FoxBot 0.801-beta2 (Win32/Linux)
Pre-releaseVersion 0.801
??-??-2022
Updated by RoboCop
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Added new waypoints:-
- congestus_lg
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Added area for bots to report Sentry Built in dustbowl hut entry in CP1
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Fixed typo bot team report for avanti area file
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Added more delay for bots to Team Report to prevent annoying chat flooding
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Increased priority for bots to steal flags
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Improved floating point precision
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Reduced spy feigning time to prevent idling for too long
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Added a longer bot load config delay when changing maps or using
addbot
too rapidly to reduce crashes -
Reduced infinite loops for enhanced stability and less CPU consumption
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Increased the bot's flexibility to steer quickly when turn corners and aim faster
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Optimised pathway for 2fort, shutdown2, rock2, well and dustbowl
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Repaired rock2 waypoints and the rock2 variants by allowing bots to cap properly
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Reduced the likelihood for blue bots to go the wrong way after capping CP2 in dustbowl
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Reduced the likelihood for bots to go into the 2fort water to prevent long tasks for capping flags
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Improved bot's visual on locating stray ammo bags
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Reverted waypoint max Reachable Range, jobList and jobFunction structure
TODO List:-
Fix bot_chat cvars
Fix bots navigation when shot by enemies as they cannot seem to detect where damage is coming from
To prevent engineers to go around SG turrets when repairing/upgrading
To allow bots to use Nail Guns for destroying SG turrets, when out of nades or from a long distance
To prevent bots from shooting at spy corpses too long as, they aren't aware that a player switched teams as enemy spy
Allow bots to toss grenades at a higher angle and from a lower range as their target aim is too far
BONUS: Maybe add a feature for bots to have experience and wisdom or learned data in order to be more human