What's Changed
- Allow users to (dis)allow collisions with an object in #50
- Added setting of cartesian speed and acceleration #53
- Use cartesian_speed_limited_link instead of cartesian_speed_end_effector_link when available in #56
- Allow users to set various cartesian path service parameters in #58
- Add ability to move collision objects in #59
- Allow Scaling Collision Meshes in #62
- Reinstate Humble Compatibility for GetCartesianPath & Expose planning_scene To User in #66
- Allow users to preload a collision mesh in #67
Breaking changes
- The
max_cartesian_speed
property ofMoveIt2
class is removed in #53
Full Changelog: 3.2.0...4.0.0