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Cilla-luodan committed Oct 25, 2024
1 parent 4a08206 commit 65d8f32
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2 changes: 1 addition & 1 deletion dita/RTC-NG/API/api_imusiccontentcenter_getcaches.dita
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<dd>v4.2.0</dd>
</dlentry>
</dl>
<p>调用该方法前,你需要预先分配一定大小的内存空间用来存储缓存音乐资源的信息。如果你需要设置可缓存的音乐资源数量,可通过 <xref keyref="initialize_IMusicContentCenter"/> 的 <parmname props="framework android cpp">configuration</parmname><parmname props="apple">config</parmname> 来设置。</p>
<p>调用该方法前,你需要预先分配一定大小的内存空间用来存储缓存音乐资源的信息。如果你需要设置可缓存的音乐资源数量,可通过 <xref keyref="initialize_IMusicContentCenter"/> 的 <parmname props="framework android hmos cpp">configuration</parmname><parmname props="apple">config</parmname> 来设置。</p>
<p>当你不再需要使用已缓存的音乐资源时,你需要及时释放内存以防止内存泄漏。</p>
</section>
<section id="parameters" props="cpp unreal bp unity cs flutter">
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<parml>
<plentry>
<pt>songCode</pt>
<pd>音乐资源编号,用于标识音乐资源。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</pd>
<pd props="android cpp apple framework">音乐资源编号,用于标识音乐资源。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</pd>
<pd props="hmos">音乐资源编号,用于标识音乐资源。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId2"/> 或 <xref keyref="searchMusic2"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</pd>
</plentry>
<plentry>
<pt>jsonOption</pt>
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<dd>v4.2.2</dd>
</dlentry>
</dl>
<p>在调用该方法前,你需要先获取到对应的音乐资源的编号。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</p>
<p props="android cpp apple framework">在调用该方法前,你需要先获取到对应的音乐资源的编号。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</p>
<p props="hmos">在调用该方法前,你需要先获取到对应的音乐资源的编号。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId2"/> 或 <xref keyref="searchMusic2"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</p>
<p>当你调用该方法后,SDK 会触发 <xref keyref="onSongSimpleInfoResult"/> 回调报告音乐资源的详细信息。</p>
</section>
<section id="parameters">
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2 changes: 1 addition & 1 deletion dita/RTC-NG/API/api_imusiccontentcenter_initialize.dita
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<title>参数</title>
<parml>
<plentry>
<pt props="framework android cpp">configuration</pt>
<pt props="framework android hmos cpp">configuration</pt>
<pt props="apple">config</pt>
<pd><apiname keyref="IMusicContentCenter"/> 的设置,详见 <xref keyref="MusicContentCenterConfiguration"/>。</pd>
</plentry>
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2 changes: 1 addition & 1 deletion dita/RTC-NG/API/api_imusiccontentcenter_ispreloaded.dita
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<dd>v4.1.0</dd>
</dlentry>
</dl>
<p>该方法为同步调用。如需预加载新的音乐资源,可调用 <xref keyref="preload"/>。</p>
<p>该方法为同步调用。如需预加载新的音乐资源,可调用 <xref keyref="preload2"/>。</p>
</section>
<section id="parameters">
<title>参数</title>
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3 changes: 2 additions & 1 deletion dita/RTC-NG/API/api_imusicontentcenter_preload.dita
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</dlentry>
</dl>
<p id="desc1">你可以调用该方法预先加载需要播放的音乐资源。成功调用该方法后,SDK 会触发 <xref keyref="onPreLoadEvent_IMusicContentCenterEventHandler"/> 回调报告预加载音乐资源的事件。</p>
<p id="desc2">在调用该方法来预加载音乐资源之前,你需要调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取你需要播放的音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</p>
<p id="desc2"><ph props="android cpp apple framework">在调用该方法来预加载音乐资源之前,你需要调用 <xref keyref="getMusicCollectionByMusicChartId"/> 或 <xref keyref="searchMusic"/> 方法来获取你需要播放的音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</ph>
<ph props="hmos">在调用该方法前,你需要先获取到对应的音乐资源的编号。你可以通过调用 <xref keyref="getMusicCollectionByMusicChartId2"/> 或 <xref keyref="searchMusic2"/> 方法来获取音乐资源,并通过由此触发的 <xref keyref="onMusicCollectionResult"/> 回调获取音乐资源的编号(<parmname>songCode</parmname>)。</ph></p>
<note type="attention" id="note">如需销毁 <xref keyref="IRtcEngine"/> 对象,请在收到 <xref keyref="onPreLoadEvent_IMusicContentCenterEventHandler"/> 回调后,再调用 <xref keyref="release"/> 方法。</note>
</section>
<section id="parameters">
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1 change: 1 addition & 0 deletions dita/RTC-NG/API/api_imusicplayer_setplaymode.dita
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<section id="prototype">
<p outputclass="codeblock">
<codeblock props="android" outputclass="language-java">int setPlayMode(MusicPlayMode mode);</codeblock>
<codeblock props="hmos" outputclass="language-arkts">abstract setPlayMode(mode:Constants.MusicPlayMode):number</codeblock>
<codeblock props="ios mac" outputclass="language-objectivec">- (NSInteger)setPlayMode:(AgoraMusicPlayMode)mode NS_SWIFT_NAME(setPlayMode(mode:));</codeblock>
<codeblock props="cpp unreal" outputclass="language-cpp">virtual int setPlayMode(MusicPlayMode mode) = 0;</codeblock>
<codeblock props="bp" outputclass="language-cpp"></codeblock>
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3 changes: 2 additions & 1 deletion dita/RTC-NG/API/api_irtcengine_playeffect3.dita
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<p>该方法在加入频道前后均可调用。</p>
</section>
<section id="restriction" deliveryTarget="details">
<title><ph props="android cpp apple framework">调用限制</ph></title>
<title>调用限制</title>
<p props="android cpp apple framework">如果你需要播放在线音效文件,声网建议先将在线音效文件缓存到本地设备,调用 <xref keyref="preloadEffect"/> 将缓存的音效文件预加载到内存中,然后再调用此方法播放音效。否则,可能出现因在线音效文件加载超时、加载失败而导致的播放失败和无声的问题。</p>
<p props="hmos">无。</p>
</section>
<section id="related" deliveryTarget="details">
<title>相关回调</title>
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<ul>
<li>当缓冲数据支持的播放时间小于阈值(默认为 0)时,返回 <apiname keyref="PLAYER_EVENT_BUFFER_LOW"/>。</li>
<li>当缓冲数据支持的播放时间大于阈值(默认为 0)时,返回 <apiname keyref="PLAYER_EVENT_BUFFER_RECOVER"/>。</li>
<li>当缓冲数据支持的播放时间小于阈值(默认为 0)时,返回 <apiname keyref="PLAYER_EVENT_BUFFER_LOW"/> (6)。</li>
<li>当缓冲数据支持的播放时间大于阈值(默认为 0)时,返回 <apiname keyref="PLAYER_EVENT_BUFFER_RECOVER"/> (7)。</li>
</ul> </p>
</section>
<section id="parameters">
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<plentry>
<pt props="android hmos">list</pt>
<pt props="apple cpp framework">result</pt>
<pd> <ph>当前可播放的音乐榜单列表。</ph><ph>详见 <xref keyref="MusicChartInfo" props="android apple framework"/><xref keyref="MusicChartCollection" props="cpp unreal bp"/>。</ph></pd>
<pd> <ph>当前可播放的音乐榜单列表。</ph><ph>详见 <xref keyref="MusicChartInfo" props="android hmos apple framework"/><xref keyref="MusicChartCollection" props="cpp unreal bp"/>。</ph></pd>
</plentry>
</parml> </section>
</refbody>
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</dlentry>
</dl>
<p props="android cpp apple framework">当你调用 <xref keyref="getMusicCollectionByMusicChartId"/> 方法来获取指定榜单的音乐资源列表或调用 <xref keyref="searchMusic"/> 来搜索音乐资源时,SDK 会触发此回调报告榜单中音乐资源列表的详细信息。</p>
<p props="hmos">当你调用 <xref keyref="getMusicCollectionByMusicChartId2"/> 方法来获取指定榜单的音乐资源列表或调用 <xref keyref="searchMusic"/> 来搜索音乐资源时,SDK 会触发此回调报告榜单中音乐资源列表的详细信息。</p>
<p props="hmos">当你调用 <xref keyref="getMusicCollectionByMusicChartId2"/> 方法来获取指定榜单的音乐资源列表或调用 <xref keyref="searchMusic2"/> 来搜索音乐资源时,SDK 会触发此回调报告榜单中音乐资源列表的详细信息。</p>
</section>
<section id="parameters">
<title>参数</title>
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9 changes: 5 additions & 4 deletions dita/RTC-NG/API/rtc_api_data_type.dita
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<li props="hide"><xref keyref="setDestChannelInfo"/></li>
<li><xref keyref="setSrcChannelInfo"/></li>
</ul> </li>
<li props="hide"><xref keyref="Music"/></li>
<li props="hide"><xref keyref="MusicChartInfo"/></li>
<li props="hide"><xref keyref="MusicCollection"/></li>
<li props="hide"><xref keyref="MusicContentCenterConfiguration"/></li>
<li><xref keyref="Music"/></li>
<li><xref keyref="MusicChartInfo"/></li>
<li><xref keyref="MusicCollection"/></li>
<li><xref keyref="MusicContentCenterConfiguration"/></li>
<li><xref keyref="ContentInspectConfig"/></li>
<li><xref keyref="ContentInspectModule"/></li>
<li><xref keyref="ClientRoleOptions"/></li>
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<li><xref keyref="MEDIA_STREAM_TYPE"/></li>
<li props="reserve"><xref keyref="MEDIA_TRACE_EVENT"/></li>
<li props="reserve"><xref keyref="MusicContentCenterStateReason"/></li>
<li props="cn"><xref keyref="MusicPlayMode"/></li>
<li props="reserve"><xref keyref="ORIENTATION_MODE"/></li>
<li><xref keyref="PLAYER_PRELOAD_EVENT"/></li>
<li props="cn"><xref keyref="PreloadState"/></li>
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26 changes: 15 additions & 11 deletions dita/RTC-NG/API/rtc_api_overview.dita
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</strow>
</simpletable>
</section>
<section id="media_player" props="android cpp apple framework">
<section id="media_player" props="android hmos cpp apple framework">
<title>媒体播放器</title>
<p props="cn">更多有关媒体播放器的方法,详见<xref href="toc_mediaplayer_initialize.dita">内置媒体播放器</xref>。</p>
<p props="en">更多有关媒体播放器的方法,详见 <xref keyref="IMediaPlayer"/>。</p>
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<stentry>方法/回调</stentry>
<stentry>描述</stentry>
</sthead>
<strow props="android cpp apple framework">
<strow props="android hmos cpp apple framework">
<stentry><xref keyref="createMediaPlayer"/></stentry>
<stentry><ph conkeyref="createMediaPlayer/shortdesc" props="android cpp framework"/><ph conkeyref="createMediaPlayer/shortdesc1" props="apple"/></stentry>
<stentry><ph conkeyref="createMediaPlayer/shortdesc" props="android hmos cpp framework"/><ph conkeyref="createMediaPlayer/shortdesc1" props="apple"/></stentry>
</strow>
<strow props="android cpp apple unreal flutter electron rn unity cs">
<stentry><xref keyref="getMediaPlayerCacheManager"/></stentry>
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<stentry><xref keyref="IMediaPlayer"/></stentry>
<stentry><ph conkeyref="IMediaPlayer/shortdesc"/></stentry>
</strow>
<strow props="native unreal flutter unity cs electron rn">
<strow props="android cpp apple unreal flutter unity cs electron rn">
<stentry><xref keyref="IMediaPlayerCacheManager"/></stentry>
<stentry><ph conkeyref="IMediaPlayerCacheManager/shortdesc"/></stentry>
</strow>
<strow>
<strow props="android hmos cpp apple framework">
<stentry><xref keyref="IMediaPlayerSourceObserver"/></stentry>
<stentry><ph conkeyref="IMediaPlayerSourceObserver/shortdesc"/></stentry>
</strow>
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</strow>
</simpletable>
</section>
<section id="drm" props="android ios cpp unreal unity flutter rn">
<section id="drm" props="native unreal unity flutter rn">
<title><ph props="cn">版权音乐</ph></title>
<p props="cpp unreal unity flutter"><ph props="cn">本组方法仅适用于 Android 和 iOS。</ph></p>
<simpletable props="cn">
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<stentry><xref keyref="destroyMusicPlayer"/></stentry>
<stentry><ph conkeyref="destroyMusicPlayer/shortdesc"/></stentry>
</strow>
<strow props="native unity cs unreal">
<strow props="android cpp apple unity cs unreal">
<stentry><xref keyref="preload"/></stentry>
<stentry><ph conkeyref="preload/shortdesc"/></stentry>
</strow>
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<stentry><xref keyref="getMusicContentCenter"/></stentry>
<stentry><ph conkeyref="getMusicContentCenter/shortdesc"/></stentry>
</strow>
<strow>
<strow props="android cpp apple unreal unity flutter rn">
<stentry><xref keyref="getMusicCollectionByMusicChartId"/></stentry>
<stentry><ph conkeyref="getMusicCollectionByMusicChartId/shortdesc"/></stentry>
</strow>
<strow props="android hmos">
<stentry><xref keyref="getMusicCollectionByMusicChartId2"/></stentry>
<stentry><ph conkeyref="getMusicCollectionByMusicChartId2/shortdesc"/></stentry>
</strow>
<strow>
<strow props="android cpp apple unreal unity flutter rn">
<stentry><xref keyref="searchMusic"/></stentry>
<stentry><ph conkeyref="searchMusic/shortdesc"/></stentry>
</strow>
<strow props="hmos">
<stentry><xref keyref="searchMusic2"/></stentry>
<stentry><ph conkeyref="searchMusic2/shortdesc"/></stentry>
</strow>
<strow>
<stentry><xref keyref="setPlayMode"/></stentry>
<stentry><ph conkeyref="setPlayMode/shortdesc"/></stentry>
Expand All @@ -1770,15 +1774,15 @@
<stentry><xref keyref="getSongSimpleInfo"/></stentry>
<stentry><ph conkeyref="getSongSimpleInfo/shortdesc"/></stentry>
</strow>
<strow props="android hmos">
<strow props="android">
<stentry><xref keyref="getPlaySrc"/></stentry>
<stentry><ph conkeyref="getPlaySrc/shortdesc"/></stentry>
</strow>
<strow props="ios">
<stentry><xref keyref="enableMainQueueDispatch"/></stentry>
<stentry><ph conkeyref="enableMainQueueDispatch/shortdesc"/></stentry>
</strow>
<strow props="android hmos">
<strow props="android">
<stentry><xref keyref="stop_IMusicPlayer"/></stentry>
<stentry><ph conkeyref="stop_IMusicPlayer/shortdesc"/></stentry>
</strow>
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9 changes: 6 additions & 3 deletions dita/RTC-NG/RTC_NG_API_Harmony.ditamap
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<topicref keyref="IMediaRecorder" toc="no" props="cn"/>
<topicref keyref="IMediaRecorderObserver" toc="no"/>
<topicref keyref="IMediaExtensionObserver" toc="no" props="reserve"/>
<topicref keyref="IMusicContentCenterEventHandler" toc="no" props="reserve"/>
<topicref keyref="IMusicContentCenterEventHandler" toc="no"/>
<topicref keyref="IMusicPlayer" toc="no"/>
<topicref keyref="IMusicContentCenter" toc="no" props="reserve"/>
<topicref keyref="IMusicContentCenter" toc="no"/>
</topicref>
<topicref href="API/toc_initialize.dita" chunk="to-content">
<topicref keyref="create" toc="no"/>
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</topicref>
<topicref href="API/toc_drm.dita" chunk="to-content">
<topicref keyref="createMusicPlayer" toc="no"/>
<topicref keyref="destroyMusicPlayer" toc="no"/>
<topicref keyref="destroy_IMusicContentCenter" toc="no"/>
<topicref keyref="getCaches" toc="no"/>
<topicref keyref="getInternalSongCode" toc="no"/>
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<topicref keyref="renewToken_IMusicContentCenter" toc="no"/>
<topicref keyref="searchMusic" toc="no" processing-role="resource-only"/>
<topicref keyref="searchMusic2" toc="no"/>
<topicref keyref="setPlayMode" toc="no"/>

<topicref keyref="unregisterEventHandler_IMusicContentCenter" toc="no"/>
<topicref keyref="open_IMusicPlayer" toc="no" processing-role="resource-only"/>
<topicref keyref="open2_IMusicPlayer" toc="no" props="reserve"/>
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<topicref keyref="getCameraMaxZoomFactor" toc="no"/>
<topicref keyref="isCameraAutoFocusFaceModeSupported" toc="no"/>
<topicref keyref="isCameraExposurePositionSupported" toc="no"/>
<topicref keyref="isCameraExposureSupported" toc="no" processing-role="resource-only"/>
<topicref keyref="isCameraExposureSupported" toc="no"/>
<topicref keyref="isCameraFaceDetectSupported" toc="no"/>
<topicref keyref="isCameraFocusSupported" toc="no"/>
<topicref keyref="isCameraTorchSupported" toc="no" props="reserve"/>
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