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Merge pull request #3650 from AgoraIO/4.3.2-bugfix-0613
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Cilla-luodan authored Jun 13, 2024
2 parents 8558a90 + 0630d89 commit b0700bd
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Expand Up @@ -40,7 +40,7 @@
<p>SDK 不支持同一时间向同一个 URL 重复推流。</p>
<p><b>媒体选项说明</b></p>
<p>SDK 不支持 <parmname>publishCameraTrack</parmname> 和 <parmname>publishCustomVideoTrack</parmname> 同时为 <codeph><ph keyref="true" /></codeph>,也不支持 <parmname>publishMicrophoneTrack</parmname> 和 <parmname>publishCustomAudioTrack</parmname> 同时为 <codeph><ph keyref="true" /></codeph>。你可以根据场景需求设置媒体选项 (<xref keyref="DirectCdnStreamingMediaOptions" />)。示例如下:</p>
<p>如果你想推送主播端采集的音视频流,请将媒体选项进行如下设置:</p>
<p>如果你想推送主播端自定义采集的音视频流,请将媒体选项进行如下设置:</p>
<ul>
<li props="android cpp unreal bp electron unity cs rn flutter"><parmname>publishCustomAudioTrack</parmname> 设为 <codeph><ph keyref="true" /></codeph> 并调用 <xref props="android" keyref="pushAudioFrame2" /><xref props="cpp unreal bp unity cs rn flutter electron" keyref="pushAudioFrame" /></li>
<li props="ios mac"><parmname>publishCustomAudioTrack</parmname> 设为 <codeph><ph keyref="true" /></codeph> 并调用 <xref keyref="pushExternalAudioFrameSampleBuffer2" /> 或 <xref keyref="pushAudioFrame2" /></li>
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Expand Up @@ -42,6 +42,9 @@
int height, int elapsed)? onFirstRemoteVideoFrame;</codeblock>
<codeblock props="reserve" outputclass="language-cpp"></codeblock></p>
</section>
<section id="detailed_desc">
<note type="attention">该回调只在 SDK 渲染时才会触发;如果用户采用自定义视频渲染则不会触发,客户需要通过 SDK 以外的方法自行实现。</note>
</section>
<section id="parameters">
<title><ph keyref="callback-section-title" /></title>
<parml>
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2 changes: 0 additions & 2 deletions dita/RTC-NG/API/class_channelmediaoptions.dita
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Expand Up @@ -360,8 +360,6 @@ struct FChannelMediaOptions

publishScreenCaptureAudio?: boolean;

publishScreenTrack?: boolean;

publishSecondaryScreenTrack?: boolean;

publishThirdScreenTrack?: boolean;
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11 changes: 5 additions & 6 deletions dita/RTC-NG/API/class_videocanvas.dita
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Expand Up @@ -243,7 +243,9 @@ class VideoCanvas {
<plentry>
<pt>uid</pt>
<pd>发布视频源的用户 ID。</pd>
<pd props="cpp unity rn flutter">对于 Android 和 iOS 平台,当视频源为合图视频流 (<apiname keyref="VIDEO_SOURCE_TRANSCODED"/>) 时,该参数表示发布合图视频流的用户 ID。</pd>
<pd props="cpp unity rn flutter">对于 Android 和 iOS 平台,当视频源为合图视频流 (<apiname keyref="VIDEO_SOURCE_TRANSCODED"/>) 时,该参数表示发布合图视频流的用户 ID。
<note type="attention" props="rn">本地用户 <parmname>uid</parmname> 默认为 0。如果你想使用自定义的 <parmname>uid</parmname> 渲染本地视图,你还需要同时传入 <parmname>souceType</parmname>。</note>
</pd>
<pd props="android ios">当视频源为合图视频流 (<apiname keyref="VIDEO_SOURCE_TRANSCODED"/>) 时,该参数表示发布合图视频流的用户 ID。</pd>
</plentry>
<plentry>
Expand All @@ -255,7 +257,8 @@ class VideoCanvas {
<plentry>
<pt>view</pt>
<pd props="native flutter unity cs electron rn">视频显示窗口。<ph props="android">必须为一个 <xref keyref="SurfaceView-link"/> 或 <xref keyref="TextureView-link"/> 对象。</ph>
<note type="attention">在一个 <apiname keyref="VideoCanvas"/> 中,你只能选择 <parmname>view</parmname> 或 <parmname>surfaceTexture</parmname> 其中一个进行设置,如果同时设置,只有 <parmname>view</parmname> 中的设置会生效。</note></pd>
<note type="attention" props="native flutter unity cs rn">在一个 <apiname keyref="VideoCanvas"/> 中,你只能选择 <parmname>view</parmname> 或 <parmname>surfaceTexture</parmname> 其中一个进行设置,如果同时设置,只有 <parmname>view</parmname> 中的设置会生效。</note>
</pd>
<pd props="unreal bp">视频图像。你需要定义 UImage 类型的指针,并传入该参数,示例代码如下:
<codeblock props="unreal bp" outputclass="language-cpp">agora::rtc::VideoCanvas videoCanvas;
UImage* LocalVideo;
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</note>
</pd>
</plentry>
<plentry>
<pt>uid</pt>
<pd>用户 ID。</pd>
</plentry>
<plentry id="sourcetype">
<pt>sourceType</pt>
<pd>视频源的类型,详见 <xref keyref="VIDEO_SOURCE_TYPE"/>。</pd>
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