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Kishan-Dhakan committed Mar 5, 2024
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2 changes: 1 addition & 1 deletion shared/chat-sdk/reference/release-notes/unity.mdx
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Expand Up @@ -270,4 +270,4 @@ Refer to the following documentations to enable Chat and use the Chat SDK to imp
- [Chat Room](../reference/chatroom-overview)
- [API Reference](link)

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3 changes: 3 additions & 0 deletions shared/video-sdk/develop/cloud-proxy/reference/react-js.mdx
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<PlatformWrapper platform="react-js">

- [Reference app](https://github.com/AgoraIO/video-sdk-samples-reactjs/tree/main#samples)
- <Link to="{{Global.API_REF_RNJS_ROOT}}/index.html">API reference</Link>

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4 changes: 2 additions & 2 deletions shared/video-sdk/reference/release-notes/macos.mdx
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Expand Up @@ -655,7 +655,7 @@ The SDK supports a new version of AI noise reduction (in comparison to the basic

This release adds the following features applicable to spatial audio effect scenarios, which can effectively enhance the user's sense of presence experience in virtual interactive scenarios.

- Sound insulation area: You can set a sound insulation area and sound attenuation parameter by calling `setZones`. When the sound source (which can be a user or the media player) and the listener belong to the inside and outside of the sound insulation area, the listner experiences an attenuation effect similar to that of the sound in the real environment when it encounters a building partition. You can also set the sound attenuation parameter for the media player and the user, respectively, by calling `setPlayerAttenuation` and `setRemoteAudioAttenuation`, and specify whether to use that setting to force an override of the sound attenuation parameter in `setZones`.
- Sound insulation area: You can set a sound insulation area and sound attenuation parameter by calling `setZones`. When the sound source (which can be a user or the media player) and the listener belong to the inside and outside of the sound insulation area, the listner experiences an attenuation effect similar to that of the sound in the real environment when it encounters a building partition. You can also set the sound attenuation parameter for the media player and the user, respectively, by calling `setPlayerAttenuation` and `setRemoteAudioAttenuation`, and specify whether to use that setting to force an override of the sound attenuation paramter in `setZones`.
- Doppler sound: You can enable Doppler sound by setting the `enable_doppler` parameter in `SpatialAudioParams`, and the receiver experiences noticeable tonal changes in the event of a high-speed relative displacement between the source source and receiver (such as in a racing game scenario).
- Headphone equalizer: You can use a preset headphone equalization effect by calling the `setHeadphoneEQPreset` method to improve the hearing of the headphones.

Expand Down Expand Up @@ -1000,4 +1000,4 @@ This release improves the implementation logic of `startPreview`. You can call t

You can call the `setRemoteDefaultVideoStreamType` method to choose the video stream type when subscribing to streams.

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2 changes: 1 addition & 1 deletion shared/video-sdk/reference/release-notes/windows.mdx
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Expand Up @@ -1146,4 +1146,4 @@ This release improves the implementation logic of `startPreview`. You can call t
**5. Video types of subscription**

You can call the `setRemoteDefaultVideoStreamType` method to choose the video stream type when subscribing to streams.
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2 changes: 1 addition & 1 deletion shared/voice-sdk/reference/release-notes/macos.mdx
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Expand Up @@ -657,4 +657,4 @@ This release can achieve the same switching speed as `switchChannelByToken` in v

**2. Voice pitch of the local user**
This release adds `voicePitch` in `AgoraRtcAudioVolumeInfo` of `reportAudioVolumeIndicationOfSpeakers`. You can use `voicePitch` to get the local user's voice pitch and perform business functions such as rating for singing.
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2 changes: 1 addition & 1 deletion shared/voice-sdk/reference/release-notes/windows.mdx
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Expand Up @@ -744,4 +744,4 @@ This release can achieve the same switching speed as `SwitchChannel` in v3.7.x t
**2. Voice pitch of the local user**
This release adds `voicePitch` in `AudioVolumeInfo` of `onAudioVolumeIndication`. You can use `voicePitch` to get the local user's voice pitch and perform business functions such as rating for singing.

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