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add performance tests for moddded allsanity
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Jouramie committed Mar 4, 2024
1 parent 9637238 commit 573a4fc
Showing 1 changed file with 29 additions and 9 deletions.
38 changes: 29 additions & 9 deletions worlds/stardew_valley/test/performance/TestPerformance.py
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
import os
import time
import unittest
from dataclasses import dataclass
from statistics import mean, median, variance, stdev
from typing import List
Expand All @@ -8,7 +9,7 @@
from Fill import distribute_items_restrictive, balance_multiworld_progression
from worlds import AutoWorld
from .. import SVTestCase, minimal_locations_maximal_items, setup_multiworld, default_4_x_x_options, \
allsanity_4_x_x_options_without_mods, default_options, allsanity_options_without_mods
allsanity_4_x_x_options_without_mods, default_options, allsanity_options_without_mods, allsanity_options_with_mods

assert default_4_x_x_options
assert allsanity_4_x_x_options_without_mods
Expand Down Expand Up @@ -138,7 +139,7 @@ def size_name(number_players):


class TestDefaultOptions(SVPerformanceTestCase):
acceptable_time_per_player = 0.04
acceptable_time_per_player = 2
options = default_options()
results = []

Expand Down Expand Up @@ -166,6 +167,7 @@ def test_5_player(self):
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

@unittest.skip
def test_10_player(self):
if self.skip_performance_tests:
return
Expand All @@ -176,7 +178,7 @@ def test_10_player(self):


class TestMinLocationMaxItems(SVPerformanceTestCase):
acceptable_time_per_player = 0.08
acceptable_time_per_player = 0.3
options = minimal_locations_maximal_items()
results = []

Expand Down Expand Up @@ -214,7 +216,7 @@ def test_10_player(self):


class TestAllsanityWithoutMods(SVPerformanceTestCase):
acceptable_time_per_player = 0.07
acceptable_time_per_player = 10
options = allsanity_options_without_mods()
results = []

Expand All @@ -234,6 +236,7 @@ def test_duo(self):
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

@unittest.skip
def test_5_player(self):
if self.skip_performance_tests:
return
Expand All @@ -242,6 +245,7 @@ def test_5_player(self):
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

@unittest.skip
def test_10_player(self):
if self.skip_performance_tests:
return
Expand All @@ -250,8 +254,24 @@ def test_10_player(self):
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

# class TestAllsanityWithMods(SVTestCase):
#
# def test_allsanity_with_mods_has_at_least_locations(self):
# allsanity_options = allsanity_options_with_mods()
# multiworld = setup_solo_multiworld(allsanity_options)

class TestAllsanityWithMods(SVPerformanceTestCase):
acceptable_time_per_player = 25
options = allsanity_options_with_mods()
results = []

def test_solo(self):
if self.skip_performance_tests:
return

number_players = 1
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

def test_duo(self):
if self.skip_performance_tests:
return

number_players = 2
multiworld_options = [self.options] * number_players
self.performance_test_multiworld(multiworld_options)

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