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New YiCAT updates #3373

Merged
merged 5 commits into from
Sep 28, 2023
Merged

New YiCAT updates #3373

merged 5 commits into from
Sep 28, 2023

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Cilla-luodan
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@@ -44,11 +44,11 @@
<parml>
<plentry>
<pt>thumbSize</pt>
<pd><ph>The target size of the screen or window thumbnail (the width and height are in pixels). </ph><ph props="cpp unreal bp">See <xref keyref="SIZE-link" />. </ph><ph>The SDK scales the original image to make the length of the longest side of the image the same as that of the target size without distorting the original image. For example, if the original image is 400 × 300 and thumbSize is 100 × 100, the actual size of the <parmname>thumbnail</parmname> is 100 × 75. If the target size is larger than the original size, the thumbnail is the original image and the SDK does not scale it.</ph></pd>
<pd><xref keyref="SIZE-link" /></ph><ph>The target size of the screen or window thumbnail (the width and height are in pixels). See . <ph>The SDK scales the original image to make the length of the longest side of the image the same as that of the target size without distorting the original image. For example, if the original image is 400 × 300 and thumbSize is 100 × 100, the actual size of the<parmname> thumbnail</parmname> is 100 × 75. If the target size is larger than the original size, the thumbnail is the original image and the SDK does not scale it.</ph></pd>
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骂骂咧咧修 tag

</plentry>
<plentry>
<pt>iconSize</pt>
<pd><ph>The target size of the icon corresponding to the application program (the width and height are in pixels). </ph><ph props="cpp unreal bp">See <xref keyref="SIZE-link" />. </ph><ph>The SDK scales the original image to make the length of the longest side of the image the same as that of the target size without distorting the original image. For example, if the original image is 400 × 300 and <parmname>iconSize</parmname> is 100 × 100, the actual size of the icon is 100 × 75. If the target size is larger than the original size, the icon is the original image and the SDK does not scale it.</ph></pd>
<pd><xref keyref="SIZE-link" /></ph><ph>The target size of the icon corresponding to the application program (the width and height are in pixels). See . <ph>The SDK scales the original image to make the length of the longest side of the image the same as that of the target size without distorting the original image. For example, if the original image is 400 × 300 and iconSize is 100 × 100, the actual size of the<parmname> icon</parmname> is 100 × 75. If the target size is larger than the original size, the icon is the original image and the SDK does not scale it.</ph></pd>
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同上

@@ -595,7 +595,7 @@
<pt>videoBitrate</pt>
<pd>
<p>Bitrate of the output video stream for Media Push in Kbps. The default value is 400 Kbps.</p>
<p props="native unreal bp">Set this member according to the <xref keyref="video-profile-table">Video profile</xref> table. If you set a bitrate beyond the proper range, the SDK automatically adapts it to a value within the range.</p>
<p>Set this member according to <xref keyref="video-profile-table"/>the Video profile table. If you set a bitrate beyond the proper range, the SDK automatically adapts it to a value within the range.</p>
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"the Video profile table" 是冗余的,keyword 里已经写了

@Cilla-luodan Cilla-luodan merged commit 501c1b2 into master Sep 28, 2023
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