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MultiServer: make !hint prefer early sphere #2862
MultiServer: make !hint prefer early sphere #2862
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Was there any discussion about prioritizing early spheres over non-local placements (as it looks like this is doing)?
If there's an earlier sphere in my world, and a later sphere in someone else's world,
which do players prefer to be hinted?
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The only related poll question about
!hint
was "Should !hint prioritize the earliest sphere?" but there was no poll question about the priority, and I didn't see any discussion about it in the thread. That's a good point.I think it would be worth getting community feedback to decide which of these two "by popular vote"s should take priority.
My personal take is that I'm not hinting unless im stuck. So given that, I'd still prefer it to be non-local even if it's a later sphere, since hinting and seeing an item in my own world doesn't help me get un-stuck. An item one sphere later in another world on the other hand might, since players play at different speeds and dont breadth-first-search the locations in their world.
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Depends on the game, I think. I'll frequently hint QOL stuff in Factorio because it makes my build easier. If I have research for progressive (long handed) inserters accessible within my world, I definitely want to know it.
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yeah, I hint QOL stuff a lot too. Though IDK if there's generally many "QOL" things I hint that have multiple of the same hint in any game; maybe tools in stardew, but that's not always QOL, sometimes it's necessary.
I think the approach of "trying to get unstuck" as a default behavior makes good sense.
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Sometimes I worry that when I hint something in another players world, that it might be an annoyance or a chore that I'm putting them through.
But for me personally, I like it when another player hints something in my world. It makes it feel like there's more interaction (when sometimes the interaction feels lacking).
While if I hint something, and it's in my own world, there's no interaction with other players that comes from that.
So this could be another consideration on this question.