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SM: 0.4.2 fixes #2175

Merged
merged 226 commits into from
Sep 14, 2023
Merged

SM: 0.4.2 fixes #2175

merged 226 commits into from
Sep 14, 2023

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lordlou
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@lordlou lordlou commented Sep 14, 2023

What is this fixing or adding?

How was this tested?

I reproed both issues and they are no longer happening with the fixes.

lordlou added 30 commits August 9, 2021 23:32
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table)

This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table)

This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
@Berserker66 Berserker66 merged commit 8ee743a into ArchipelagoMW:main Sep 14, 2023
12 checks passed
@ThePhar ThePhar added the is: bug/fix Issues that are reporting bugs or pull requests that are fixing bugs. label Oct 16, 2023
FlySniper pushed a commit to FlySniper/Archipelago that referenced this pull request Nov 14, 2023
## What is this fixing or adding?
- fixed failing generation with disabled layout patch by moving door_indicators_plms.ips to AP instead of the base patch (reported at https://discord.com/channels/731205301247803413/1149509811529072751/1149509811529072751)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@46bbda9)

- fixed broken map data saving when using fast_save (reported at https://discord.com/channels/731205301247803413/1138163133089849344/1138163133089849344)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@54a8277)
Jouramie pushed a commit to Jouramie/Archipelago that referenced this pull request Feb 28, 2024
## What is this fixing or adding?
- fixed failing generation with disabled layout patch by moving door_indicators_plms.ips to AP instead of the base patch (reported at https://discord.com/channels/731205301247803413/1149509811529072751/1149509811529072751)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@46bbda9)

- fixed broken map data saving when using fast_save (reported at https://discord.com/channels/731205301247803413/1138163133089849344/1138163133089849344)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@54a8277)
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3 participants