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Stardew Valley: Fix Art Of Crabbing Logic and Extract Festival Logic (#…
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…3625)

* here you go kaito kid

* here you go kaito kid

* move reward logic in its own method

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Co-authored-by: Jouramie <[email protected]>
Co-authored-by: Jérémie Bolduc <[email protected]>
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3 people authored Sep 21, 2024
1 parent 69d3db2 commit 204e940
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Showing 4 changed files with 192 additions and 144 deletions.
7 changes: 2 additions & 5 deletions worlds/stardew_valley/content/vanilla/pelican_town.py
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from ...data import villagers_data, fish_data
from ...data.game_item import GenericSource, ItemTag, Tag, CustomRuleSource, CompoundSource
from ...data.harvest import ForagingSource, SeasonalForagingSource, ArtifactSpotSource
from ...data.requirement import ToolRequirement, BookRequirement, SkillRequirement, SeasonRequirement
from ...data.requirement import ToolRequirement, BookRequirement, SkillRequirement
from ...data.shop import ShopSource, MysteryBoxSource, ArtifactTroveSource, PrizeMachineSource, FishingTreasureChestSource
from ...strings.book_names import Book
from ...strings.crop_names import Fruit
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ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),),
Book.the_art_o_crabbing: (
Tag(ItemTag.BOOK, ItemTag.BOOK_POWER),
GenericSource(regions=(Region.beach,),
other_requirements=(ToolRequirement(Tool.fishing_rod, ToolMaterial.iridium),
SkillRequirement(Skill.fishing, 6),
SeasonRequirement(Season.winter))),
CustomRuleSource(create_rule=lambda logic: logic.festival.has_squidfest_day_1_iridium_reward()),
ShopSource(money_price=20000, shop_region=LogicRegion.bookseller_3),),
Book.treasure_appraisal_guide: (
Tag(ItemTag.BOOK, ItemTag.BOOK_POWER),
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2 changes: 1 addition & 1 deletion worlds/stardew_valley/data/items.csv
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Expand Up @@ -474,7 +474,7 @@ id,name,classification,groups,mod_name
507,Resource Pack: 40 Calico Egg,useful,"FESTIVAL",
508,Resource Pack: 35 Calico Egg,useful,"FESTIVAL",
509,Resource Pack: 30 Calico Egg,useful,"FESTIVAL",
510,Book: The Art O' Crabbing,useful,"FESTIVAL",
510,Book: The Art O' Crabbing,progression,"FESTIVAL",
511,Mr Qi's Plane Ride,progression,,
521,Power: Price Catalogue,useful,"BOOK_POWER",
522,Power: Mapping Cave Systems,useful,"BOOK_POWER",
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186 changes: 186 additions & 0 deletions worlds/stardew_valley/logic/festival_logic.py
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from typing import Union

from .action_logic import ActionLogicMixin
from .animal_logic import AnimalLogicMixin
from .artisan_logic import ArtisanLogicMixin
from .base_logic import BaseLogicMixin, BaseLogic
from .fishing_logic import FishingLogicMixin
from .gift_logic import GiftLogicMixin
from .has_logic import HasLogicMixin
from .money_logic import MoneyLogicMixin
from .monster_logic import MonsterLogicMixin
from .museum_logic import MuseumLogicMixin
from .received_logic import ReceivedLogicMixin
from .region_logic import RegionLogicMixin
from .relationship_logic import RelationshipLogicMixin
from .skill_logic import SkillLogicMixin
from .time_logic import TimeLogicMixin
from ..options import FestivalLocations
from ..stardew_rule import StardewRule
from ..strings.book_names import Book
from ..strings.craftable_names import Fishing
from ..strings.crop_names import Fruit, Vegetable
from ..strings.festival_check_names import FestivalCheck
from ..strings.fish_names import Fish
from ..strings.forageable_names import Forageable
from ..strings.generic_names import Generic
from ..strings.machine_names import Machine
from ..strings.monster_names import Monster
from ..strings.region_names import Region


class FestivalLogicMixin(BaseLogicMixin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.festival = FestivalLogic(*args, **kwargs)


class FestivalLogic(BaseLogic[Union[HasLogicMixin, ReceivedLogicMixin, FestivalLogicMixin, ArtisanLogicMixin, AnimalLogicMixin, MoneyLogicMixin, TimeLogicMixin,
SkillLogicMixin, RegionLogicMixin, ActionLogicMixin, MonsterLogicMixin, RelationshipLogicMixin, FishingLogicMixin, MuseumLogicMixin, GiftLogicMixin]]):

def initialize_rules(self):
self.registry.festival_rules.update({
FestivalCheck.egg_hunt: self.logic.festival.can_win_egg_hunt(),
FestivalCheck.strawberry_seeds: self.logic.money.can_spend(1000),
FestivalCheck.dance: self.logic.relationship.has_hearts_with_any_bachelor(4),
FestivalCheck.tub_o_flowers: self.logic.money.can_spend(2000),
FestivalCheck.rarecrow_5: self.logic.money.can_spend(2500),
FestivalCheck.luau_soup: self.logic.festival.can_succeed_luau_soup(),
FestivalCheck.moonlight_jellies: self.logic.true_,
FestivalCheck.moonlight_jellies_banner: self.logic.money.can_spend(800),
FestivalCheck.starport_decal: self.logic.money.can_spend(1000),
FestivalCheck.smashing_stone: self.logic.true_,
FestivalCheck.grange_display: self.logic.festival.can_succeed_grange_display(),
FestivalCheck.rarecrow_1: self.logic.true_, # only cost star tokens
FestivalCheck.fair_stardrop: self.logic.true_, # only cost star tokens
FestivalCheck.spirit_eve_maze: self.logic.true_,
FestivalCheck.jack_o_lantern: self.logic.money.can_spend(2000),
FestivalCheck.rarecrow_2: self.logic.money.can_spend(5000),
FestivalCheck.fishing_competition: self.logic.festival.can_win_fishing_competition(),
FestivalCheck.rarecrow_4: self.logic.money.can_spend(5000),
FestivalCheck.mermaid_pearl: self.logic.has(Forageable.secret_note),
FestivalCheck.cone_hat: self.logic.money.can_spend(2500),
FestivalCheck.iridium_fireplace: self.logic.money.can_spend(15000),
FestivalCheck.rarecrow_7: self.logic.money.can_spend(5000) & self.logic.museum.can_donate_museum_artifacts(20),
FestivalCheck.rarecrow_8: self.logic.money.can_spend(5000) & self.logic.museum.can_donate_museum_items(40),
FestivalCheck.lupini_red_eagle: self.logic.money.can_spend(1200),
FestivalCheck.lupini_portrait_mermaid: self.logic.money.can_spend(1200),
FestivalCheck.lupini_solar_kingdom: self.logic.money.can_spend(1200),
FestivalCheck.lupini_clouds: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_1000_years: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_three_trees: self.logic.time.has_year_two & self.logic.money.can_spend(1200),
FestivalCheck.lupini_the_serpent: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.lupini_tropical_fish: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.lupini_land_of_clay: self.logic.time.has_year_three & self.logic.money.can_spend(1200),
FestivalCheck.secret_santa: self.logic.gifts.has_any_universal_love,
FestivalCheck.legend_of_the_winter_star: self.logic.true_,
FestivalCheck.rarecrow_3: self.logic.true_,
FestivalCheck.all_rarecrows: self.logic.region.can_reach(Region.farm) & self.logic.festival.has_all_rarecrows(),
FestivalCheck.calico_race: self.logic.true_,
FestivalCheck.mummy_mask: self.logic.true_,
FestivalCheck.calico_statue: self.logic.true_,
FestivalCheck.emily_outfit_service: self.logic.true_,
FestivalCheck.earthy_mousse: self.logic.true_,
FestivalCheck.sweet_bean_cake: self.logic.true_,
FestivalCheck.skull_cave_casserole: self.logic.true_,
FestivalCheck.spicy_tacos: self.logic.true_,
FestivalCheck.mountain_chili: self.logic.true_,
FestivalCheck.crystal_cake: self.logic.true_,
FestivalCheck.cave_kebab: self.logic.true_,
FestivalCheck.hot_log: self.logic.true_,
FestivalCheck.sour_salad: self.logic.true_,
FestivalCheck.superfood_cake: self.logic.true_,
FestivalCheck.warrior_smoothie: self.logic.true_,
FestivalCheck.rumpled_fruit_skin: self.logic.true_,
FestivalCheck.calico_pizza: self.logic.true_,
FestivalCheck.stuffed_mushrooms: self.logic.true_,
FestivalCheck.elf_quesadilla: self.logic.true_,
FestivalCheck.nachos_of_the_desert: self.logic.true_,
FestivalCheck.cloppino: self.logic.true_,
FestivalCheck.rainforest_shrimp: self.logic.true_,
FestivalCheck.shrimp_donut: self.logic.true_,
FestivalCheck.smell_of_the_sea: self.logic.true_,
FestivalCheck.desert_gumbo: self.logic.true_,
FestivalCheck.free_cactis: self.logic.true_,
FestivalCheck.monster_hunt: self.logic.monster.can_kill(Monster.serpent),
FestivalCheck.deep_dive: self.logic.region.can_reach(Region.skull_cavern_50),
FestivalCheck.treasure_hunt: self.logic.region.can_reach(Region.skull_cavern_25),
FestivalCheck.touch_calico_statue: self.logic.region.can_reach(Region.skull_cavern_25),
FestivalCheck.real_calico_egg_hunter: self.logic.region.can_reach(Region.skull_cavern_100),
FestivalCheck.willy_challenge: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.scorpion_carp]),
FestivalCheck.desert_scholar: self.logic.true_,
FestivalCheck.squidfest_day_1_copper: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]),
FestivalCheck.squidfest_day_1_iron: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.bait),
FestivalCheck.squidfest_day_1_gold: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.deluxe_bait),
FestivalCheck.squidfest_day_1_iridium: self.logic.festival.can_squidfest_day_1_iridium_reward(),
FestivalCheck.squidfest_day_2_copper: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]),
FestivalCheck.squidfest_day_2_iron: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.bait),
FestivalCheck.squidfest_day_2_gold: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.has(Fishing.deluxe_bait),
FestivalCheck.squidfest_day_2_iridium: self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) &
self.logic.fishing.has_specific_bait(self.content.fishes[Fish.squid]),
})
for i in range(1, 11):
check_name = f"{FestivalCheck.trout_derby_reward_pattern}{i}"
self.registry.festival_rules[check_name] = self.logic.fishing.can_catch_fish(self.content.fishes[Fish.rainbow_trout])

def can_squidfest_day_1_iridium_reward(self) -> StardewRule:
return self.logic.fishing.can_catch_fish(self.content.fishes[Fish.squid]) & self.logic.fishing.has_specific_bait(self.content.fishes[Fish.squid])

def has_squidfest_day_1_iridium_reward(self) -> StardewRule:
if self.options.festival_locations == FestivalLocations.option_disabled:
return self.logic.festival.can_squidfest_day_1_iridium_reward()
else:
return self.logic.received(f"Book: {Book.the_art_o_crabbing}")

def can_win_egg_hunt(self) -> StardewRule:
return self.logic.true_

def can_succeed_luau_soup(self) -> StardewRule:
if self.options.festival_locations != FestivalLocations.option_hard:
return self.logic.true_
eligible_fish = (Fish.blobfish, Fish.crimsonfish, Fish.ice_pip, Fish.lava_eel, Fish.legend, Fish.angler, Fish.catfish, Fish.glacierfish,
Fish.mutant_carp, Fish.spookfish, Fish.stingray, Fish.sturgeon, Fish.super_cucumber)
fish_rule = self.logic.has_any(*(f for f in eligible_fish if f in self.content.fishes)) # To filter stingray
eligible_kegables = (Fruit.ancient_fruit, Fruit.apple, Fruit.banana, Forageable.coconut, Forageable.crystal_fruit, Fruit.mango, Fruit.melon,
Fruit.orange, Fruit.peach, Fruit.pineapple, Fruit.pomegranate, Fruit.rhubarb, Fruit.starfruit, Fruit.strawberry,
Forageable.cactus_fruit, Fruit.cherry, Fruit.cranberries, Fruit.grape, Forageable.spice_berry, Forageable.wild_plum,
Vegetable.hops, Vegetable.wheat)
keg_rules = [self.logic.artisan.can_keg(kegable) for kegable in eligible_kegables if kegable in self.content.game_items]
aged_rule = self.logic.has(Machine.cask) & self.logic.or_(*keg_rules)
# There are a few other valid items, but I don't feel like coding them all
return fish_rule | aged_rule

def can_succeed_grange_display(self) -> StardewRule:
if self.options.festival_locations != FestivalLocations.option_hard:
return self.logic.true_

animal_rule = self.logic.animal.has_animal(Generic.any)
artisan_rule = self.logic.artisan.can_keg(Generic.any) | self.logic.artisan.can_preserves_jar(Generic.any)
cooking_rule = self.logic.money.can_spend_at(Region.saloon, 220) # Salads at the bar are good enough
fish_rule = self.logic.skill.can_fish(difficulty=50)
forage_rule = self.logic.region.can_reach_any((Region.forest, Region.backwoods)) # Hazelnut always available since the grange display is in fall
mineral_rule = self.logic.action.can_open_geode(Generic.any) # More than half the minerals are good enough
good_fruits = (fruit
for fruit in
(Fruit.apple, Fruit.banana, Forageable.coconut, Forageable.crystal_fruit, Fruit.mango, Fruit.orange, Fruit.peach, Fruit.pomegranate,
Fruit.strawberry, Fruit.melon, Fruit.rhubarb, Fruit.pineapple, Fruit.ancient_fruit, Fruit.starfruit)
if fruit in self.content.game_items)
fruit_rule = self.logic.has_any(*good_fruits)
good_vegetables = (vegeteable
for vegeteable in
(Vegetable.amaranth, Vegetable.artichoke, Vegetable.beet, Vegetable.cauliflower, Forageable.fiddlehead_fern, Vegetable.kale,
Vegetable.radish, Vegetable.taro_root, Vegetable.yam, Vegetable.red_cabbage, Vegetable.pumpkin)
if vegeteable in self.content.game_items)
vegetable_rule = self.logic.has_any(*good_vegetables)

return animal_rule & artisan_rule & cooking_rule & fish_rule & \
forage_rule & fruit_rule & mineral_rule & vegetable_rule

def can_win_fishing_competition(self) -> StardewRule:
return self.logic.skill.can_fish(difficulty=60)

def has_all_rarecrows(self) -> StardewRule:
rules = []
for rarecrow_number in range(1, 9):
rules.append(self.logic.received(f"Rarecrow #{rarecrow_number}"))
return self.logic.and_(*rules)
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