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fix: reverse issue with gameData vector
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,9 @@ | ||
#pragma once | ||
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#define CHESSBOARD_SIZE 8 | ||
#define TILE_SIZE 70.0f | ||
#define LABEL_SIZE 20.0f | ||
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static inline ImU32 whiteTileColor = IM_COL32(240, 217, 181, 255); | ||
static inline ImU32 blackTileColor = IM_COL32(181, 136, 99, 255); | ||
static inline ImU32 coordinatetextColor = IM_COL32(0, 0, 0, 255); |
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