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id Tech: Standardizing and fixing display names (#4240)
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Exempt-Medic authored Nov 29, 2024
1 parent 2fb59d3 commit 8444ffa
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion worlds/doom_1993/Options.py
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,7 @@ class StartWithComputerAreaMaps(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_name="Reset Level on Death"
display_name = "Reset Level on Death"


class Episode1(DefaultOnToggle):
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2 changes: 1 addition & 1 deletion worlds/doom_ii/Options.py
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@ class StartWithComputerAreaMaps(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_message="Reset level on death"
display_name = "Reset Level on Death"


class Episode1(DefaultOnToggle):
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2 changes: 1 addition & 1 deletion worlds/heretic/Options.py
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ class StartWithMapScrolls(Toggle):
class ResetLevelOnDeath(DefaultOnToggle):
"""When dying, levels are reset and monsters respawned. But inventory and checks are kept.
Turning this setting off is considered easy mode. Good for new players that don't know the levels well."""
display_message="Reset level on death"
display_name = "Reset Level on Death"


class CheckSanity(Toggle):
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