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* test(mobile): init flutter project

* feat(spotify_oauth): basic code for handling spotify connection via oauth

* feat(login, widgets): adding basic login page and basic widgets (button, form field)

* feat(routes): adding basic routes for navigating between login and register pages

* fix(warnings, overflow): some flutter warnings and an overflow error when trying to type in text areas

* fix(register): adding confirm password field and username field
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sambrus authored Nov 27, 2024
1 parent 4215bdb commit 9cb4da3
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43 changes: 43 additions & 0 deletions client_mobile/.gitignore
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/

# IntelliJ related
*.iml
*.ipr
*.iws
.idea/

# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/

# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/

# Symbolication related
app.*.symbols

# Obfuscation related
app.*.map.json

# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
45 changes: 45 additions & 0 deletions client_mobile/.metadata
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.

version:
revision: "a14f74ff3a1cbd521163c5f03d68113d50af93d3"
channel: "stable"

project_type: app

# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: android
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: ios
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: linux
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: macos
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: web
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
- platform: windows
create_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3
base_revision: a14f74ff3a1cbd521163c5f03d68113d50af93d3

# User provided section

# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
16 changes: 16 additions & 0 deletions client_mobile/README.md
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# client_mobile

A new Flutter project.

## Getting Started

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)

For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
28 changes: 28 additions & 0 deletions client_mobile/analysis_options.yaml
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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.

# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml

linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule

# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
13 changes: 13 additions & 0 deletions client_mobile/android/.gitignore
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
62 changes: 62 additions & 0 deletions client_mobile/android/app/build.gradle
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plugins {
id "com.android.application"
id "kotlin-android"
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id "dev.flutter.flutter-gradle-plugin"
}

def localProperties = new Properties()
def localPropertiesFile = rootProject.file("local.properties")
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader("UTF-8") { reader ->
localProperties.load(reader)
}
}

def flutterVersionCode = localProperties.getProperty("flutter.versionCode")
if (flutterVersionCode == null) {
flutterVersionCode = "1"
}

def flutterVersionName = localProperties.getProperty("flutter.versionName")
if (flutterVersionName == null) {
flutterVersionName = "1.0"
}

android {
namespace = "com.example.client_mobile"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion

compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}

defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "my.area.app"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutterVersionCode.toInteger()
versionName = flutterVersionName
manifestPlaceholders = [
'appAuthRedirectScheme': 'my.area.app',
'applicationName': 'io.flutter.app.FlutterApplication'
]
}

buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.debug
}
}
}

flutter {
source = "../.."
}
7 changes: 7 additions & 0 deletions client_mobile/android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
46 changes: 46 additions & 0 deletions client_mobile/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:label="client_mobile"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
<data android:scheme="my.area.app"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>
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package com.example.client_mobile

import io.flutter.embedding.android.FlutterActivity

class MainActivity: FlutterActivity()
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />

<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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18 changes: 18 additions & 0 deletions client_mobile/android/app/src/main/res/values-night/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
18 changes: 18 additions & 0 deletions client_mobile/android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
7 changes: 7 additions & 0 deletions client_mobile/android/app/src/profile/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
18 changes: 18 additions & 0 deletions client_mobile/android/build.gradle
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allprojects {
repositories {
google()
mavenCentral()
}
}

rootProject.buildDir = "../build"
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(":app")
}

tasks.register("clean", Delete) {
delete rootProject.buildDir
}
3 changes: 3 additions & 0 deletions client_mobile/android/gradle.properties
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org.gradle.jvmargs=-Xmx4G -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true
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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.6.3-all.zip
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