GBImg is a command-line tool to convert BMPs and PNG into Gamebuino Image in the flash memory format
It currently only support uint8[] Flash image with indexed color.
The simplest use case scenario is to give it an image and it will transform it to a gamebuino const uint8_t[]
data & Image
$ GBImg -i <image_path> -o <output_path>(default: "code.hpp") -c <code_name>(default:"image")
It can also handle the "spritesheet" trick that Sorunome explained and convert a "classic" approach of images tileset to the one that the gamebuino undertstands
$ GBImg -i <spritesheet_image_path> --spritesheet --tile-x <X_tiles> --tile-y <Y_tiles>
You can display the help with -h or --help (note that it won't execute the rest of the program if this flag is activated)
Usage:
GBImg [OPTION...]
-o, --output-path arg File name of the export (default: code.hpp)
-i, --image-input arg Image path to convert
-c, --code-name arg identifier in the exported code (default:
image)
--transparency [=N(=0)] Choosen color index used for transparency.
Value greater than 15 (0x0F) will make the
program not handle transparency (default: 255)
--palette default / edge16
Choosen color palette used for finding
correct indexes (default: default)
--palette-file arg File from which the color palette will be
used (override palette option)
-h, --help Print the help
Spritesheet options:
-s, --spritesheet Activate the spritesheets mode
--tile-x N Number of tiles on X coord | Sub width will be deduced
with image-width / tile-x (default: 0)
--tile-y N Number of tiles on Y coord | Sub height will be deduced
with image-height / tile-y (default: 0)
--framerate N Framerate of the animation | number of frame per
animation (default: 0)
To build it, you have to have to use CMake
$ mkdir build
$ cd build
# ->For Windows - MS Visual Studio
$ cmake ..
# and open the GBImg.sln
# -> For Windows - msys makefiles
cmake .. -G "MSYS Makefiles"
make
# -> for Linux
cmake ..
make
- CMake >= 3.3
- A C++ compiler that supports C++11 regular expression. GCC >= 4.9 should be fine or clang with libc++.
Tested :
- On Windows 7
- g++ (tdm64-1) 4.9.2
- MSVC 2015
- "Sean T. Barrett" for the stb library && stb_image.h
- "jarro2783" for the cxxopts library
- Loading custom color palette from file
- Support
uint16_t[]
images - Convert RGB888 to RGB565
- Multiples images at once
- Other Export method
This repository is entirely licensed under the MIT open source license. You can do whatever you want with it and have no legal obligation of anything.