-
Notifications
You must be signed in to change notification settings - Fork 25
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #143 from AgoraIO-Community/dev/refactor5
Dev/refactor5
- Loading branch information
Showing
75 changed files
with
18,717 additions
and
838 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,56 @@ | ||
{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitignore":true, | ||
"**/.gitmodules":true, | ||
"**/*.booproj":true, | ||
"**/*.pidb":true, | ||
"**/*.suo":true, | ||
"**/*.user":true, | ||
"**/*.userprefs":true, | ||
"**/*.unityproj":true, | ||
"**/*.dll":true, | ||
"**/*.exe":true, | ||
"**/*.pdf":true, | ||
"**/*.mid":true, | ||
"**/*.midi":true, | ||
"**/*.wav":true, | ||
"**/*.gif":true, | ||
"**/*.ico":true, | ||
"**/*.jpg":true, | ||
"**/*.jpeg":true, | ||
"**/*.png":true, | ||
"**/*.psd":true, | ||
"**/*.tga":true, | ||
"**/*.tif":true, | ||
"**/*.tiff":true, | ||
"**/*.3ds":true, | ||
"**/*.3DS":true, | ||
"**/*.fbx":true, | ||
"**/*.FBX":true, | ||
"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,20 +1,23 @@ | ||
|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Agora_Unity_WebGL", "Agora_Unity_WebGL.csproj", "{5EE451A5-78B9-8C5B-AF56-C363A15704D4}" | ||
Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual Studio 2010 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Agora_Unity_WebGL", "Assembly-CSharp.csproj", "{885A3DAA-1E51-87A4-E4C6-DD4176626251}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{5EE451A5-78B9-8C5B-AF56-C363A15704D4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{5EE451A5-78B9-8C5B-AF56-C363A15704D4}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{5EE451A5-78B9-8C5B-AF56-C363A15704D4}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{5EE451A5-78B9-8C5B-AF56-C363A15704D4}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{885A3DAA-1E51-87A4-E4C6-DD4176626251}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{885A3DAA-1E51-87A4-E4C6-DD4176626251}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{885A3DAA-1E51-87A4-E4C6-DD4176626251}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{885A3DAA-1E51-87A4-E4C6-DD4176626251}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(MonoDevelopProperties) = preSolution | ||
StartupItem = Assembly-CSharp.csproj | ||
EndGlobalSection | ||
EndGlobal |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,180 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<LangVersion>4</LangVersion> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProductVersion>10.0.20506</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<RootNamespace></RootNamespace> | ||
<ProjectGuid>{885A3DAA-1E51-87A4-E4C6-DD4176626251}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<AssemblyName>Assembly-CSharp</AssemblyName> | ||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<BaseDirectory>Assets</BaseDirectory> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>Temp\bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2017_4_0;UNITY_2017_4;UNITY_2017;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_PACKMAN;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;ENABLE_LOCALIZATION;PLATFORM_WEBGL;UNITY_WEBGL;UNITY_WEBGL_API;UNITY_DISABLE_WEB_VERIFICATION;UNITY_GFX_USE_PLATFORM_VSYNC;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_VR;ENABLE_SPATIALTRACKING;ENABLE_IL2CPP;NET_2_0_SUBSET;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<NoWarn>0169</NoWarn> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>Temp\bin\Release\</OutputPath> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<NoWarn>0169</NoWarn> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.XML" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Runtime.Serialization" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="UnityEngine"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/Managed\UnityEngine.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEditor"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Assets\AgoraEngine\Demo\AudioVideoStateControl.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Demo\ButtonHandler.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Demo\TestHelloUnityVideo.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Demo\TestHome.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Demo\UIElementDragger.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AgoraBase.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AgoraCallback.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AgoraChannel.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AgoraChannelCallback.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AgoraGamingRtcEngine.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\AudioEffectManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\deviceManager\AudioPlaybackDeviceManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\deviceManager\AudioRecordingDeviceManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\deviceManager\MediaRecorder.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\deviceManager\ScreenCaptureManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\deviceManager\VideoDeviceManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\native\IAgoraGamingRtcEngineNative.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\observer\MetaDataObserver.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\observer\PacketObserver.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\rawData\AudioRawDataManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\rawData\VideoRawDataManager.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\tools\AgoraCallbackObject.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\tools\AgoraCallbackQueue.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\tools\AgoraLog.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\videoRender\VideoRender.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraGamingSDK\videoRender\VideoSurface.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\AgoraWebGLEventHandler.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Scripts\InSurfaceRenderer.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Utils\AgoraUIUtils.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Utils\TokenClient.cs" /> | ||
<Compile Include="Assets\AgoraEngine\Utils\TokenRequestHelper.cs" /> | ||
<Compile Include="Assets\API-Example\app-screenshare-sample\AgoraScreenShare.cs" /> | ||
<Compile Include="Assets\API-Example\datastream-sample\TestDataStream.cs" /> | ||
<Compile Include="Assets\API-Example\desktop-screenshare-sample\WebScreenShare.cs" /> | ||
<Compile Include="Assets\API-Example\geo-area-sample\HelloVideoAgora2.cs" /> | ||
<Compile Include="Assets\API-Example\multi-channel-sample\Scripts\AgoraChannelPanel.cs" /> | ||
<Compile Include="Assets\API-Example\multi-channel-sample\Scripts\AgoraChannelPanelNew.cs" /> | ||
<Compile Include="Assets\API-Example\multi-channel-sample\Scripts\MultiChannelSceneCtrl.cs" /> | ||
<Compile Include="Assets\API-Example\rtmp-streaming-sample\RtmpStreaming.cs" /> | ||
<Compile Include="Assets\API-Example\SpatialAudioForClientManager\SpatialAudioForClientManager.cs" /> | ||
<Compile Include="Assets\API-Example\SpatialAudioForMultichannel\SpatialAudioforMultichannel.cs" /> | ||
<Compile Include="Assets\API-Example\tools\Logger.cs" /> | ||
<Compile Include="Assets\API-Example\tools\PermissionHelper.cs" /> | ||
<Compile Include="Assets\API-Example\tools\ToggleStateButton.cs" /> | ||
<Compile Include="Assets\API-Example\tools\UIElementDragger.cs" /> | ||
<Compile Include="Assets\API-Example\video-encoder-configuration\video_encoder_configuration.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Api_TestHelper.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\ButtonHandler.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\GlobalDebug.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\MultiChannel\MC_Main.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\AMT_Item.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\DVC_ShareAudio.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\DVC_ShareScreen.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\FetchErrorDescription.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\FrameHandlers.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_ADM.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_AudioEffects.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_AudioMixing.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_Misc.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_MuteStreams.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_OldScreenShare.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_PlaybackDeviceManager.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_RecordingDeviceManager.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_VideoDeviceManager.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Test\Test_Watermark.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\TestFinder.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\TestHelloUnityVideo.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\TestHome.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\TestInits.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\TestUI.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Web\ImplTester.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Web\ImplTesterBeforeJoin.cs" /> | ||
<Compile Include="Assets\FunctionalTest\DevDemo\Web\TestApiImplementor.cs" /> | ||
<Compile Include="Assets\FunctionalTest\JoinMultipleChannel\AgoraMultiChannel.cs" /> | ||
<Compile Include="Assets\FunctionalTest\NewScreenShareClientManager\AgoraClientManager.cs" /> | ||
<Compile Include="Assets\FunctionalTest\NewScreenShareMChannel\AgoraMultiChannel2.cs" /> | ||
<Compile Include="Assets\FunctionalTest\Respawn\TestVideoRespawn.cs" /> | ||
<Reference Include="UnityEngine.UI"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Networking"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.TestRunner"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath> | ||
</Reference> | ||
<Reference Include="nunit.framework"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Timeline"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.UIAutomation"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.GoogleAudioSpatializer"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.HoloLens"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.SpatialTracking"> | ||
<HintPath>C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Advertisements"> | ||
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/[email protected]/UnityEngine.Advertisements.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Analytics"> | ||
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/[email protected]/UnityEngine.Analytics.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.Purchasing"> | ||
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/[email protected]/UnityEngine.Purchasing.dll</HintPath> | ||
</Reference> | ||
<Reference Include="UnityEngine.StandardEvents"> | ||
<HintPath>C:/ProgramData/Unity/cache/packages/packages.unity.com/[email protected]/UnityEngine.StandardEvents.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
|
||
</Project> |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Oops, something went wrong.
Oops, something went wrong.