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- Use the display valid keys boolean in Stardew Valley Mods
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agilbert1412 committed Jun 20, 2024
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1 change: 1 addition & 0 deletions worlds/stardew_valley/options.py
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Expand Up @@ -682,6 +682,7 @@ class Mods(OptionSet):
"""List of mods that will be included in the shuffling."""
internal_name = "mods"
display_name = "Mods"
display_valid_keys = True
valid_keys = {
ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack,
ModNames.luck_skill, ModNames.magic, ModNames.socializing_skill, ModNames.archaeology,
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