Skip to content

Commit

Permalink
Update api_irtcengine_setlocalrendermode2.dita
Browse files Browse the repository at this point in the history
  • Loading branch information
jinyuagora committed Jul 31, 2024
1 parent f24d7d5 commit 347fe09
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion dita/RTC-NG/API/api_irtcengine_setlocalrendermode2.dita
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,7 @@
<pt props="ios mac">mirror</pt>
<pd>
<p props="ios mac cpp unreal bp unity flutter rn electron cs">本地视图的镜像模式,详见 <xref keyref="VIDEO_MIRROR_MODE_TYPE" />。
<note type="attention" props="unreal bp" id="mirror">该参数不生效。如需实现镜像显示效果,请在 Unreal Engine 中进行镜像设置。</note>
<note type="attention" props="unity cs">该参数仅对 SDK 自渲染生效,如果你想要设置视图镜像,可以将 GameObject 的 scaleX 设为 <codeph>-1</codeph> 或 <codeph>+1</codeph>。</note></p>
<p props="android hmos">本地视图的镜像模式。
<ul id="videomirrormodetype">
Expand All @@ -85,7 +86,6 @@
<li><ph keyref="VIDEO_MIRROR_MODE_DISABLED" /> (2):关闭本地视图的镜像模式。</li>
</ul> </p>
<note type="attention">如果你使用前置摄像头,默认启动本地用户视图镜像模式;如果你使用后置摄像头,默认关闭本地视图镜像模式。</note>
<note type="attention" props="unreal bp" id="mirror">该参数不生效。如需实现镜像显示效果,请在 Unreal Engine 中进行镜像设置。</note>
</pd>
</plentry>
</parml> </section>
Expand Down

0 comments on commit 347fe09

Please sign in to comment.