"We don't always control what happens to us. But we always control how we interpret what happens to us, as well as how we respond." -Mark Manson
- Game Design: Art and Concepts Specialization – CALARTS
- [Course II: Story and Narrative Development for Video Games by Dariush Derakhshani
- How to Write Three Act Structure - 2024 – MasterClass
- Five-Act Structure: How to Write Five-Act Structures - 2024 – MasterClass
- How to Create Central Conflict: The 6 Types of Central Conflict - 2024 – MasterClass
- Freytag's Pyramid and the Three-Act Plot Structure — D. William Landsborough
- PPT - Freytag’s Pyramid PowerPoint Presentation, free download - ID:148423
- Alan's Gamedev Resources Sheet
- Game Production Community - Resource Repository
- List of Thai Gaming Companies & Gaming Companies operating in Thailand by Ekaraj Srikureja
- Game Industry Value Chain
- Door Problem by Liz England
- Careers in games - ScreenSkills
- Let's discuss about missunderstanding of Game Producer, Game Designer, and Game Testing Role by Nattha Kunruchatapairoj
- Global GameDev Salaries 2020-2021 by @EvvaKarr
- แนะนำการเขียน Game Design Document: ส่วน Design Goal by Tuang Dheandhanoo
- https://www.gamesjobsdirect.com/job/sucker-punch-productions/narrative-writer-remotehybrid/231784
- Portfolio
- กับดักเกม story
- ประสบการณ์การเป็นเกมดีไซเนอร์ในไทย
- ประสบการณ์การทำงานของกราฟิกโปรแกรมเมอร์ในบริษัท AAA
- แนะแนวเกมดีไซน์โดยคนไทยใน SQUARE ENIX
- คุยกับหัวหน้าฝ่ายจาก Creative Assembly
- Math for Games Dev by Freya Holmer
- The Three Pillars of Game Writing - Plot, Character, Lore - Extra Credits
- Game Development Conference GDC
- gameindustry.biz
- Facebook Thai Game Industry Career
- Facebook Thai Game Developers Corner (TGDC)
- Unity Blog
- Unreal Engine News & Blog
- Game Developer
- Medium
This section focuses on my personal areas of interest, which include game graphics, game hacking, and books. I hope you all find these topics beneficial as well.
- https://github.com/ColinLeung-NiloCat
- https://github.com/ChiliMilk/URP_Toon
- https://github.com/NoiRC256/URPSimpleGenshinShaders
- https://github.com/Unity-Technologies/PostProcessing