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Refactoring Boss Pattern Detail #86

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hwanginseop opened this issue Nov 29, 2024 · 0 comments
Closed

Refactoring Boss Pattern Detail #86

hwanginseop opened this issue Nov 29, 2024 · 0 comments
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documentation Improvements or additions to documentation refactoring code refactoring

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@hwanginseop
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hwanginseop commented Nov 29, 2024

  • 개전 시 연출이 있으면 좋겠다.
  • 전투 하면서 피드백 반영
  • 피드백
    • 씨앗 방사형 - 원뿔형
    • 상황별 확률 유기적으로
    • 근접공격 예상불가
    • 덩굴 방어시 뒤에 딜 X
    • OnHit개선,보스 피격시 모션 , 덩쿨 위쪽 모션, 덩쿨 이펙트
    • 개전효과 /페이즈변경효과
    • 가디언 코드 MidBoss와 일관되게 변경
    • 카메라 좀 줄이고
    • 보스몸 크기 좀만 줄여달라(엘프)

패턴 개선->확률 개선->페이즈 분리->프리팹 및 스프라이트 개선

  • 페이즈 분할 구조 확장성 고려하여 변경필요
  • 상태머신 의존도 확인 필요
@hwanginseop hwanginseop added the refactoring code refactoring label Nov 29, 2024
@hwanginseop hwanginseop added this to the 12월 1일 버전 milestone Nov 29, 2024
@hwanginseop hwanginseop self-assigned this Nov 29, 2024
@hwanginseop hwanginseop added the documentation Improvements or additions to documentation label Dec 20, 2024
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