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############################################################################### | ||
# Set default behavior to automatically normalize line endings. | ||
############################################################################### | ||
* text=auto | ||
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############################################################################### | ||
# Set default behavior for command prompt diff. | ||
# | ||
# This is need for earlier builds of msysgit that does not have it on by | ||
# default for csharp files. | ||
# Note: This is only used by command line | ||
############################################################################### | ||
#*.cs diff=csharp | ||
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############################################################################### | ||
# Set the merge driver for project and solution files | ||
# | ||
# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
#*.vbproj merge=binary | ||
#*.vcxproj merge=binary | ||
#*.vcproj merge=binary | ||
#*.dbproj merge=binary | ||
#*.fsproj merge=binary | ||
#*.lsproj merge=binary | ||
#*.wixproj merge=binary | ||
#*.modelproj merge=binary | ||
#*.sqlproj merge=binary | ||
#*.wwaproj merge=binary | ||
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############################################################################### | ||
# behavior for image files | ||
# | ||
# image files are treated as binary by default. | ||
############################################################################### | ||
#*.jpg binary | ||
#*.png binary | ||
#*.gif binary | ||
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############################################################################### | ||
# diff behavior for common document formats | ||
# | ||
# Convert binary document formats to text before diffing them. This feature | ||
# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
############################################################################### | ||
#*.doc diff=astextplain | ||
#*.DOC diff=astextplain | ||
#*.docx diff=astextplain | ||
#*.DOCX diff=astextplain | ||
#*.dot diff=astextplain | ||
#*.DOT diff=astextplain | ||
#*.pdf diff=astextplain | ||
#*.PDF diff=astextplain | ||
#*.rtf diff=astextplain | ||
#*.RTF diff=astextplain |
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PoliceSmartRadio/dependencies | ||
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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.userosscache | ||
*.sln.docstates | ||
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# User-specific files (MonoDevelop/Xamarin Studio) | ||
*.userprefs | ||
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# Build results | ||
[Dd]ebug/ | ||
[Dd]ebugPublic/ | ||
[Rr]elease/ | ||
[Rr]eleases/ | ||
[Xx]64/ | ||
[Xx]86/ | ||
[Bb]uild/ | ||
bld/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
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# Visual Studio 2015 cache/options directory | ||
.vs/ | ||
# Uncomment if you have tasks that create the project's static files in wwwroot | ||
#wwwroot/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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# NUNIT | ||
*.VisualState.xml | ||
TestResult.xml | ||
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# Build Results of an ATL Project | ||
[Dd]ebugPS/ | ||
[Rr]eleasePS/ | ||
dlldata.c | ||
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# DNX | ||
project.lock.json | ||
artifacts/ | ||
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*_i.c | ||
*_p.c | ||
*_i.h | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.svclog | ||
*.scc | ||
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# Chutzpah Test files | ||
_Chutzpah* | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opendb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
*.VC.db | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
*.sap | ||
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# TFS 2012 Local Workspace | ||
$tf/ | ||
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# Guidance Automation Toolkit | ||
*.gpState | ||
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# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
*.DotSettings.user | ||
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# JustCode is a .NET coding add-in | ||
.JustCode | ||
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# TeamCity is a build add-in | ||
_TeamCity* | ||
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# DotCover is a Code Coverage Tool | ||
*.dotCover | ||
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# NCrunch | ||
_NCrunch_* | ||
.*crunch*.local.xml | ||
nCrunchTemp_* | ||
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# MightyMoose | ||
*.mm.* | ||
AutoTest.Net/ | ||
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# Web workbench (sass) | ||
.sass-cache/ | ||
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# Installshield output folder | ||
[Ee]xpress/ | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.[Pp]ublish.xml | ||
*.azurePubxml | ||
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# TODO: Un-comment the next line if you do not want to checkin | ||
# your web deploy settings because they may include unencrypted | ||
# passwords | ||
#*.pubxml | ||
*.publishproj | ||
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# NuGet Packages | ||
*.nupkg | ||
# The packages folder can be ignored because of Package Restore | ||
**/packages/* | ||
# except build/, which is used as an MSBuild target. | ||
!**/packages/build/ | ||
# Uncomment if necessary however generally it will be regenerated when needed | ||
#!**/packages/repositories.config | ||
# NuGet v3's project.json files produces more ignoreable files | ||
*.nuget.props | ||
*.nuget.targets | ||
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# Microsoft Azure Build Output | ||
csx/ | ||
*.build.csdef | ||
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# Microsoft Azure Emulator | ||
ecf/ | ||
rcf/ | ||
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# Windows Store app package directory | ||
AppPackages/ | ||
BundleArtifacts/ | ||
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# Visual Studio cache files | ||
# files ending in .cache can be ignored | ||
*.[Cc]ache | ||
# but keep track of directories ending in .cache | ||
!*.[Cc]ache/ | ||
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# Others | ||
ClientBin/ | ||
[Ss]tyle[Cc]op.* | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.dbproj.schemaview | ||
*.pfx | ||
*.publishsettings | ||
node_modules/ | ||
orleans.codegen.cs | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file | ||
# to a newer Visual Studio version. Backup files are not needed, | ||
# because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
*.mdf | ||
*.ldf | ||
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# Business Intelligence projects | ||
*.rdl.data | ||
*.bim.layout | ||
*.bim_*.settings | ||
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# Microsoft Fakes | ||
FakesAssemblies/ | ||
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# GhostDoc plugin setting file | ||
*.GhostDoc.xml | ||
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# Node.js Tools for Visual Studio | ||
.ntvs_analysis.dat | ||
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# Visual Studio 6 build log | ||
*.plg | ||
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# Visual Studio 6 workspace options file | ||
*.opt | ||
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# Visual Studio LightSwitch build output | ||
**/*.HTMLClient/GeneratedArtifacts | ||
**/*.DesktopClient/GeneratedArtifacts | ||
**/*.DesktopClient/ModelManifest.xml | ||
**/*.Server/GeneratedArtifacts | ||
**/*.Server/ModelManifest.xml | ||
_Pvt_Extensions | ||
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# LightSwitch generated files | ||
GeneratedArtifacts/ | ||
ModelManifest.xml | ||
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# Paket dependency manager | ||
.paket/paket.exe | ||
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# FAKE - F# Make | ||
.fake/ |
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//PoliceSmartRadio ControllerConfig INI file by Albo1125. Last edited for version 1.0.0.0. | ||
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[ControllerConfig] | ||
//Possible controller buttons: None, DPadLeft, DPadRight, DPadUp, DPadDown, X, Y, A, B, LeftThumb, RightThumb, LeftShoulder, RightShoulder, Back, Start | ||
//If you wish to disable a certain feature on the controller, you can simply set its button to None. | ||
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ToggleRadioButton=DPadLeft | ||
ToggleRadioModifierButton=None | ||
NextButtonButton=DPadDown | ||
PreviousButtonButton=DPadUp | ||
SelectButtonButton=X | ||
NextPageButton=None | ||
PreviousPageButton=None |
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//PoliceSmartRadio DisplayConfig INI file by Albo1125. Last edited for version 1.2.0.0. | ||
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[DisplayConfig] | ||
//Decimal number that controls the UI size scaling. The lower the number, the smaller the UI will be. | ||
DisplayScalingFactor=0.6 | ||
//Valid values: TopRight, TopLeft, BottomRight, BottomLeft, CentreRight, CentreLeft, CentreBottom, CentreTop | ||
DisplayPosition=BottomRight | ||
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[DisplaySpecificPositioning] | ||
//Leaving this blank will use the above UIPosition settings. This setting determines the starting coordinates of Background.png. | ||
//This should normally be left blank unless edited using Police SmartRadio's Edit Mode (LCtrl LShift Z). | ||
X= | ||
Y= |
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//PoliceSmartRadio DisplayConfig INI file by Albo1125. Last edited for version 1.0.0.0. | ||
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[GeneralConfig] | ||
PlayerName=Albo1124 | ||
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//Determines whether the player will play an animation when selecting a button. True/false. | ||
PlayAnimations=true | ||
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//Determines whether the radio buttons will play sounds. True/false. | ||
PlayRadioButtonSounds=true | ||
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//If true, the first button in the XML file will always be selected when the radio is opened. | ||
ResetToPageOneOnOpen=false | ||
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//If set to true, all enabled buttons from the XML files will always be shown. | ||
//If set to false, enabled buttons will only be shown if the developer deems the button useful at that particular moment in the game. | ||
//E.g. If set to false, the End Call button won't show up if there's no call running. | ||
//Setting this to true may improve performance. | ||
AlwaysDisplayButtons=false |
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//PoliceSmartRadio KeyboardConfig INI file by Albo1125. Last edited for version 1.0.0.0. | ||
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[KeyboardConfig] | ||
// Use the exact 'member name' for the corresponding key: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys(v=vs.110).aspx | ||
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ToggleRadioKey=C | ||
ToggleRadioModifierKey=None | ||
NextButtonKey=G | ||
PreviousButtonKey=T | ||
SelectButtonKey=Z | ||
NextPageKey=Right | ||
PreviousPageKey=Left |
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//PoliceSmartRadio PanicButton INI file by Albo1125. Last edited for version 1.1.0.0. | ||
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[PanicButtonConfig] | ||
//True or false | ||
PlaySound=true | ||
//Set the duration of your custom sound .wav file in milliseconds to avoid overlapping. | ||
SoundDuration=450 | ||
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MinStandardUnits=3 | ||
MaxStandardUnits=5 | ||
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MinSwatUnits=0 | ||
MaxSwatUnits=2 |
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