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Fix panelhunt postgame
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NewSoupVi committed May 20, 2024
1 parent 6ed05ea commit b72a6aa
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion worlds/witness/options.py
Original file line number Diff line number Diff line change
Expand Up @@ -210,7 +210,7 @@ class PanelHuntPostgame(Choice):

display_name = "Force postgame in Panel Hunt"

option_off = 0
option_everything_is_eligible = 0
option_disable_mountain_lasers_locations = 1
option_disable_challenge_lasers_locations = 2
option_disable_anything_locked_by_lasers = 3
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2 changes: 1 addition & 1 deletion worlds/witness/player_logic.py
Original file line number Diff line number Diff line change
Expand Up @@ -424,7 +424,7 @@ def make_options_adjustments(self, world: "WitnessWorld") -> None:
adjustment_linesets_in_order += self.handle_regular_postgame(world)

# Exclude panels from the post-game if shuffle_postgame is false.
if not world.options.panel_hunt_postgame:
if world.options.panel_hunt_postgame:
adjustment_linesets_in_order += self.handle_panelhunt_postgame(world)

# Exclude Discards / Vaults
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