Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

The Witness: Fix potential caching issue #3307

Closed
wants to merge 2 commits into from
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
5 changes: 3 additions & 2 deletions worlds/witness/player_logic.py
Original file line number Diff line number Diff line change
Expand Up @@ -17,10 +17,11 @@

import copy
from collections import defaultdict
from functools import lru_cache
from logging import warning
from typing import TYPE_CHECKING, Dict, FrozenSet, List, Set, Tuple, cast

from Utils import cache_self1

from .data import static_logic as static_witness_logic
from .data import utils
from .data.item_definition_classes import DoorItemDefinition, ItemCategory, ProgressiveItemDefinition
Expand All @@ -32,7 +33,7 @@
class WitnessPlayerLogic:
"""WITNESS LOGIC CLASS"""

@lru_cache(maxsize=None)
@cache_self1
def reduce_req_within_region(self, entity_hex: str) -> FrozenSet[FrozenSet[str]]:
"""
Panels in this game often only turn on when other panels are solved.
Expand Down
Loading