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HW5 #31
base: JangDaeKyu2
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HW5 #31
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PlayerPrefs을 이용한 데이터 저장 및 불러오기, 버튼을 이용한 상점 시스템 등 잘 구현하셨네요. 좋습니다.
5주차 과제도 고생하셨습니다~
PlayerCollision playerCollision = player.GetComponent<PlayerCollision>(); | ||
playerCollision.TakeDamage(1); | ||
Destroy(gameObject); | ||
} |
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collision.gameObject가 player을 의미하고 있어서 굳이 player선언하고 Start에서 참조 안하셔도 될듯 합니다.
코멘트 확인 수정 하고 코멘트 달아주시면 merge하겠습니다~ |
수정하였습니다. |
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로비, 상점 구현
상점 업그레이드 구현
무기 업그레이드 추가