This is my repository for Amstrad GameDev Challenge.
Here I will (trying to) follow up the challenge, code my own game and learn a lot, Git included.
My BASIC is as rusty as my C, so I want to do both projects and learn. Hope I'll have the time to do so.
My background: 20 years ago I got my Senior Technician (Técnico Superior) on App Development and after that I dropped off university (UPV) before getting my grade. Now I'm part-time a Filemaker database freelance developer and part-time a teacher of CAD software for garment industry and fashion designers.
- I find this AMSTRAD BASIC manual interesting
- Also, I always go to Locomotive BASIC online reference on CPCWiki
- macOS Mojave, if I keep myself busy with this challenge, I won't install Catalina betas, but sure I will install it when gold.
- Homebrew installed, with g++, bison, flex and all needed stuff to run CPCtelera.
- Also Wine installed with 64bit version.
- CPCtelera stable version, with some modifications ↓↓↓.
- Put cpct_rvm script in cpctelera/tools/scripts from 1.5 WIP to run Retro Virtual Machine.
- Modified the app bundle of Retro Virtual Machine 2 to get the sript recognize the path. I named the bundle just rvm2 and the binary inside /Contents/MacOS/ also rvm2. If anyone knows a more 'elgant' way, I'm open to hear.
- In cpct_winape script, modified wine to run wine64 and get rid of that Mojave message about 32bit apps. Also to be prepared for Catalina.
Below you'll find basic challenge info:
Desarrollo en directo de un juego de rol en BASIC y C para Amstrad CPC.
Seguidnos en Twitter: @FranGallegoBR, @Hec_Linares, #TeamBASIC, #TeamC, #AGC01
EPISODIO 1 #AGC01
Fecha: Martes, 9 de julio de 2019, 21:00h
Resumen:
- Presentación de la serie
- Herramientas a utilizar y organización
- Implementado un esquema inicial muy básico de juego y bucle principal emergente, sin apenas estructurar.
- Primeros pasos con variables
- Player y enemigo con energía, ataque y defensa
- Player y enemigo atacan y defienden
Materiales:
- Solicitud de inscripción a la organización de Github
- CPCtelera
- CPCtelera 1.5 WIP
- CPCtelera Manual de Referencia
- Manual del usuario de Amstrad CPC 464 1987
- Manual del firmware del Amstrad CPC
Cread vuestros repositorios en AmstradGameDevChallenge y empezad vuestros propios RPG en BASIC y C. En el próximo episodio los analizaremos en directo y compartiremos las ideas de programación entre todos.