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[Major] V0.26.0 -- Remodeling

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@Arch-Shaman Arch-Shaman released this 20 May 02:38
· 3083 commits to Stable since this release
cc1cf6c

Remodels for Longbow, Lurker (glaive), gremlin, Assailant (warrior)

Assailant:
2x mg -> 1x chaingun
gains cloakstrike (+40% dmg)

Longbow:
Changed weapon from 8x missiles to 20 regenerating missiles (similar to barbarian). reload time 7s -> 12s. Damage: 230x8 -> 128x20 (230dps -> 213dps, but larger spread)

Fixed a tooltip crash when selecting units in fog
Fixed custom formations crash when selecting units in fog

Build ranges updated so all constructors and comms can build commander production line

Wasp:
cost: 300 -> 250
Cruise Alt: 80 -> 120
Build radius: 180 -> 400

Pike:
Speed: 4.8 -> 4.5
Acceleration: 0.04 -> 0.035

AA standardized to 10% of damage to land units [backend change]
Flak:
+33% projectiles, spread increased.

Added glancefire AI for preservation purposes [backend]
Striderhub build radius: 300 -> 450
Cleaned up unitdefs to stop engine from complaining [backend]

Firebrand: rearm time down to 4s, spread further and have 33% more projectiles.

Purifier: cost: 6k -> 5,750
HP: 36k -> 37,5k

Assassin: 3x cloakstrike -> 3.2. reload time lowered to 0.9s (from 1.223), damage 300 -> 280