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Main Game Text ID
1234567890num edited this page Oct 14, 2021
·
5 revisions
Notes:
- All texts are based on PC/languagepack-en mod.
- This page includes only texts from
sys.yml
, which is always loaded while the other files are loaded only at the corresponding world. - Duplicate TextIDs between different worlds are permitted. In vanilla, Text ID 0x54BF and 0x54C0 are shared between 2 worlds.
- For a complete list, see Part 1 Part 2
ID | Text |
---|---|
01DF | - |
01E0 | Attack |
01E1 | Magic |
01E2 | Items |
01E3 | Drive |
01E4 | Revert |
01E5 | Valor Form |
01E6 | Wisdom Form |
01E7 | Master Form |
01E8 | Final Form |
01E9 | Anti Form |
01EA | Talk |
01EB | Examine |
01EC | Reversal |
01ED | Full Swing |
01EE | Tackle |
01EF | Snag |
01F0 | Sparkle Ray |
01F1 | Open |
01F2 | Agrabah |
01F3 | Bazaar |
01F4 | The Peddler´s Shop |
01F5 | The Palace |
01F6 | Vault |
01F7 | Above Agrabah |
01F8 | Palace Walls |
01F9 | The Cave of Wonders: Entrance |
01FB | The Cave of Wonders: Stone Guardians |
01FC | The Cave of Wonders: Treasure Room |
01FD | Ruined Chamber |
01FE | The Cave of Wonders: Valley of Stone |
01FF | {:width 95}The Cave of Wonders: Chasm of Challenges |
0200 | Sandswept Ruins |
0201 | The Peddler´s Shop |
0202 | Entrance Hall |
0203 | Parlor |
0204 | Belle´s Room |
0205 | The Beast´s Room |
0206 | Ballroom |
0207 | Ballroom |
0208 | Courtyard |
0209 | The East Wing |
020A | The West Hall |
020B | The West Wing |
020C | Dungeon |
020D | Undercroft |
020E | Secret Passage |
020F | Bridge |
0210 | Ballroom |
0211 | World ZZ |
0212 | End of Sea |
0213 | Twilight Town |
0214 | Destiny Islands |
0215 | Hollow Bastion |
0216 | Beast´s Castle |
0217 | Olympus Coliseum |
0218 | Agrabah |
0219 | The Land of Dragons |
021A | 100 Acre Wood |
021B | Pride Lands |
021C | Atlantica |
021D | Disney Castle |
021E | Timeless River |
021F | Halloween Town |
0220 | World FA |
0221 | Port Royal |
0222 | Space Paranoids |
0223 | The World That Never Was |
0224 | Asteroid Sweep |
0225 | Stardust Sweep |
0226 | Broken Highway |
0227 | Ancient Highway |
0228 | Phantom Storm |
0229 | Sunlight Storm |
022A | Splash Island |
022B | Floating Island |
022C | Assault of the Dreadnought |
0233 | Audience Chamber |
0234 | Library |
0235 | Colonnade |
0236 | Courtyard |
0237 | The Hall of the Cornerstone |
0238 | The Hall of the Cornerstone |
0239 | Gummi Hangar |
023A | The Wilderness |
023B | Triton´s Throne |
023C | Ariel´s Grotto |
023D | Undersea Courtyard |
023E | Undersea Courtyard |
023F | The Palace: Performance Hall |
0240 | Sunken Ship |
0241 | The Shore |
0242 | The Shore |
0243 | Bamboo Grove |
0244 | Encampment |
0245 | Checkpoint |
0246 | Mountain Trail |
0247 | Village |
0248 | Village Cave |
0249 | Ridge |
024A | Summit |
024B | Imperial Square |
024C | Palace Gate |
024D | Antechamber |
024E | Throne Room |
024F | Village |
0250 | Pit Cell |
0251 | Canyon |
0252 | Game Grid |
0253 | Dataspace |
0254 | I/O Tower: Hallway |
0255 | I/O Tower: Communications Room |
0256 | Simulation Hangar |
0257 | Solar Sailer Simulation |
0258 | Central Computer Mesa |
0259 | Central Computer Core |
025A | Solar Sailer Simulation |
025B | Pride Rock |
025C | Stone Hollow |
025D | The King´s Den |
025E | Wildebeest Valley |
025F | The Savannah |
0260 | Elephant Graveyard |
0261 | Gorge |
0262 | Wastelands |
0263 | Jungle |
0264 | Oasis |
0265 | Pride Rock |
0266 | Oasis |
0267 | Overlook |
0268 | Peak |
0269 | The Hundred Acre Wood |
026A | Starry Hill |
026B | Pooh Bear´s House |
026C | Rabbit´s House |
026D | Piglet´s House |
026E | Kanga´s House |
026F | A Windsday Tale |
0270 | The Honey Hunt |
0271 | Blossom Valley |
0272 | The Spooky Cave |
0278 | Goofy: We have to help them! |
027A | Sora: We´ve got to get to the palace! |
027B | |
027C | Sora: This can´t be right... |
027D | |
027E | Sora: C´mon, let´s follow Aladdin! |
027F | |
0282 | Ping: We need permission from the Captain. |
0284 | Ping: We can´t go into the city right now. |
0288 | Mulan: We better not. We don´t want to make anyone angry. |
028C | Mulan: Something´s not right. We can´t go in from here. |
0296 | Sora: I don´t think it´s going to open. |
0298 | Sora: We´ve got to help her! |
029A | Sora: We´ve got to help her! |
029C | Sora: This isn´t the way to Hades. |
02A0 | Auron: It´s too dangerous to go back now. |
02A4 | Sora: But what about Cerberus? |
02A8 | Sora: Poor Hercules...we can´t just leave him. |
02AA | Sora: Hercules is in a match right now! |
02AE | Cornerstone Hill |
02AF | Pier |
02B0 | Waterway |
02B1 | Wharf |
02B2 | Lilliput |
02B3 | Building Site |
02B4 | Scene of the Fire |
02B5 | Mickey´s House |
02B6 | Villain´s Vale |
02B7 | The Dark Margin |
02B8 | ??? |
02B9 | Halloween Town Square |
02BA | Dr. Finklestein´s Lab |
02BB | Graveyard |
02BC | Curly Hill |
02BD | Hinterlands |
02BE | Yuletide Hill |
02BF | Candy Cane Lane |
02C0 | Christmas Tree Plaza |
02C1 | Santa´s House |
02C2 | Toy Factory: Shipping and Receiving |
02C3 | Toy Factory: The Wrapping Room |
02C4 | The Coliseum |
02C5 | Coliseum Gates |
02C6 | Coliseum Gates |
02C7 | Underworld Entrance |
02C8 | Coliseum Foyer |
02C9 | Valley of the Dead |
02CA | Hades´ Chamber |
02CB | Cave of the Dead: Entrance |
02CC | Well of Captivity |
02CD | The Underdrome |
02CE | Cave of the Dead: Inner Chamber |
02CF | Underworld Caverns: Entrance |
02D0 | The Lock |
02D1 | The Underdrome |
02D2 | Coliseum Gates |
02D3 | Cave of the Dead: Passage |
02D4 | Underworld Caverns: The Lost Road |
02D5 | Underworld Caverns: Atrium |
02D6 | Villain´s Vale |
02D7 | The Dark Depths |
02D8 | The Great Maw |
02D9 | Crystal Fissure |
02DA | Castle Gate |
02DB | Ansem´s Study |
02DC | Postern |
02DD | Restoration Site |
02DE | Bailey |
02DF | Borough |
02E0 | Beach |
02E1 | Main Island: Ocean´s Road |
02E2 | Main Island: Shore |
02E3 | The Empty Realm |
02E4 | Roxas´s Room |
02E5 | The Usual Spot |
02E6 | Back Alley |
02E7 | Sandlot |
02E8 | Rampart |
02E9 | Harbor |
02EA | Town |
02EB | The Interceptor |
02EC | The Interceptor: Ship´s Hold |
02ED | The Black Pearl |
02EE | The Black Pearl: Captain´s Stateroom |
02EF | The Interceptor |
02F0 | Isla de Muerta: Rock Face |
02F1 | Isla de Muerta: Cave Mouth |
02F2 | Isla de Muerta: Treasure Heap |
02F3 | Ship Graveyard: The Interceptor´s Hold |
02F4 | Isla de Muerta: Powder Store |
02F5 | Isla de Muerta: Moonlight Nook |
02F6 | Ship Graveyard: Seadrift Keep |
02F7 | Ship Graveyard: Seadrift Row |
02F8 | Potion |
02F9 | Restores 40% of the target´s HP. An equippable item. |
02FA | Hi-Potion |
02FB | Restores 60% of the target´s HP. An equippable item. |
02FC | Ether |
02FD | {:width 90}Fully restores target´s MP. Restores Charge Gauge during MP Charge. An equippable item.{:reset} |
02FE | Elixir |
02FF | Fully restores target´s HP and MP. An equippable item. |
0300 | Mega-Potion |
0301 | Restores 40% of the Party´s HP. An equippable item. |
0302 | Mega-Ether |
0303 | {:width 90}Fully restores Party´s MP. Restores Charge Gauge during MP Charge. An equippable item.{:reset} |
0304 | Megalixir |
0305 | Fully restores Party´s HP and MP. An equippable item. |
0445 | {:position 30,28}OK |
0446 | {:position 30,28}Yes |
0447 | {:position 25,28}No |
0448 | ––– |
0449 | None |
044A | There are no items. |
044B | Items |
044C | Equip |
044D | Abilities |
044E | Party |
044F | Status |
0450 | Journal |
0451 | Customize |
0452 | Option |
0453 | Make a Selection. |
0454 | {:icon button-triangle} |
0455 | Stock |
0456 | Use |
0457 | Throw away |
0458 | Unused |
0459 | Select item. |
045A | There are no items. |
045B | Weapons |
045C | Change main weapon. |
045D | Valor |
045E | Change Sub-Weapon used in Valor Form. |
045F | Master |
0460 | Change Sub-Weapon used in Master Form. |
0461 | Final |
0462 | Change Sub-Weapon used in Final Form. |
0463 | Armor |
0464 | Change Armor. |
0465 | Accessories |
0466 | Change Accessories. |
0467 | Items |
0468 | Change Items. |
0469 | Unequip items. |
046A | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} If the {:icon auto-equip}{:color #00FF0080}auto-reload{:reset} function is turned off for this item, all equipped items of the same type will be unequipped also. Turn {:icon auto-equip}{:color #00FF0080}auto-reload{:reset} function Off? |
046B | Select Party Member. |
046C | Switch Party Member. |
046D | {:color #F0F00080}Party Members have been switched.{:reset} |
046E | Party In |
046F | Party Out |
0470 | Goofy´s equipment has been put in stock. |
0471 | Sparrow´s equipment has been put in stock. |
0472 | Auron´s equipment has been put in stock. |
0473 | Auron cannot be switched at this time. |
0474 | Mulan cannot be switched at this time. |
0475 | Aladdin cannot be switched at this time.※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※Beast cannot be switched at this time. |
0476 | Party Members cannot be switched and Summons cannot be used until the fight is settled. |
0477 | |
0478 | Jack cannot be switched at this time. |
0479 | Simba cannot be switched at this time. |
047A | Tron cannot be switched at this time. |
047B | Riku cannot be switched at this time. |
047C | Ping will be joining the party and cannot be switched out for some time. |
047D | {:icon button-circle} |
047E | {:icon button-triangle} |
047F | {:icon button-square} |
0480 | {:icon button-cross} |
0481 | MP Charge |
0482 | Auto-Reload |
0483 | Battle Style |
0484 | Abilities |
0486 | {:icon ai-settings}Technic Attack |
0487 | {:icon ai-settings}Target Attack |
0488 | {:icon ai-settings}Huddle Attack |
0489 | {:icon ai-settings}Party Attack |
048A | {:icon ai-settings}Sora Attack |
048B | {:icon ai-settings}Relentless Attack |
048C | Twin Howl |
048D | Stalwart Fang |
048E | Outcry |
048F | Last Howl |
0490 | Bushido |
0491 | Shooting Star |
0492 | Banishing Blade |
0493 | Spiral |
0494 | Red Rocket |
0495 | Flametongue |
0496 | Heat Lance |
0497 | Red Meteor |
0498 | Whirli-Goof |
0499 | Whirli-Goofra |
049A | Whirli-Goofga |
049B | Ride the Wind |
049C | Soar |
049D | Cyclone |
049E | Guard |
049F | Kickback |
04A0 | Full Swing |
04A1 | Jump! |
04A2 | Evade |
04A3 | Dog Paddle |
04A4 | Push |
04A5 | Push Harder |
04A6 | Waken |
04A7 | Release |
04A8 | Reversal |
04A9 | Bump |
04AA | Meteor Spike |
04AB | Slide |
04AC | Vertigo Toss |
04AD | Hang On |
04AE | Let Go |
04AF | Connect |
04B0 | Bat Cry |
04B1 | Lance Tug |
04B2 | Learn |
04B3 | Jump |
04B4 | Wake Up! |
04B5 | Get Up! |
04B6 | Charge |
04B7 | Step Vault |
04B8 | Slingshot |
04B9 | Release |
04BA | Catch |
04BB | Pendulum Round |
04BC | Release |
04BD | Light |
04BE | Restore |
04BF | Sprinkle |
04C0 | Vanquish |
04C1 | Finish |
04C2 | Open The Door |
04C3 | Enter The Book |
04C4 | Leave The Book |
04C5 | Depart |
04C6 | Warp |
04C7 | Shop |
04C8 | Approach |
04C9 | Move |
04CA | Ask For Help |
04CB | Approach |
04CC | Persuade |
04CD | Report |
04CE | {:width 83}Ask About Missions |
04CF | {:width 90}Examine The Book |
04D0 | Approach |
04D1 | Tinker With It |
04D2 | Approach |
04D3 | Approach |
04D4 | {:width 90}Enter Tournament |
04D5 | {:width 90}Enter Tournament |
04D6 | Stop |
04D7 | {:width 75}Go To The Tournament |
04D8 | {:width 90}Enter Tournament |
04D9 | Help Her Up |
04DA | Train |
04DB | Approach |
04DC | Punish |
04DD | Greet |
04DE | Greet |
04DF | Rescue |
04E0 | {:width 85}Ask For The Bottle |
04E1 | Greet |
04E2 | Cheer Up |
04E3 | Approach |
04E4 | Question |
04E5 | Interrogate |
04E6 | Depart |
04E7 | ??? |
04E8 | Ask For Help |
04E9 | Make Toys |
04EA | {:width 90}Access Computer |
04EB | {:width 90}Access Computer |
0503 | ? |
0504 | Summon |
0505 | Party |
0506 | Save |
0507 | Limit |
0508 | Fire |
0509 | Fira |
050A | Firaga |
050B | Thunder |
050C | Thundara |
050D | Thundaga |
050E | Blizzard |
050F | Blizzara |
0510 | Blizzaga |
0511 | Cure |
0512 | Cura |
0513 | Curaga |
0514 | Magnet |
0515 | Magnera |
0516 | Magnega |
0517 | Reflect |
0518 | Reflera |
0519 | Reflega |
051C | Stitch |
051D | Genie |
051F | Sora |
0520 | Donald |
0521 | Goofy |
0522 | Mickey |
0523 | Auron |
0524 | Ping |
0525 | Mulan |
0526 | Aladdin |
0527 | Jack |
0528 | Beast |
0529 | Jack |
052A | Simba |
052B | Tron |
052C | Riku |
052D | Roxas |
0533 | Sora: I don´t think Aladdin´s this way. |
0534 | |
0535 | Sora: The peddler´s shop isn´t that way... |
0536 | |
0537 | Sora: The peddler´s shop isn´t this way... |
0538 | |
0539 | Iago: Hey, what about me!? |
053A | |
053B | Sora: We should talk to the Beast first. |
053C | |
053D | Sora: We should talk to the Beast first. |
053E | |
053F | Sora: We should talk to the Beast first. |
0540 | |
0541 | Sora: We should talk to the Beast first. |
0542 | |
0543 | Sora: I don´t think it´s going to open. |
0545 | Sora: It came from over there! |
0546 | |
0547 | Sora: They´re headed into town! |
0548 | |
0549 | Sora: Let´s go check out the cave. |
054A | |
054E | |
054F | Sora: Wait for Will´s signal! |
0550 | |
0551 | Sora: It sounded like it came from the port. |
055F | Minnie: That´s not the way to the audience chamber. |
0560 | |
0561 | Sora: Gotta get to the audience chamber, fast! |
0562 | |
0563 | Sora: Maybe the Queen should come with me. |
0564 | |
0565 | Sora: Let´s go into the book and see Pooh! |
056F | Sora: Scar must still be around... |
0571 | Sora: But that´s Rafiki´s private space. |
0573 | Sora: Creepy...let´s stay out of there. |
0575 | Sora: Everyone´s waiting at Pride Rock! |
0577 | Sora: We can´t go to the savannah. |
0579 | Sora: We can´t go into the gorge. |
057B | Sora: Simba sure could use some cheering up. |
057D | Sora: How about we try that musical first? |
057F | Sora: C´mon, let´s follow Flounder! |
0580 | Sora: This isn´t the right way. |
0582 | Ping: What about our assignment? |
0584 | Mushu: Shan-Yu went into that cave! |
0586 | Sora: Hmm, looks like we can´t go this way. |
0588 | Sora: Let´s go see Dr. Finklestein. |
0589 | |
058A | Sora: Zero knows where to go! |
058B | |
058C | Sora: Oogie´s blocked this way off! |
058D | Oogie´s blocked this way off! |
058E | Sora: Let´s go get those three jokers! |
058F | |
0590 | Sora: We can´t just go barging in. |
0591 | |
0592 | Sora: It won´t open. Is he working on something? |
0593 | |
0594 | Sora: We can´t get into the lab. |
0595 | |
0596 | Sora: I don´t think Pooh is over this way. |
0597 | |
0598 | Sora: I´d better hear what everyone has to say. |
0599 | Sora: I need to bring everyone along! |
059A | Sora: Pete isn´t this way! |
059B | |
059C | Sora: We´ll lose Pete if we don´t hurry! |
059D | |
059E | {:icon exclamation-mark}Please reinsert the Kingdom Hearts {II} game disc. |
05AC | Tent |
05AD | Fully restores Party´s HP and MP. Usable only from the Main Menu. |
05C2 | Kingdom Key |
05C3 | A keychain attached to the Keyblade. Halves damage taken in critical situations. |
05C4 | Oathkeeper |
05C5 | Enhances magic and increases the duration of a Drive Form. |
05C6 | Oblivion |
05C7 | Has great strength, and allows the Drive Gauge to restore quickly during MP Charge. |
05C8 | Detection Saber |
05C9 | The longest Keyblade available. Detect motion and movement with this weapon. |
05CA | Frontier of Ultima |
05CB | A familiar Keyblade to Sora called the Ultima Weapon. It can be used for checking movement. |
05CC | Antiform Dummy |
05CD | Dummy |
05CE | Mage´s Staff |
05CF | A staff fit for a mage. |
05D4 | Knight´s Shield |
05D5 | A shield fit for a knight. |
05D6 | Detection Shield |
05D7 | A shield crafted from all shields used for detecting motion. |
05D8 | Test the King |
05D9 | A powerful and familiar shield! |
05DA | Scimitar |
05DB | A sword, light as a feather, for quick attacks! |
05DC | Battlefields of War |
05DD | Deals various attacks. |
05DE | {:width 85}Sword of the Ancestor |
05DF | Useful when fighting close enemies. |
05E1 | Dummy |
05E2 | Identity Disk |
05E3 | Attack enemies from afar. |
05E5 | Dummy |
05E6 | Beast´s Claw |
05E7 | |
05E8 | Bone Fist |
05E9 | |
05EA | Proud Fang |
05EB | |
05EC | {:width 91}Skill and Crossbones |
05ED | A pirate´s best friend, it can parry enemy attacks. |
05EE | Way to the Dawn |
05EF | Deals various attacks. |
05F2 | Torn Pages |
05F3 | Pages torn from Merlin´s book. Try placing them back in the book. |
05FC | Navigational Map |
05FD | Navigational map for debug mode. |
05FE | Castle Map |
05FF | A map of the area. |
0600 | Basement Map |
0601 | A map of the area. |
0602 | Castle Walls Map |
0603 | A map of the area. |
0604 | Coliseum Map |
0605 | A map of the area. |
0606 | Underworld Map |
0607 | A map of the area. |
0608 | Caverns Map |
0609 | A map of the area. |
060A | Palace Map |
060B | A map of the area. |
060C | Encampment Area Map |
060D | A map of the area. |
060E | Village Area Map |
060F | A map of the area. |
0610 | Cornerstone Hill Map |
0611 | A map of the area. |
0612 | Window of Time Map 2 |
0613 | A map of the area. |
0614 | Lilliput Map |
0615 | A map of the area. |
0616 | Building Site Map |
0617 | A map of the area. |
0618 | Mickey´s House Map |
0619 | A map of the area. |
061A | Disney Castle Map |
061B | A map of the area. |
061C | Agrabah Map |
061D | A map of the area. |
061E | Cave of Wonders Map |
061F | A map of the area. |
0620 | Ruins Map |
0621 | A map of the area. |
0622 | Undersea Kingdom Map |
0623 | A map of the area. |
0624 | Starry Hill |
0625 | A map of the area. |
0626 | 100 Acre Wood Map |
0627 | A map of the area. |
0628 | Rabbit´s Howse Map |
0629 | A map of the area. |
062A | Piglet´s Howse Map |
062B | A map of the area. |
062C | Kanga´s Howse Map |
062D | A map of the area. |
062E | Spooky Cave Map |
062F | A map of the area. |
0634 | Fire Element |
0635 | Flames appear and revolve around you. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} 12{:reset} |
0636 | Blizzard Element |
0637 | Unleashes ice crystals at the target. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} 15{:reset} |
0638 | Thunder Element |
0639 | Drops lightning bolts on the target. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} 18{:reset} |
063A | Cure Element |
063B | Restores HP. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} All{:reset} |
063C | Magnet Element |
063D | Emits a power that draws in the enemy. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} 30{:reset} |
063E | Reflect Element |
063F | Fends and shoots back enemy attacks. {:width 90}Use from the Magic Command. {:color #F0F00080}MP Cost:{:width 100} 10{:reset} |
0640 | Ukulele Charm |
0641 | With the help of two friends, use the Summon Command to call forth Stitch for a helping hand. |
0642 | Valor Form |
0643 | With Goofy´s help, use the Drive Command to change into Valor Form. |
0644 | Wisdom Form |
0645 | With Donald´s help, use the Drive Command to change into Wisdom Form. |
0646 | Master Form |
0647 | With the help of two friends, use the Drive Command to change into Master Form. |
0648 | Final Form |
0649 | Using the Keyblade's true power, use the Drive Command to change into Final Form. |
064A | Anti Form |
064B | Using the darkness in Sora's heart, use the Drive Command to change into Anti Form. |
064C | High Jump LV1 |
064D | Jump a little higher than usual. The longer {:icon button-circle} is pressed down, the higher the jump. |
064E | High Jump LV2 |
064F | Jump even higher than before! The longer {:icon button-circle} is pressed down, the higher the jump. |
0650 | High Jump LV3 |
0651 | Now you can jump really high! The longer {:icon button-circle} is pressed down, the higher the jump. |
0652 | High Jump MAX |
0653 | An extreme jump! Jump even higher than you thought possible! The longer {:icon button-circle} is pressed down, the higher the jump. |
0654 | Quick Run LV1 |
0655 | Tilt the left stick and push {:icon button-square} to sprint rapidly. Keep the button pressed down for distance. |
0656 | Quick Run LV2 |
0657 | Tilt the left stick and push {:icon button-square} to sprint rapidly. Keep the button pressed down for distance. |
0658 | Quick Run LV3 |
0659 | Tilt the left stick and push {:icon button-square} to sprint rapidly. Keep the button pressed down for distance. |
065A | Quick Run MAX |
065B | Tilt the left stick and push {:icon button-square} to sprint rapidly. Keep the button pressed down for distance. |
065C | Aerial Dodge LV1 |
065D | Press {:icon button-circle} in midair to jump again. It is useful for dodging enemy attacks. |
065E | Aerial Dodge LV2 |
065F | Press {:icon button-circle} in midair to jump again. It is useful for dodging enemy attacks. |
0660 | Aerial Dodge LV3 |
0661 | Press {:icon button-circle} in midair to jump again. It is useful for dodging enemy attacks. |
0662 | Aerial Dodge MAX |
0663 | Press {:icon button-circle} in midair to jump again. It is useful for dodging enemy attacks. |
0664 | Glide LV1 |
0665 | Press {:icon button-square} in midair to ride the wind. Keep the button pressed down for longer action. |
0666 | Glide LV2 |
0667 | Press {:icon button-square} in midair to ride the wind at a moderate speed. Keep the button pressed down for longer action. |
0668 | Glide LV3 |
0669 | Press {:icon button-square} in midair to ride the wind at great speed. Keep the button pressed down for longer action. |
066A | Glide MAX |
066B | Press {:icon button-square} in midair to ride the wind at extreme speed. Keep the button pressed down for longer action. |
066C | Guard |
066D | Blocks and shoots back enemy attacks using a parrying action with {:icon button-square}. |
0A1B | |
0A26 | Bridge |
0A27 | Isla de Muerta: Rock Face |
0A28 | Where Nothing Gathers |
0A29 | Alley to Between |
0A2A | Fragment Crossing |
0A2B | Memory´s Skyscraper |
0A2C | The Brink of Despair |
0A2D | The Soundless Prison |
0A2E | Nothing´s Call |
0A2F | Crooked Ascension |
0A30 | Crooked Ascension |
0A31 | Twilight´s View |
0A32 | Hall of Empty Melodies |
0A33 | Hall of Empty Melodies |
0A34 | Naught´s Skyway |
0A35 | Proof of Existence |
0A36 | Havoc´s Divide |
0A37 | Addled Impasse |
0A38 | Naught´s Approach |
0A39 | Ruin and Creation´s Passage |
0A3A | The Altar of Naught |
0A3B | Memory´s Contortion |
0A3C | The World of Nothing |
0A3D | Station of Awakening |
0A3E | The World of Nothing |
0A3F | Marketplace |
0A40 | Corridors |
0A41 | Heartless Manufactory |
0A42 | Merlin´s House |
0A43 | Castle Oblivion |
0A44 | Ansem´s Study |
0A45 | Ravine Trail |
0A46 | The Great Maw |
0A47 | Scar´s Darkness |
0A48 | The Shore |
0A49 | Wrath of the Sea |
0A4A | Wedding Ship |
0A4B | Palace Gate |
0A4C | Solar Sailer Simulation |
0A4D | Sandlot |
0A4E | Market Street: Station Heights |
0A4F | Market Street: Tram Common |
0A50 | Station Plaza |
0A51 | Central Station |
0A52 | Sunset Terrace |
0A53 | Sunset Station |
0A54 | Sunset Hill |
0A55 | The Woods |
0A56 | The Old Mansion |
0A57 | Mansion: Foyer |
0A58 | Mansion: Dining Room |
0A59 | Mansion: Library |
0A5A | Mansion: The White Room |
0A5B | Mansion: Basement Hall |
0A5C | Mansion: Basement Hall |
0A5D | Mansion: Computer Room |
0A5E | Mansion: Basement Corridor |
0A5F | Mansion: Pod Room |
0A60 | On the Train |
0A61 | The Tower |
0A62 | Tower: Entryway |
0A63 | Tower: Sorcerer´s Loft |
0A64 | Tower: Wardrobe |
0A65 | Tower: Star Chamber |
0A66 | Tower: Moon Chamber |
0A67 | Tower: Wayward Stairs |
0A68 | Station of Serenity |
0A69 | Station of Calling |
0A6A | Station of Awakening |
0A6B | The Mysterial Train |
0A6C | Tunnelway |
0A6D | Underground Concourse |
0A6E | Tower: Wayward Stairs |
0A6F | Tower: Wayward Stairs |
0A70 | Betwixt and Between |
0A71 | World Map |
0A72 | None |
0A73 | None |
0A74 | None |
0A75 | None |
0A76 | None |
0A77 | None |
0A78 | None |
0A79 | None |
0A7A | None |
0A7B | OK |
0A7C | True |
0A7D | False |
0A7E | Save |
0A7F | Load |
0A80 | World Map |
0A81 | Title Screen |
0A82 | Jump to World Map? |
0A83 | New File |
0A84 | Game File |
0A85 | Other Game Files |
0A86 | Slot 1 |
0A87 | Slot 2 |
0A88 | Return to the title screen. |
0A89 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Checking storage for save data... |
0A8A | {:icon question-mark}{:color #FF000080}QUESTION{:reset} {:scale 8} {:scale 16}Game progress that has not been saved will be lost. Proceed? |
0A8B | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to save. |
0A8C | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to check storage. |
0A8D | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to load save data. |
0A8E | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} MEMORY CARD in slot {:unk0d } is not formatted. |
0A8F | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Deleting previous data... |
0A90 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Saving data.. |
0A91 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Loading data... |
0A92 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Overwriting save data... |
0A93 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Deleting previous data... |
0A94 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to check storage. |
0A95 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to delete previous data from storage. |
0A96 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Failed to delete previous data. |
0A97 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Insufficient free space on storage. At least 169 KB is required to save this data. |
0A98 | Not Used |
0A99 | Not Used |
0A9A | Save data is corrupt. |
0A9B | Not Used |
0A9C | Cannot save in new file. |
0A9D | Save new file. |
0A9E | {:width 90}Insufficient free space. |
0A9F | There is no data. |
0AA1 | Select file to save. |
0AA2 | Select file to load. |
0AA3 | Not Used |
0AA4 | {:icon question-mark}{:color #FF000080}QUESTION{:reset} Overwrite existing file? |
0AA5 | {:icon question-mark}{:color #FF000080}QUESTION{:reset} Load this file? |
0AA6 | {:icon question-mark}{:color #FF000080}QUESTION{:reset} Delete selected file? |
0AAE | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} File system corrupted. |
0AAF | Load Game |
0AB0 | Continue |
0AB1 | Retry |
0AB2 | Quit |
0AB3 | Skip Scene |
0AB4 | Continue |
0AB5 | I won´t give up! |
0AB6 | It´s all over... |
0AB7 | Jiminy´s Journal |
0AB8 | Wallace´s Weapon Shop |
0AB9 | Biggs's Armor Shop |
0ABA | Jessie´s Accessory Shop |
0ABB | Wantz´s Item Shop |
0ABC | Elmina´s Workshop |
0ABD | Huey, Dewey, and Louie´s Weapon Shop |
0ABE | Wedge´s Armor Shop |
0ABF | Huey, Dewey, and Louie´s Accessory Shop |
0AC0 | Huey, Dewey, and Louie´s Item Shop |
0AC1 | Kupo´s Moogle Shop |
0AC2 | Monty´s Moogle Shop |
0AC3 | Mosh´s Moogle Shop |
0AC4 | Mogjiro´s Moogle Shop |
0AC5 | Morlock´s Moogle Shop |
0AC6 | Gumo´s Moogle Shop |
0AC7 | Mojito´s Moogle Shop |
0AC8 | Kumop´s Moogle Shop |
0AC9 | Artemicion´s Moogle Shop |
0ACA | Mogtaro´s Moogle Shop |
0ACB | Stiltzkin´s Moogle Shop |
0ACC | Buy |
0ACD | Sell |
0ACE | Quit |
0ACF | True |
0AD0 | False |
0AD1 | Buy Items. |
0AD2 | Sell Items in Stock. |
0AD3 | Close Shop Menu. |
0AD4 | Stock |
0AD5 | |
0AD6 | {:scale 12}{:color #FAF00080} Munny |
0AD7 | Buy how many? Use up/down buttons to select 1, and left/right buttons to select 10. |
0AD8 | Sell how many? Use up/down buttons to select 1, and left/right buttons to select 10. |
0AD9 | Purchase? |
0ADA | There are no items. |
0ADB | Sell? |
0ADC | FAKE |
0ADD | |
0ADE | Strength Increased! |
0ADF | Magic Increased! |
0AE0 | Defense Increased! |
0AE1 | Maximum AP Increased! |
0AE2 | Maximum HP Increased! |
0AE3 | Maximum MP Increased! |
0AE4 | Drive Gauge Powered Up! |
0AE5 | Gained Item Slot! |
0AE6 | Gained Accessory Slot! |
0AE7 | Gained Armor Slot! |
0AE8 | {:unk0d }! |
0AE9 | Radiant Garden |
191E | Beginner Mode |
191F | Proud Mode |
1D42 | Sora: Authorized personnel only, eh? |
1D44 | Sora: This isn´t the way to Merlin´s house. |
1D48 | Sora: It doesn´t look like it´ll open. |
1D4C | Sora: We can´t give up now! |
1D4F | {:width 90}Go To The Rescue |
1D50 | Examine |
1D51 | Examine |
1D52 | Translate |
1D53 | Translate |
1D54 | {:width 90}Examine The Wall |
1D5D | {:width 90}Access Computer |
1D6D | Learn |
1DE2 | Speed Trap |
1DEA | {:icon button-r1}Episode List |
1DEB | Summary of Events |
1DEC | Next Objective |
1DED | {:icon button-triangle}Jiminy Memo |
1DEE | {:icon button-l1}{:width 95}Select landing area |
1DEF | Press |
1DF0 | Takedown |
1DF1 | {:width 90}Access Computer |
1DF2 | {:width 90}Access Computer |
1DF3 | {:width 90}Access Computer |
1DF6 | Launch |
1DF7 | Remove Shortcut settings. |
1DF8 | {:icon magic}MP Charge |
1DF9 | {:icon magic-nocharge}Don´t MP Charge |
1DFA | If there is not enough MP to use this magic spell, wait a while and MP will begin to regenerate until full. |
1DFB | This magic spell cannot be used when there is not enough MP. |
1DFC | {:icon auto-equip}{:scale 14}{:width 90}Auto-Reload ON |
1DFD | {:icon item-consumable}{:scale 14}{:width 90}Auto-Reload OFF |
1DFE | {:width 95}If an item is used in battle, the same item will be reloaded after battle, if in stock.{:reset} |
1DFF | This item will not be set in a slot once it´s been used. |
1E48 | Grab On |
1E49 | Hang On |
1E4A | Hit |
1E4B | Fore! |
1E4C | Move center |
1E4E | {:icon ai-mode-frequent}Free |
1E4F | {:icon ai-mode-moderate}Well-Balanced |
1E50 | {:icon ai-mode-rare}Rare |
1E51 | {:icon ai-mode-frequent}{:scale 13}{:width 90}Often |
1E52 | {:icon ai-mode-rare}{:scale 13}{:width 90}Last hope! |
1E53 | Comet |
1E54 | Comet Rain |
1E55 | Party Members fight with their individual techniques. |
1E56 | Party Members concentrate attacks on Sora´s target. |
1E57 | Party Members fight close to Sora. |
1E58 | Party Members will fight a target other than Sora´s. |
1E59 | While Sora attacks, Party Members will support him. |
1E5A | Party Members defeat their target before attacking another. |
1E5B |
Use this ability freely. |
1E5C |
Use this ability conservatively. |
1E5D |
Use this ability in special situations. |
1E5E |
Use this item often. |
1E5F |
Use this item only in an emergency! |
1E60 | Upper Slash |
1E61 | Knocks a target into the air during a combo with {:icon button-square}. |
1F3E | Roxas: Not this way! |
1F3F | Roxas: This isn´t the right way. |
1F40 | Roxas: Not over here... |
1F41 | Roxas: Wait, this isn´t right. |
1F42 | Roxas: Looks like it goes through, but I can´t use it now. |
1F43 | Roxas: We better not run away! |
1F44 | Roxas: We better stand up for ourselves. |
1F45 | Roxas: No running away, now! |
1F46 | Roxas: Gotta follow him! |
1F47 | Roxas: I don´t think I can go there yet. |
1F48 | Roxas: There aren´t any jobs this way. |
1F49 | Roxas: I´ve got a job to do! |
1F4A | Roxas: I need to make some munny... |
1F4B | Roxas: They sell tickets inside the station. |
1F4C | Roxas: We could get on if we had tickets. |
1F4D | Sora: Doesn´t look like it´s ready yet. |
1F4E | Sora: I can´t just barge in. |
1F4F | Sora: This doesn´t feel right... |
1F50 | Sora: Something´s not letting us leave. |
1F73 | Scan |
1F74 | Inspects the target´s current HP. |
1F7A | {:width 90}Access Computer |
1FCF | OK |
1FD0 | True |
1FD1 | False |
206D | Aero Blade |
206E | Select Landing Area |
206F | Episode List |
2070 | Warp Snipe |
2073 | Adamant Shield |
2074 | A shield that excels in defense rather than strength. Blocks various attacks. |
2075 | Chain Gear |
2076 | A large shield that blocks various attacks. Can also be used for attacking. |
2077 | Ogre Shield |
2078 | A shield with great strength that also blocks various attacks. Increases defense by {:color #F0F00080}3{:reset} in critical situations. |
2079 | Falling Star |
207A | A small, easy-to-handle shield used solely for attacking. |
207B | Dreamcloud |
207C | A shield with great strength used solely for attacking. |
207D | Knight Defender |
207E | A shield with great strength used solely for attacking. |
207F | Genji Shield |
2080 | A shield with great strength and defense. Quickly revives wielder when fallen, and restores much of their HP. |
2081 | Akashic Record |
2082 | A shield with great strength. Increases MP restoration speed by {:color #F0F00080}25%{:reset} when all MP is consumed. |
2083 | Nobody Guard |
2084 | {:width 95}A shield with great strength. Restores MP relative to the amount of damage taken. |
228F | Hammer Staff |
2290 | A staff used for its strength. |
2291 | Victory Bell |
2292 | A staff used to increase strength. Also increases magic. |
2293 | Meteor Staff |
2294 | A staff of great strength that increases magic. Increases damage done with thunder-based attacks by {:color #F0F00080}20%{:reset}. |
2295 | Comet Staff |
2296 | A staff used for its strength and magic, inspired by the stars. |
2297 | Lord´s Broom |
2298 | A staff used to increase strength and magic. |
2299 | Wisdom Wand |
229A | A staff with great magic and strength. |
229B | Rising Dragon |
229C | A staff with great strength and magic. Increases damage done with fire-based attacks by {:color #F0F00080}20%{:reset}. |
229D | Nobody Lance |
229E | A lance with great strength and magic. Increases the effect of restoration items used on the field by {:color #F0F00080}50%{:reset}. |
229F | Shaman´s Relic |
22A0 | A staff with great magic and strength. Increases damage done with ice-based attacks by {:color #F0F00080}20%{:reset}. |
22A5 | Buy Tickets |
22A6 | Touch The Light |
22A7 | Learn The Rules |
22A8 | Approach |
22A9 | {:width 90}Examine The Table |
22AA | {:width 80}Listen to the story |
22AB | Approach |
22AC | Touch The Beam |
22AD | Isla de Muerta: Treasure Heap |
2321 | Enter Password |
2323 | Key Counter |
2324 | Lunarsault |
2325 | Break Raid |
233C | Rising Sun |
26C8 | Duel Stance |
26C9 | The End |
26CD | Fail-Safe |
26CE | Scapegoat |
26D9 | Jump! |
2858 | Aerial Recovery |
2859 | Quickly regains balance with {:icon button-circle} when knocked down. |
285A | Peter Pan |
285B | Lamp Charm |
285C | With the help of two friends, use the Summon Command to call forth Genie for a helping hand. |
285D | Feather Charm |
285E | With the help of two friends, use the Summon Command to call forth Peter Pan for a helping hand. |
285F | Pinball |
2861 | The Black Pearl |
2862 | The Black Pearl |
2863 | The Black Pearl |
2864 | The Interceptor |
2865 | The Interceptor |
28AE | Air Twister |
28AF | Tornado Ride |
28B0 | Quick Blade |
28B3 | Dodge Roll |
28BC | Begin Game |
28BD | Stop Dice |
28C1 | Aura Guard |
28C2 | Dismiss |
28C3 | The Black Pearl: Captain´s Stateroom |
28C7 | Open The Door |
28C9 | Root Ravager |
28CA | Clear Shot |
28CB | Big Ben |
28CC | Sora: Let´s get to Merlin´s house. |
28CD | |
2F24 | ◯ |
2F25 | ✕ |
2F26 | Sora: I hope Pooh´s all right... |
2F27 | |
2F28 | Hop On |
2F29 | Shift Shot |
2F2A | Heal Stomp |
2F30 | Restoration Site |
2F31 | Bailey |
2F32 | Get Off |
2F33 | Staff of Detection |
2F34 | A powerless staff, its only use is to detect movement. |
2F36 | Wind Dance |
2F37 | High Climb |
2F38 | Needle Dive |
2F3A | Help |
2F3C | Pegasus Run |
2F3D | Juggle Parry |
2F3E | Overhand |
2F40 | Knocksmash |
2F41 | Duo Raid |
2F42 | Cosmo Boost |
2F63 | Combo Plus |
2F64 | Increases maximum combo by 1 when on the ground. Equip more to enable more combos. |
2F65 | Air Combo Plus |
2F66 | Increases maximum combo by 1 when in midair. Equip more to enable more combos. |
2F67 | Sora: Our assignment is over the mountain trail! |
3255 | Rocket Flare |
3284 | Phil One-Two |
32C6 | Coliseum Gates |
32E2 | Speedster |
32E3 | Quickplay |
32E4 | Trickster |
32E6 | Return Fire |
32E7 | Bluff |
32E8 | Slasher |
32E9 | Jackknife |
32EA | Final Trap |
32EC | Lion |
32ED | Weapons |
32EE | Action |
32EF | Growth |
32F0 | Support |
32F3 | Donald Fire |
32F4 | Unleashes a firestorm that attacks nearby enemies. {:color #F0F00080}MP Cost: 10{:reset} |
32F5 | Donald Blizzard |
32F6 | Unleashes a barrage of ice at the enemy. {:color #F0F00080}MP Cost: 10{:reset} |
32F7 | Donald Thunder |
32F8 | Call down a bombardment of lightning bolts on your target! {:color #F0F00080}MP Cost: 10{:reset} |
32F9 | Donald Cure |
32FA | Cures Party Member´s HP. {:color #F0F00080}MP Cost: All{:reset} |
3309 | Healing Water |
330A | Restores the Party´s HP. {:color #F0F00080}MP Cost: 99{:reset} |
330B | Furious Shout |
330C | Knocks down nearby enemies with enraged shouts. {:color #F0F00080}MP Cost: 10{:reset} |
331E | Cure Potion |
331F | Restores the Party´s HP. {:color #F0F00080}MP Cost: 99{:reset} |
3324 | Healing Herb |
3325 | Restores the Party´s HP using the powers of nature. {:color #F0F00080}MP Cost: 99{:reset} |
332E | Slow 3 |
332F | (Delete) |
3335 | Trinity Limit |
3336 | A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora´s MP. |
3337 | Fantasia |
3338 | A Limit Command that unleashes Donald´s powerful Comet spell. Consumes all of Sora´s MP. |
3339 | Flare Force |
333A | A Limit Command that unleashes Donald´s powerful Duck Flare spell. Consumes all of Sora´s MP. |
333B | Tornado Fusion |
333C | A Limit Command that unleashes Goofy´s spinning attack, Whirli-Goof. Consumes all of Sora´s MP. |
333D | Teamwork |
333E | A Limit Command that unleashes Goofy and Sora´s joint attack, Knocksmash. Consumes all of Sora´s MP. |
333F | Trick Fantasy |
3340 | A Limit Command that unleashes Aladdin and Sora´s joint attack, Speedster. Consumes all of Sora´s MP. |
3341 | Overdrive |
3342 | A Limit Command that unleashes Auron and Sora´s joint attack, Bushido. Consumes all of Sora´s MP. |
3343 | Howling Moon |
3344 | A Limit Command that unleashes Beast and Sora´s joint attack, Twin Howl. Consumes all of Sora´s MP. |
3345 | Applause, Applause |
3346 | A Limit Command that unleashes Jack and Sora´s joint attack, Dance Call. Consumes all of Sora´s MP. |
3347 | Dragonblaze |
3348 | A Limit Command that unleashes Mulan and Sora´s joint attack, Red Rocket. Consumes all of Sora´s MP. |
3349 | Eternal Session |
334A | A Limit Command that unleashes Riku and Sora´s joint attack, Session. Consumes all of Sora´s MP. |
334B | King´s Pride |
334C | A Limit Command that unleashes Simba and Sora´s joint attack, Wildcat. Consumes all of Sora´s MP. |
334D | Treasure Isle |
334E | A Limit Command that unleashes Jack Sparrow and Sora´s joint attack, Bluff. Consumes all of Sora´s MP. |
334F | {:width 90}Complete Compilement |
3350 | A Limit Command that unleashes Tron and Sora´s joint attack, Setup. Consumes all of Sora´s MP. |
3353 | Wisdom |
3372 | There are no Abilities. |
3373 | {:icon button-square}Items |
3617 | Config |
3618 | Log |
3619 | {:icon button-square}Abilities |
361A | {:icon button-l2}{:icon button-r2}Switch |
3625 | Pulsing Thunder |
3626 | Releases electricity to attack nearby enemies. {:color #F0F00080}MP Cost: 10{:reset} |
3627 | Equip |
3628 | Equip this ability. |
3629 | Don´t Equip |
362A | Don´t equip this ability. |
362C | Minnie: That´s not the way to the audience chamber. |
362D | |
362E | Minnie: We´ve got to hurry to the audience chamber. |
3633 | Brave Shot |
3634 | Unleashes a powerful finishing combo move and knocks a single target off its feet. |
3635 | Brave Beat |
3636 | Unleashes a powerful finishing combo move that successively attacks several targets at once. |
3637 | Sonic Strike |
3638 | Unleashes a powerful finishing combo move that pierces through a single target. |
3639 | Sonic End |
363A | Unleashes a powerful finishing combo move in a rapid midair attack to several targets at once. |
363B | Wisdom Shot |
363C | Changes the command Attack to Shoot. |
363D | Mobile Action |
363E | Actions will be enabled while moving. |
3641 | Synch Blade |
3642 | Equips a Keyblade in each hand. The ability of the left hand weapon becomes available as well. |
3643 | Magic Haste |
3644 | Shortens magic casting time and enables rapid magic combos. |
3645 | Magic Spice |
3646 | Powers up the finishing move of magic combos. |
3648 | Backshuffle |
367F | Rockshatter |
3680 | Stomp Bomb |
3681 | Air Slash |
368D | Shoot |
368E | Leap |
368F | Sora: C´mon, into the cave! |
3690 | |
3691 | Dispel |
3692 | Rodeo |
3693 | Grand Cross |
36B2 | Rapid Blow |
36B4 | Sora: Let´s return to Hollow Bastion. |
36B5 | |
36B6 | Sora: We have to keep going! |
36B7 | The World of Nothing |
36B8 | The World of Nothing |
36B9 | Capture |
36BA | Secret Ansem Report 1 |
36BB | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36BC | Secret Ansem Report 2 |
36BD | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36BE | Secret Ansem Report 3 |
36BF | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36C0 | Secret Ansem Report 4 |
36C1 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36C2 | Secret Ansem Report 5 |
36C3 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36C4 | Secret Ansem Report 6 |
36C5 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36C6 | Secret Ansem Report 7 |
36C7 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36C8 | Secret Ansem Report 8 |
36C9 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36CA | Secret Ansem Report 9 |
36CB | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36CC | Secret Ansem Report 10 |
36CD | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36CE | Secret Ansem Report 11 |
36CF | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36D0 | Secret Ansem Report 12 |
36D1 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
36D2 | Secret Ansem Report 13 |
36D3 | A secret report written by Ansem. It can be viewed in Jiminy´s Journal. |
3708 | Musical |
3709 | Wildcat |
370A | High Fang |
370B | X-Claw |
370C | Proud Roar |
370D | Equip weapons and armor, or use items in stock. |
370E | Equip Guide |
370F | Equip Abilities. |
3710 | Switch Party Members. |
3711 | Show Status. |
3712 | Read Jiminy´s Journal. |
3713 | Change Character settings. |
3714 | Option Guide |
3715 | Change Game settings. |
3716 | See Obtained Items and Abilities. |
3717 | Field Camera |
3718 | Right Stick |
3719 | Navigational Map |
371A | Vibration |
371B | Sound |
371C | Command Menu |
371D | Game Mode |
371E | Auto |
371F | Manual |
3720 | The field camera will move automatically. The camera will remain fixed when the R2 button is held down. |
3721 | The field camera will remain fixed. The camera will move automatically when the R2 button is held down. |
3722 | Camera |
3723 | Command Menu |
3724 | {:width 87}Set the right stick to control the camera. The right stick can be used for commands while the L2 button is held down. |
3725 | {:width 87}Set the right stick for commands. The right stick can be used to control the camera while the L2 button is held down. |
3726 | True |
3727 | False |
3728 | Display navigational map in the top right corner. |
3729 | The navigational map will not be displayed. |
372A | True |
372C | Enable vibration function. |
372D | Disable vibration function. |
372E | Stereo |
372F | Pro Logic II |
3730 | Mono |
3731 | Play with Stereo sound. |
3732 | Play with Dolby Pro Logic II. Enjoy surround sound with a system that supports Dolby Pro Logic II. |
3733 | Play with Mono sound. |
3734 | Kingdom Hearts {II} |
3735 | Kingdom Hearts |
3736 | Have the look of the command menu change with each world visited. |
3737 | Keep the look of the original command menu. |
3738 | Beginner Mode |
3739 | Standard Mode |
373A | Proud Mode |
373B | {:width 95}Easier gameplay for beginners. The Game Mode cannot be changed once the game has started. |
373C | {:width 95}Balanced gameplay. Not too hard, not too easy. The Game Mode cannot be changed once the game has started. |
373D | {:width 95}Difficult gameplay with stronger enemies. The Game Mode cannot be changed once the game has started. |
374E | Bolt Reversal |
3752 | False |
377D | Faith |
377E | Report |
377F | Apply For Work |
3780 | {:width 80}Listen To The Story |
3783 | Over the Horizon |
3784 | Leaps towards a target in a rapid attack with {:icon button-square}. |
3785 | Omega Finale |
3786 | Deals finishing combo moves in the middle of a combo with {:icon button-square}. |
378D | Investigate |
3791 | Roxas: Looks iffy in there... |
3792 | |
37C7 | Set the jewel! |
37CC | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Checking storage... |
37CD | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Insufficient free space on storage. Start game anyway? |
37CE | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} No storage found. Start game anyway? |
37CF | Go, Abu! |
37D0 | Call Over |
37D4 | 1 |
37D5 | 2 |
37DA | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Insufficient free space on storage. Start game anyway? |
37DB | Munny |
3858 | Save data. |
3859 | Jump to World Map? |
385A | Save data to storage. |
385B | Load data from storage. |
385D | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} No storage found. |
385F | Land |
3860 | Reverse Blade |
3867 | Stop |
3868 | Wild Dance |
386A | Standard Mode |
390B | Spin |
390C | ALL |
390D | {:icon weapon-keyblade} |
390E | {:icon armor} |
390F | {:icon item-consumable} |
3910 | {:icon item-key} |
3914 | Dance Call |
3915 | {:width 90}Synchronization |
3916 | Downbeat |
3917 | Finale |
391B | Examine |
391E | Setup |
391F | Cluster Code |
3920 | Burst Pulse |
3921 | Reprogram |
3922 | Urninator |
3925 | Duck Flare |
3926 | Megaduck Flare |
3927 | Halloween Town Map |
3928 | A map of the area. |
3929 | Naval Map |
392A | A map of the area. |
392B | Pride Rock Map |
392C | A map of the area. |
392D | Marketplace Map |
392E | A map of the area. |
392F | Pit Cell Area Map |
3930 | A map of the area. |
3931 | Twilight Town Map |
3932 | A map of the area. |
3933 | Dark City Map |
3934 | A map of the area. |
393C | The Savannah |
3941 | Use an item. |
3942 | Throw away one item. |
3943 | Use on who? |
3944 | All |
3945 | Use item on everyone. |
394E | The item will be used on {:unk0d }. |
394F | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Throw {:unk0d }{:unk0d } away? |
3981 | Master Strike |
3982 | Unleashes a powerful finishing combo move that successively attacks a single target. |
3983 | Disaster |
3984 | Unleashes a powerful finishing combo move that draws in several enemies and successively deals damage. |
3985 | Endless Magic |
3986 | Unleashes magic combos endlessly. |
3989 | Master Magic |
398A | Powers up magic. |
398B | Slapshot |
398C | Rapidly attacks a nearby target without getting flung back. |
398D | Dodge Slash |
398E | Unleashes an attack that deals damage to nearby enemies. |
398F | Slide Dash |
3990 | Instantly closes in on and attacks a far target. |
3991 | Guard Break |
3992 | Unleashes a powerful finishing combo move that pierces through a target´s guard. |
3993 | Explosion |
3994 | Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill. |
3995 | Finishing Leap |
3996 | Unleashes a powerful guard-piercing attack at the end of a combo with {:icon button-square}. |
3997 | Counterguard |
3998 | Counterattacks nearby enemies with Attack while performing Guard. |
3999 | Aerial Sweep |
399A | Unleashes a powerful leaping attack on targets in midair. |
399B | Aerial Spiral |
399C | Closes in on far targets in midair and unleashes spinning attacks. |
399D | Horizontal Slash |
399E | Unleashes a powerful attack that hits a target from left to right during a midair combo with {:icon button-square}. |
399F | Aerial Finish |
39A0 | Unleashes a powerful finishing combo move to a single target in midair. |
39A1 | Retaliating Slash |
39A2 | When knocked down, quickly regains balance and counterattacks with {:icon button-square}. |
39B2 | Forward March! |
39B3 | Company Halt! |
39B4 | Settle Down! |
39C7 | {:icon item-consumable} |
39C8 | {:icon item-tent} |
39C9 | {:icon weapon-keyblade} |
39CA | {:icon weapon-staff} |
39CB | {:icon weapon-shield} |
39CC | {:icon question-mark} |
39CD | {:icon question-mark} |
39CE | {:icon question-mark} |
39CF | {:icon question-mark} |
39D0 | {:icon question-mark} |
39D1 | {:icon question-mark} |
39D2 | {:icon question-mark} |
39D3 | {:icon question-mark} |
39D4 | {:icon question-mark} |
39D5 | {:icon armor} |
39D6 | {:icon accessory} |
39D7 | {:icon material} |
39D8 | {:icon item-key} |
39D9 | Drive Recovery |
39DA | Restores up to three full Drive Gauges. Usable only from the Main Menu. |
39DB | High Drive Recovery |
39DC | Restores all Drive Gauges. Usable only from the Main Menu. |
39DD | Power Boost |
39DE | Increases Strength by 1. Usable only from the Main Menu. |
39DF | Magic Boost |
39E0 | Increases Magic by 1. Usable only from the Main Menu. |
39E1 | Defense Boost |
39E2 | Increases Defense by 1. Usable only from the Main Menu. |
39E3 | AP Boost |
39E4 | Raises maximum AP by 1. Usable only from the Main Menu. |
39E5 | loop demo |
39E7 | Dark Shard |
39E8 | A gem fragment filled with darkness. A very common ingredient of item synthesis. |
39E9 | Dark Stone |
39EA | A stone filled with darkness. A common ingredient of item synthesis. |
39EB | Dark Gem |
39EC | A gem abundant with darkness. A rare ingredient of item synthesis. |
39ED | Dark Crystal |
39EE | A mysterious crystal abundant with darkness. A very rare ingredient of item synthesis. |
39EF | Cannon Bomb |
39F9 | Defeat 50 forms within 40 seconds! |
39FA | Defeat 10 forms within 15 seconds! |
39FB | Defeat 100 forms within 80 seconds! |
39FC | LV |
39FD | HP |
39FE | MP |
39FF | Strength |
3A00 | Magic |
3A01 | Defense |
3A02 | AP |
3A03 | Drive |
3A05 | Wildebeest Valley |
3A0F | Ability Ring |
3A10 | Slightly increases maximum AP. |
3A11 | Engineer´s Ring |
3A12 | Increases maximum AP. |
3A13 | Technician´s Ring |
3A14 | Greatly increases maximum AP. |
3A15 | Expert´s Ring |
3A16 | Exceedingly increases maximum AP. |
3A17 | Sardonyx Ring |
3A18 | Increases strength and slightly increases maximum AP. |
3A19 | Tourmaline Ring |
3A1A | Increases strength and increases maximum AP. |
3A1B | Aquamarine Ring |
3A1C | Increases strength and greatly increases maximum AP. |
3A1D | Garnet Ring |
3A1E | Increases strength and extremely increases maximum AP. |
3A1F | Diamond Ring |
3A20 | Increases strength and drastically increases maximum AP. |
3A21 | Silver Ring |
3A22 | Increases magic and slightly increases maximum AP. |
3A23 | Gold Ring |
3A24 | Increases magic and increases maximum AP. |
3A25 | Platinum Ring |
3A26 | Increases magic and greatly increases maximum AP. |
3A27 | Mythril Ring |
3A28 | Increases magic and {:width 90}extremely{:width 100} increases maximum AP. |
3A29 | Orichalcum Ring |
3A2A | Increases magic and drastically increases maximum AP. |
3A2B | Master´s Ring |
3A2C | Extraordinarily increases maximum AP. |
3A2D | Moon Amulet |
3A2E | Highly increases strength and magic and also greatly increases maximum AP. |
3A2F | Star Charm |
3A30 | Highly increases strength and magic and drastically increases maximum AP. |
3A31 | Skill Ring |
3A32 | Extremely increases maximum AP. |
3A33 | Skillful Ring |
3A34 | Drastically increases maximum AP. |
3A35 | Soldier Earring |
3A36 | Highly increases maximum AP and strength. |
3A37 | Fencer Earring |
3A38 | Highly increases maximum AP and strength and also increases magic. |
3A39 | Mage Earring |
3A3A | Highly increases maximum AP and magic. |
3A3B | Slayer Earring |
3A3C | Highly increases maximum AP and magic and also increases strength. |
3A3D | Cosmic Ring |
3A3E | Tremendously increases maximum AP. |
3A3F | Medal |
3A40 | Increases strength. |
3A41 | Cosmic Arts |
3A42 | Highly increases strength and magic and extraordinarily increases maximum AP. |
3A43 | Shadow Archive |
3A44 | Drastically increases magic and maximum AP. |
3A45 | Shadow Archive+ |
3A46 | Drastically increases magic and maximum AP, and restores MP when damage is taken. Equip more to increase the effect. |
3A47 | Lucky Ring |
3A48 | Brings luck to the wearer, increasing the drop rate of items. |
3A49 | Full Bloom |
3A4A | Drastically increases strength and maximum AP. |
3A4B | Draw Ring |
3A4C | Draws in nearby orbs. |
3A4D | Full Bloom+ |
3A4E | {:width 95}Drastically increases strength and maximum AP. Increases MP restoration speed by {:color #F0F00080}25%{:reset} after MP is fully consumed. |
3A4F | Elven Bandanna |
3A50 | Slightly increases defense. |
3A51 | Divine Bandanna |
3A52 | Increases defense. |
3A53 | Power Band |
3A54 | Extremely increases defense. |
3A55 | Buster Band |
3A56 | Has extremely high defense. |
3A57 | Protect Belt |
3A58 | Greatly increases defense. |
3A59 | Gaia Belt |
3A5A | Greatly increases defense as well as thunder and dark resistance. |
3A5B | Cosmic Belt |
3A5C | Has the greatest defense. |
3A5D | Shock Charm |
3A5E | Extremely increases thunder resistance and defense. |
3A5F | Shock Charm+ |
3A60 | Extremely increases thunder resistance and defense, and also increases damage done by thunder-based attacks by {:color #F0F00080}20%{:reset}. |
3A61 | Grand Ribbon |
3A62 | Highly increases all resistances and extremely increases defense. |
3A67 | Fire Bangle |
3A68 | Increases fire resistance and slightly increases defense. |
3A69 | Fira Bangle |
3A6A | Increases fire resistance and increases defense. |
3A6B | Firaga Bangle |
3A6C | Increases fire resistance and greatly increases defense. |
3A6D | Firagun Bangle |
3A6E | Highly increases fire resistance and greatly increases defense. |
3A71 | Blizzard Armlet |
3A72 | Increases blizzard resistance and slightly increases defense. |
3A73 | Blizzara Armlet |
3A74 | Increases blizzard resistance and increases defense. |
3A75 | Blizzaga Armlet |
3A76 | Increases blizzard resistance and greatly increases defense. |
3A77 | Blizzagun Armlet |
3A78 | Highly increases blizzard resistance and greatly increases defense. |
3A7B | Thunder Trinket |
3A7C | Increases thunder resistance and slightly increases defense. |
3A7D | Thundara Trinket |
3A7E | Increases thunder resistance and increases defense. |
3A7F | Thundaga Trinket |
3A80 | Increases thunder resistance and greatly increases defense. |
3A81 | Thundagun Trinket |
3A82 | Highly increases thunder resistance and greatly increases defense. |
3A85 | Shadow Anklet |
3A86 | Increases dark resistance and slightly increases defense. |
3A87 | Dark Anklet |
3A88 | Increases dark resistance and increases defense. |
3A89 | Midnight Anklet |
3A8A | Increases dark resistance and greatly increases defense. |
3A8B | Chaos Anklet |
3A8C | Highly increases dark resistance and greatly increases defense. |
3A8F | Abas Chain |
3A90 | Increases fire, blizzard, and thunder resistance and slightly increases defense. |
3A91 | Aegis Chain |
3A92 | Increases fire, blizzard, and thunder resistance and increases defense. |
3A93 | Acrisius |
3A94 | Increases fire, blizzard, and thunder resistance and greatly increases defense. |
3A95 | Ribbon |
3A96 | Increases all resistances and extremely increases defense. |
3A97 | Champion Belt |
3A98 | Increases fire, blizzard, and thunder resistance. |
3A99 | Petite Ribbon |
3A9A | Slightly increases all resistances and extremely increases defense. |
3A9B | Acrisius+ |
3A9C | Highly increases fire, blizzard, and thunder resistance and greatly increases defense. |
3A9D | Cosmic Chain |
3A9E | Greatly increases fire, blizzard, and thunder resistance and greatly increases defense. |
3AAF | Blazing Shard |
3AB0 | A gem fragment filled with fire. A very common ingredient of item synthesis. |
3AB1 | Blazing Stone |
3AB2 | A stone filled with fire. A common ingredient of item synthesis. |
3AB3 | Blazing Gem |
3AB4 | A gem abundant with fire. A rare ingredient of item synthesis. |
3AB5 | Blazing Crystal |
3AB6 | A mysterious crystal abundant with fire. A very rare ingredient of item synthesis. |
3ABF | Lightning Shard |
3AC0 | A gem fragment filled with lightning. A very common ingredient of item synthesis. |
3AC1 | Lightning Stone |
3AC2 | A stone filled with lightning. A common ingredient of item synthesis. |
3AC3 | Lightning Gem |
3AC4 | A gem abundant with lightning. A rare ingredient of item synthesis. |
3AC5 | Lightning Crystal |
3AC6 | A mysterious crystal abundant with lightning. A very rare ingredient of item synthesis. |
3AC7 | Power Shard |
3AC8 | A gem fragment filled with power. A very common ingredient of item synthesis. |
3AC9 | Power Stone |
3ACA | A stone filled with power. A common ingredient of item synthesis. |
3ACB | Power Gem |
3ACC | A gem abundant with power. A rare ingredient of item synthesis. |
3ACD | Power Crystal |
3ACE | A mysterious crystal abundant with power. A very rare ingredient of item synthesis. |
3ACF | Lucid Shard |
3AD0 | A gem fragment filled with brilliance. A very common ingredient of item synthesis. |
3AD1 | Lucid Stone |
3AD2 | A stone filled with brilliance. A common ingredient of item synthesis. |
3AD3 | Lucid Gem |
3AD4 | A gem abundant with brilliance. A rare ingredient of item synthesis. |
3AD5 | Lucid Crystal |
3AD6 | A mysterious crystal abundant with brilliance. A very rare ingredient of item synthesis. |
3AD7 | Dense Shard |
3AD8 | A gem fragment filled with constriction. A very common ingredient of item synthesis. |
3AD9 | Dense Stone |
3ADA | A stone filled with constriction. A common ingredient of item synthesis. |
3ADB | Dense Gem |
3ADC | A gem filled with constriction. A rare ingredient of item synthesis. |
3ADD | Dense Crystal |
3ADE | A mysterious crystal filled with constriction. A very rare ingredient of item synthesis. |
3ADF | Twilight Shard |
3AE0 | A gem fragment filled with twilight. A very common ingredient of item synthesis. |
3AE1 | Twilight Stone |
3AE2 | A stone filled with twilight. A common ingredient of item synthesis. |
3AE3 | Twilight Gem |
3AE4 | A gem filled with twilight. A rare ingredient of item synthesis. |
3AE5 | Twilight Crystal |
3AE6 | A mysterious crystal filled with twilight. A very rare ingredient of item synthesis. |
3AE7 | Mythril Shard |
3AE8 | A fragment of mythril ore. A very common ingredient of item synthesis. |
3AE9 | Mythril Stone |
3AEA | A stone made from mythril ore. A common ingredient of item synthesis. |
3AEB | Mythril Gem |
3AEC | A gem cut from mythril ore. A rare ingredient of item synthesis. |
3AED | Mythril Crystal |
3AEE | A mysterious crystal made from mythril ore. A very rare ingredient of item synthesis. |
3AEF | Bright Shard |
3AF0 | A gem fragment filled with brightness. A very common ingredient of item synthesis. |
3AF1 | Bright Stone |
3AF2 | A stone filled with brightness. A common ingredient of item synthesis. |
3AF3 | Bright Gem |
3AF4 | A gem abundant with brightness. A rare ingredient of item synthesis. |
3AF5 | Bright Crystal |
3AF6 | A mysterious crystal abundant with brightness. A very rare ingredient of item synthesis. |
3AF7 | Energy Shard |
3AF8 | A gem fragment filled with energy. A very common ingredient of item synthesis. |
3AF9 | Energy Stone |
3AFA | A stone filled with energy. A common ingredient of item synthesis. |
3AFB | Energy Gem |
3AFC | A gem abundant with energy. A rare ingredient of item synthesis. |
3AFD | Energy Crystal |
3AFE | A mysterious crystal abundant with energy. A very rare ingredient of item synthesis. |
3AFF | Serenity Shard |
3B00 | A gem fragment filled with contentment. A very common ingredient of item synthesis. |
3B01 | Serenity Stone |
3B02 | A stone filled with contentment. A common ingredient of item synthesis. |
3B03 | Serenity Gem |
3B04 | A gem filled with contentment. A rare ingredient of item synthesis. |
3B05 | Serenity Crystal |
3B06 | A mysterious crystal filled with contentment. A very rare ingredient of item synthesis. |
3B07 | Orichalcum+ |
3B08 | An extremely rare ore. An ingredient of item synthesis. |
3B09 | Munny Pouch |
3B0A | A handmade pouch. It contains 5,000 hard-earned munny. |
3B0B | Crystal Orb |
3B0C | A pretty crystal. It sparkles brightly when held up to the sun. |
3B0D | Seifer´s Trophy |
3B0E | Trophy obtained from Seifer. It is decorated with four crystal orbs. |
3B0F | Tournament Poster |
3B10 | Poster for the Struggle Tournament. It reads, "Get ready for rip-roaring excitement!" |
3B11 | Poster |
3B12 | An everyday poster. It is used for advertisement by the folk of Twilight Town. |
3B13 | Letter |
3B14 | A letter from one of the part-time jobs. Make sure it gets delivered! |
3B15 | Naminé´s Sketches |
3B16 | Sketches left by Naminé. The drawings appear to have deep meaning. |
3B17 | Membership Card |
3B18 | A membership card of the {:width 90}Hollow Bastion{:width 100} Restoration Committee. A rare, honorary membership card. |
3B19 | Olympus Stone |
3B1A | A stone held by the gods of Olympus. It serves as protection from the Underworld´s curse. |
3B1B | Auron´s Statue |
3B1C | {:width 95}A statue that looks exactly like Auron. It is said to hold his free will. It should be returned to Auron immediately. |
3B1D | Cursed Medallion |
3B1E | A gold medallion that is cursed. It is engraved with a picture of a skull. |
3B1F | Present |
3B20 | The present that was stolen. It is beautifully wrapped. |
3B21 | Decoy Presents |
3B22 | These presents were made as a decoy. They´re almost perfect replicas. |
3B23 | Ice Cream |
3B24 | Ice cream found inside the box. Mmmmmm. It´s refreshing and tastes really good. |
3B25 | Picture |
3B26 | A picture found inside the box. It shows Hayner and the gang in front of the old mansion in Twilight Town. |
3B27 | Orichalcum |
3B28 | A very rare ore. An ingredient of item synthesis. |
3B2A | The World of Nothing |
3B2B | The World of Nothing |
3B43 | Swing |
3B44 | Release |
3B48 | Jump |
3B49 | Jump on |
3B4A | Everyone |
3B4B | Zone Guard |
3B4C | Disc Strike |
3B5A | Sora: But what about the Heartless? |
3B5B | |
3B5F | The World of Nothing |
3B64 | Delete |
3B65 | Cancel |
3B66 | Replace |
3B67 | Clear Light |
3B68 | Burst Frontier |
3B69 | Frost Shard |
3B6A | A gem fragment filled with ice. A very common ingredient of item synthesis. |
3B6B | Frost Stone |
3B6C | A stone filled with ice. A common ingredient of item synthesis. |
3B6D | Frost Gem |
3B6E | A gem abundant with ice. A rare ingredient of item synthesis. |
3B6F | Frost Crystal |
3B70 | A mysterious crystal abundant with ice. A very rare ingredient of item synthesis. |
3B71 | Mega-Recipe |
3B72 | An ancient synthesis recipe written in a language understood only by moogles. |
3B73 | Ghost Ride |
3B74 | Hinder |
3B79 | Chicken Little |
3B7A | Baseball Charm |
3B7B | With the help of two friends, use the Summon Command to call forth Chicken Little for a helping hand. |
3B7C | The World of Nothing |
3B83 | Defeat all of the Heartless! |
3B84 | Defeat all of the Nobodies! |
3B85 | Defeat all of the enemies! |
3B86 | Change a character´s equipment. To use an item on the field, it must be equipped. |
3B87 | These are items in stock. Items can be used or thrown away. |
3B88 | There are no Party Members to switch. |
3B89 | Select settings for shortcut commands and other various functions. |
3B8A | Change Party Member settings. |
3B8B | Equip each Party Member with Abilities. |
3B8C | Confirm Form Ability. Form Abilities cannot be changed. |
3B8F | Post |
3B90 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} {:unk0d }{:unk0d } will have no effect if used. |
3B91 | Deliver |
3B92 | Jump |
3B94 | Pearl |
3B95 | Mog´s Workshop |
3B96 | Synthesize |
3BAF | D-Charge |
3BB0 | Healing Light |
3BB1 | Struggle Sword |
3BB2 | A toy weapon used in Struggle battles. |
3BB3 | Quit |
3BB4 | Quit Guide |
3BB5 | Synthesize |
3BB6 | Synthesize Items. |
3BBC | List of materials handed to Moogle in the past. |
3BBF | Select item to synthesize. |
3BC1 | Save |
3BC2 | Fill the Drive gauge to use Healing Light! |
3BC3 | Use Healing Light to save Sora! |
3BC4 | Use Healing Light to trade places with Sora! |
3BC6 | Types |
3BC7 | Total |
3BC8 | |
3BC9 | High Counter |
3BCA | Auto Valor |
3BCB | Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable. |
3BCC | Auto Wisdom |
3BCD | Automatically sets the Reaction Command to Wisdom in a pinch, if Wisdom Form is usable. |
3BCE | Auto Master |
3BCF | Automatically sets the Reaction Command to Master in a pinch, if Master Form is usable. |
3BD0 | Auto Final |
3BD1 | Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. |
3BD2 | Auto Summon |
3BD3 | {:width 75}When a friend is down, automatically sets the Reaction Command to Summon in the Command Menu containing Summon, if Summon is usable. |
3BD4 | Combo Boost |
3BD5 | Increases the damage of the finishing move on the ground relative to the number of hits in the combo. |
3BD6 | Air Combo Boost |
3BD7 | Increases the damage of the finishing move in the air relative to the number of hits in the combo. |
3BD8 | Reaction Boost |
3BD9 | Increases damage dealt using Reaction Commands by {:color #F0F00080}50%{:reset}. Equip more to increase the effect. |
3BDA | Finishing Plus |
3BDB | Unleash successive finishing moves after combos. |
3BDC | Negative Combo |
3BDD | Decreases maximum combo on the ground and in midair by 1. Equip more to increase the effect. |
3BDE | Berserk Charge |
3BDF | {:width 90}Increases strength by {:color #F0F00080}2{:reset}{:width 90} during MP Charge and enables combos to continue endlessly. The combo finishing move becomes unavailable. |
3BE0 | Damage Drive |
3BE1 | {:width 90}Restores the Drive Gauge every time damage is taken. The amount restored to the Drive Gauge is relative to the damage received. |
3BE2 | Drive Boost |
3BE3 | Allows greater restoration of the Drive Gauge during MP Charge. Equip more to increase the effect. |
3BE4 | Form Boost |
3BE5 | Increases the duration of each Drive Form. Equip more to increase the effect. |
3BE6 | Summon Boost |
3BE7 | Increases the amount of time the Summon will stay. |
3BE8 | Combination Boost |
3BE9 | Increases the amount of time spent for Limits. |
3BEA | Experience Boost |
3BEB | Increases experience gained by {:color #F0F00080}100%{:reset} when you are at half health or less. Equip more to increase the effect. |
3BEC | Leaf Bracer |
3BED | Casting Cure on yourself will continue even when attacked. |
3BEE | Magic Lock-On |
3BEF | Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet. |
3BF0 | No Experience |
3BF1 | Disables the gaining of experience. |
3BF2 | Draw |
3BF3 | Draws in and obtains nearby orbs. Equip more to increase the effect. |
3BF4 | Jackpot |
3BF5 | Increases drop rate of munny, and HP and MP orbs. Equip the whole Party to further increase the drop rate. |
3BF6 | Lucky Lucky |
3BF7 | Will bring luck by increasing the drop rate of items. Equip the whole Party to further increase the drop rate. |
3BF8 | Fire Boost |
3BF9 | Increases damage done with fire-based attacks by {:color #F0F00080}20%{:reset}. Equip more to increase the effect. |
3BFA | Blizzard Boost |
3BFB | Increases damage done with blizzard- based attacks by {:color #F0F00080}20%{:reset}. Equip more to increase the effect. |
3BFC | Thunder Boost |
3BFD | Increases damage done with thunder- based attacks by {:color #F0F00080}20%{:reset}. Equip more to increase the effect. |
3BFE | Item Boost |
3BFF | Increases effect done with healing items on the field by {:color #F0F00080}50%{:reset}. Equip more to increase the effect. |
3C00 | MP Rage |
3C01 | Restores MP relative to the amount of damage taken. Equip more to increase the effect. |
3C02 | MP Haste |
3C03 | Increases MP restoration speed by {:color #F0F00080}25%{:reset} after MP is fully consumed. Equip more to increase the effect. |
3C04 | Defender |
3C05 | Increases defense by {:color #F0F00080}3{:reset} in a pinch. Equip more to increase the effect. |
3C06 | Second Chance |
3C07 | Ensures 1 HP remains after taking massive damage. |
3C08 | Once More |
3C09 | Ensures 1 HP remains after taking damage from a combo. |
3C0A | Auto Limit |
3C0B | Automatically sets the Reaction Command to Limit, if Limit is usable. |
3C0C | Auto Change |
3C0D | Automatically replaces fallen Party Members. |
3C0E | Hyper Healing |
3C0F | Quickly revives a fallen Party Member and greatly restores their HP. |
3C10 | Auto Healing |
3C11 | Restores HP while replaced by another Party Member with Change. |
3C12 | MP Hastera |
3C13 | Increases MP restoration speed by {:color #F0F00080}50%{:reset} after MP is fully consumed. Equip more to increase the effect. |
3C14 | MP Hastega |
3C15 | Increases MP restoration speed by {:color #F0F00080}75%{:reset} after MP is fully consumed. Equip more to increase the effect. |
3C7B | Aura Sphere |
3C7D | Goofy Tornado |
3C7E | Creates a vortex to draw enemies close and attack them!{:color #F0F00080} MP Cost: 10{:reset} |
3C81 | Goofy Turbo |
3C82 | Dashes through enemies, bouncing them towards Sora. {:color #F0F00080}MP Cost: 10{:reset} |
3C83 | Slash Frenzy |
3C84 | Stops enemy movements with a rapid swarm of attacks. {:color #F0F00080}MP Cost: 10{:reset} |
3C85 | Quickplay |
3C86 | Pounces on the enemy to obtain orbs. {:color #F0F00080}MP Cost: 10{:reset} |
3C87 | Divider |
3C88 | Attacks nearby enemies while flying through the air. {:color #F0F00080}MP Cost: 10{:reset} |
3C89 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Handed over all {:color #FFFF0080}synthesis materials{:reset} in stock. |
3C8A | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Handed over all {:color #FFFF0080}recipes{:reset} in stock. |
3C8B | Material Log |
3C8C | Creations |
3C8D | {:width 90}F{:width 70}ree {:width 90}D{:width 70}evelopment |
3C8E | Recipes |
3C8F | Quit |
3C90 | Confirm past materials. |
3C91 | Synthesize old items. |
3C92 | Have Moogle develop new items. |
3C93 | Synthesize items using acquired recipes. |
3C94 | Close menu. |
3C95 | Item Synthesis |
3C96 | Goofy Bash |
3C97 | {:width 90}An effective ranged attack, throwing a shield at the enemy from afar. {:color #F0F00080}MP Cost: 10{:reset} |
3C98 | Ferocious Rush |
3C99 | Attacks the enemy successively with a rush of enraged tackles. {:color #F0F00080}MP Cost: 10{:reset} |
3C9A | Blazing Fury |
3C9B | Becomes engulfed in flames and chases the enemy. {:color #F0F00080}MP Cost: 10{:reset} |
3C9C | Icy Terror |
3C9D | Ice crystals form around and attack the target. {:color #F0F00080}MP Cost: 10{:reset} |
3C9E | Bolts of Sorrow |
3C9F | Lightning bolts rain down upon the target. {:color #F0F00080}MP Cost: 10{:reset} |
3CA0 | Mushu Fire |
3CA1 | Mushu attacks nearby enemies by breathing fire. {:color #F0F00080}MP Cost: 10{:reset} |
3CA2 | Flametongue |
3CA3 | Rushes in and attacks enemies in midair {:width 95}while engulfed in Mushu´s fire. {:color #F0F00080}MP Cost: 10{:reset}{:width 100} |
3CA4 | Dark Shield |
3CA5 | Blocks enemy attacks with a shield of darkness as commanded. {:color #F0F00080}MP Cost: 10{:reset} |
3CA8 | Dark Aura |
3CA9 | Stops enemy movements with dark magic spells as commanded when Sora´s combo is about to end. {:color #F0F00080}MP Cost: 10{:reset} |
3CAA | Fierce Claw |
3CAB | Attacks the target successively. {:color #F0F00080}MP Cost: 10{:reset} |
3CAC | Groundshaker |
3CAD | Attacks surrounding enemies with an earth-shaking battle cry. {:color #F0F00080}MP Cost: 10{:reset} |
3CB4 | Scouting Disk |
3CB5 | Releases a disk that automatically finds and attacks an enemy. {:color #F0F00080}MP Cost: 10{:reset} |
3CB6 | Slow 2 |
3CB7 | (Delete) |
3CB8 | No Mercy |
3CB9 | There is no escaping from this attack! {:color #F0F00080}MP Cost: 10{:reset} |
3CBA | Rain Storm |
3CBB | Throws weapons at the enemy successively. {:color #F0F00080}MP Cost: 10{:reset} |
3CBC | Bone Smash |
3CBD | Throws bombs continuously at the target. {:color #F0F00080}MP Cost: 10{:reset} |
3CBE | {:icon rank-c} |
3CBF | {:icon rank-b} |
3CC0 | {:icon rank-a} |
3CC1 | {:icon rank-s} |
3CC2 | {:icon gem-dark} |
3CC3 | {:icon gem-blaze} |
3CC4 | {:icon gem-frost} |
3CC5 | {:icon gem-lightning} |
3CC6 | {:icon gem-power} |
3CC7 | {:icon gem-lucid} |
3CC8 | {:icon gem-dense} |
3CC9 | {:icon gem-twilight} |
3CCA | {:icon gem-mythril} |
3CCB | {:icon gem-bright} |
3CCC | {:icon gem-energy} |
3CCD | {:icon gem-serenity} |
3CCE | {:icon gem-orichalcum} |
3CD1 | Freeze |
3CD2 | Amateur Moogle |
3CD3 | Novice Moogle |
3CD4 | Junior Moogle |
3CD5 | Skilled Moogle |
3CD6 | Senior Moogle |
3CD7 | Artisan Moogle |
3CD8 | Master Moogle |
3CD9 | Superior Moogle |
3CDA | Primo Moogle |
3CDB | ??? |
3CDC | Not Used |
3CDD | Lists |
3CDE | Confirm completed collection lists. |
3CDF | {:icon button-square}Collection List |
3CE0 | List of items obtained from Moogle. |
3CE1 | {:icon button-square}Material Log |
3CE3 | {:width 90}Enter Tournament |
3CE4 | The World of Nothing |
3CE5 | There are no items. |
3CE6 | List of current synthesis materials in stock. |
3CE7 | There are no items. |
3CEE | Never Land |
3CEF | My shadow! |
3CF0 | The Flying Boy |
3CF1 | Tiny Fairy |
3CF2 | Wendy |
3CF3 | Anti-Sora |
3CF4 | Believe! |
3CF5 | Old Rival |
3CF6 | Victory |
3CF7 | The Clocktower |
3CF8 | Present |
3CF9 | Journey´s End |
3CFF | Berserk |
3D00 | Star Recipe |
3D01 | An ancient synthesis recipe written in a language understood only by moogles. |
3D02 | Recovery Recipe |
3D03 | An ancient synthesis recipe written in a language understood only by moogles. |
3D04 | Skill Recipe |
3D05 | An ancient synthesis recipe written in a language understood only by moogles. |
3D06 | Guard Recipe |
3D07 | An ancient synthesis recipe written in a language understood only by moogles. |
3D08 | Dummy |
3D09 | Synthesis Recipe |
3D0A | Dummy |
3D0B | Synthesis Recipe |
3D0C | Dummy |
3D0D | Synthesis Recipe |
3D0E | Dummy |
3D0F | Synthesis Recipe |
3D10 | Dummy |
3D11 | Synthesis Recipe |
3D12 | Dummy |
3D13 | Synthesis Recipe |
3D14 | Dummy |
3D15 | Synthesis Recipe |
3D16 | Dummy |
3D17 | Synthesis Recipe |
3D18 | Dummy |
3D19 | Synthesis Recipe |
3D1A | Dummy |
3D1B | Synthesis Recipe |
3D1C | Dummy |
3D1D | Synthesis Recipe |
3D1E | Road to Discovery |
3D1F | A synthesis recipe that requires special materials. |
3D20 | {:width 75}Strength Beyond Strength |
3D21 | A synthesis recipe that requires special materials. |
3D22 | Book of Shadows |
3D23 | A synthesis recipe that requires special materials. |
3D24 | Cloaked Thunder |
3D25 | A synthesis recipe that requires special materials. |
3D26 | Eternal Blossom |
3D27 | A synthesis recipe that requires special materials. |
3D28 | Rare Document |
3D29 | An ancient synthesis recipe for a rare item. |
3D2A | Dummy 23 |
3D2B | Synthesis Recipe 23 |
3D2C | Dummy 24 |
3D2D | Synthesis Recipe 24 |
3D2E | Dummy 25 |
3D2F | Synthesis Recipe 25 |
3D30 | Dummy 26 |
3D31 | Synthesis Recipe 26 |
3D32 | Dummy 27 |
3D33 | Synthesis Recipe 27 |
3D34 | Style Recipe |
3D35 | An ancient synthesis recipe written in a language understood only by moogles. |
3D36 | Moon Recipe |
3D37 | An ancient synthesis recipe written in a language understood only by moogles. |
3D38 | Queen Recipe |
3D39 | An ancient synthesis recipe written in a language understood only by moogles. |
3D3A | King Recipe |
3D3B | An ancient synthesis recipe written in a language understood only by moogles. |
3D3C | Ultimate Recipe |
3D3D | An ancient synthesis recipe written in a language understood only by moogles. |
3D5F | Run Through |
3D61 | Trinity |
3D62 | Break |
3D63 | Ultima |
3D64 | Major Drive |
3D65 | Begin Combo |
3D71 | Materials |
3D72 | Overtaker |
3D73 | Break |
3D8A | Moogle LV |
3D8B | Next LV |
3D8C | Synthesis Recipe |
3D8D | Item Rank {:unk0d } |
3D8E | Need/Quantity |
3D8F | Stock |
3D90 | {:icon button-square}Materials |
3D91 | Synthesize item. |
3D95 | Recovery Run |
3D97 | Grab |
3D98 | Rescue |
3D99 | Grab |
3D9A | Arm-in-Arm |
3D9B | Piggyback |
3D9C | About-Face |
3D9D | Show Stealer |
3DEA | Fend |
3DFA | Star Seeker |
3DFB | Increases maximum combo by 1 when in midair. |
3DFC | Hidden Dragon |
3DFD | Restores MP relative to the amount of damage taken. |
3DFE | Save the Queen |
3DFF | A staff with colossal magic and strength. Quickly revives wielder when fallen, and restores much of their HP. |
3E00 | Save the King |
3E01 | {:width 90}A powerful shield with great strength and defense. Increases the effect of restoration items used on the field by {:color #F0F00080}50%{:reset}. |
3E22 | {:width 95}There are no creatable items. |
3E2B | {:icon ai-settings} |
3E2E | Hero´s Crest |
3E2F | Increases the damage of the finishing move in the air relative to the number of hits in the combo. |
3E30 | Monochrome |
3E31 | Increases the effect of restoration items used on the field by {:color #F0F00080}50%{:reset}. |
3E32 | Follow the Wind |
3E33 | Draws in nearby orbs. |
3E34 | Circle of Life |
3E35 | Has great strength, increasing MP restoration speed by {:color #F0F00080}25%{:reset} after MP is consumed. |
3E36 | Photon Debugger |
3E37 | Increases damage done with thunder- based attacks by {:color #F0F00080}20%{:reset}. |
3E38 | Gull Wing |
3E39 | Increases the amount of experience gained by {:color #F0F00080}100%{:reset} when defeating an enemy at a critical moment. |
3E3A | Rumbling Rose |
3E3B | Has great strength, allowing finishing combo moves to be unleashed successively. |
3E3C | Guardian Soul |
3E3D | Has great strength, increasing the amount of damage dealt from Reaction Commands by {:color #F0F00080}50%{:reset}. |
3E3E | Wishing Lamp |
3E3F | Wishes come true by increasing the drop rate of munny, and HP and MP orbs. |
3E40 | Decisive Pumpkin |
3E41 | The greater number of combos landed, the more damage is dealt, leading to a strong finishing move! |
3E42 | Sleeping Lion |
3E43 | Well-balanced with strength and magic, increasing maximum ground-based combos by 1. |
3E44 | Sweet Memories |
3E45 | Although it does not enhance attack strength, it increases the drop rate of drive orbs in place of munny. |
3E46 | Mysterious Abyss |
3E47 | Enhances magic to increase damage dealt with blizzard-based attacks by {:color #F0F00080}20%{:reset}. |
3E48 | Fatal Crest |
3E49 | {:width 95}Increases strength by {:color #F0F00080}2{:reset} {:width 95}during MP Charge and enables combos to continue endlessly. {:width 90}The combo finishing move becomes unavailable. |
3E4A | Bond of Flame |
3E4B | Enhances magic to increase damage dealt with fire-based attacks by {:color #F0F00080}20%{:reset}. |
3E4C | Fenrir |
3E4D | Has great range and strength, but maximum ground and midair combos are decreased by 1. |
3E4E | Ultima Weapon |
3E4F | {:width 95}The Keyblade above all others. Increases MP restoration rate by {:color #F0F00080}75%{:reset} once all MP has been consumed. |
3E50 | Struggle Wand |
3E51 | A toy wand used in Struggle battles. |
3E52 | Struggle Hammer |
3E53 | A toy club used in Struggle battles. |
3E54 | Save the Queen+ |
3E55 | A powerful staff with colossal magic and strength. Restores MP relative to the amount of damage taken. |
3E56 | Save the King+ |
3E57 | A powerful shield with great strength and defense. {:color #F0F00080}Halves{:reset} damage taken in critical situations. |
3E64 | Decipher recipes and synthesize items! |
3E65 | Use {:icon gem-bright}Brightness & {:icon gem-energy}Energy Materials! |
3E66 | Use {:icon gem-serenity}Serenity Materials! |
3E67 | Use up to two extra Materials! |
3E68 | Rank {:icon rank-c} recipe Materials cut by half! |
3E69 | Rank {:icon rank-b} recipe Materials cut by half! |
3E6A | Rank {:icon rank-a} recipe Materials cut by half! |
3E6B | Make new items in Free Development! |
3E6C | Rank {:icon rank-s} recipe Materials cut by half! |
3E6E | Get 1 type of Material. |
3E6F | Get 5 types of Materials. |
3E70 | Get 10 types of Materials. |
3E71 | Get 15 types of Materials. |
3E72 | Get 20 types of Materials. |
3E73 | Get 25 types of Materials. |
3E74 | Get 30 types of Materials. |
3E75 | Get 35 types of Materials. |
3E76 | Get 40 types of Materials. |
3E77 | Get 45 types of Materials. |
3E78 | Get all Materials. |
3E79 | Obtain {:width 90}total amount of 50 or more. |
3E7A | Obtain {:width 90}total amount of 100 or more. |
3E7B | Obtain {:width 90}total amount of 250 or more. |
3E7C | Obtain {:width 90}total amount of 500 or more. |
3E7D | Obtain {:width 90}total amount of 1,000 or more. |
3E7E | Obtain all {:icon gem-dense}dense Materials. |
3E7F | Obtain all {:icon gem-twilight}twilight Materials. |
3E80 | Obtain all {:icon gem-mythril}mythril Materials. |
3E81 | Obtain all {:icon gem-bright}bright Materials. |
3E82 | Obtain all {:icon gem-energy}energy Materials. |
3E83 | Obtain all {:icon gem-serenity}serenity Materials. |
3E84 | Obtain all rank {:icon rank-c} Materials. |
3E85 | Obtain all rank {:icon rank-b} Materials. |
3E86 | Obtain all rank {:icon rank-a} Materials. |
3E87 | Obtain all rank {:icon rank-s} Materials. |
3E88 | Obtain 30 or more {:icon gem-dark}Dark Shards. |
3E89 | Obtain 30 or more {:icon gem-blaze}Blazing Shards. |
3E8A | Obtain 30 or more {:icon gem-frost}Frost Shards. |
3E8B | Obtain 30 or more {:icon gem-lightning}Lightning Shards. |
3E8C | Obtain 30 or more {:icon gem-power}Power Shards. |
3E8D | Obtain 30 or more {:icon gem-lucid}Lucid Shards. |
3E8E | Obtain 30 or more {:icon gem-dense}Dense Shards. |
3E8F | Obtain 30 or more {:icon gem-twilight}Twilight Shards. |
3E90 | Obtain 25 or more {:icon gem-dark}Dark Stones. |
3E91 | Obtain 25 or more {:icon gem-blaze}Blazing Stones. |
3E92 | Obtain 25 or more {:icon gem-frost}Frost Stones. |
3E93 | Obtain 25 or more {:icon gem-lightning}Lightning Stones. |
3E94 | Obtain 25 or more {:icon gem-power}Power Stones. |
3E95 | Obtain 25 or more {:icon gem-lucid}Lucid Stones. |
3E96 | Obtain 25 or more {:icon gem-dense}Dense Stones. |
3E97 | Obtain 25 or more {:icon gem-twilight}Twilight Stones. |
3E98 | Obtain 20 or more {:icon gem-dark}Dark Gems. |
3E99 | Obtain 20 or more {:icon gem-blaze}Blazing Gems. |
3E9A | Obtain 20 or more {:icon gem-frost}Frost Gems. |
3E9B | Obtain 20 or more {:icon gem-lightning}Lightning Gems. |
3E9C | Obtain 20 or more {:icon gem-power}Power Gems. |
3E9D | Obtain 20 or more {:icon gem-lucid}Lucid Gems. |
3E9E | Obtain 20 or more {:icon gem-dense}Dense Gems. |
3E9F | Obtain 20 or more {:icon gem-twilight}Twilight Gems. |
3EA2 | |
3EA3 | Corridors |
3EA4 | Firagun |
3EA5 | Blizzagun |
3EAE | The Interceptor Map |
3EAF | A map of the area. |
3EB0 | The Black Pearl Map |
3EB1 | A map of the area. |
3EB2 | Isla de Muerta Map |
3EB3 | A map of the area. |
3EB4 | Ship Graveyard Map |
3EB5 | A map of the area. |
3EB6 | Moogle LV |
3EB7 | Status |
3ECB | {:icon button-square}Creations |
3ECC | {:icon button-square}Free Development |
3ECD | {:icon button-square}Recipes |
3ED0 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Obtained {:color #FFFF0080}{:unk0d }{:unk0d }{:reset} for completing the collection. |
3ED1 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Moogle{:color #FFFF0080} leveled up!{:reset} {:unk0d } |
3EDF | Jump on |
3EE0 | Jump |
3EE1 | Christmas Town Map |
3EE2 | A map of the area. |
3EE3 | Curly Hill Map |
3EE4 | A map of the area. |
3EE5 | Oasis Map |
3EE6 | A map of the area. |
3EE7 | Savannah Map |
3EE8 | A map of the area. |
3EE9 | Castle Perimeter Map |
3EEA | A map of the area. |
3EEB | The Great Maw Map |
3EEC | A map of the area. |
3EED | I/O Tower Map |
3EEE | A map of the area. |
3EEF | Central Computer Core Map |
3EF0 | A map of the area. |
3EF1 | Solar Sailer Simulation Map |
3EF2 | A map of the area. |
3EF4 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} {:color #FFFF0080}{:icon gem-serenity}Serenity{:reset} Materials are needed to synthesize this item. Check {:color #FFFF0080}{:icon gem-serenity}Serenity{:reset} Materials to continue. |
3EF5 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Not enough Materials. Synthesis can be performed by checking {:color #FFFF0080}{:icon gem-energy}Energy{:reset} Materials. Please check {:color #FFFF0080}{:icon gem-energy}Energy{:reset} Materials to continue. |
3EF6 | Synthesized item! |
3F06 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Stock is full. Cannot synthesize. |
3F18 | Sora: We´ve got to go after Auron! |
3F1A | Synthesize |
3F1B | Quit |
3F1C | Synthesize item. |
3F1D | Cancel synthesis. |
3F1E | Increase Moogle's Level. |
3F1F | Lessens necessary amount of Materials by half. |
3F20 | Synthesize item of a higher rank. |
3F21 | In stock |
405F | {:color #FFFF0080}Can use {:icon gem-bright}Brightness & {:icon gem-energy}Energy Materials!{:reset} Use when synthesizing items! |
4060 | {:color #FFFF0080}Can use {:icon gem-serenity}Serenity Materials!{:reset} Use in old creations found in Creations! |
4061 | {:color #FFFF0080}Can use up to two extra Materials!{:reset} |
4062 | {:color #FFFF0080}Rank {:icon rank-c} recipe Materials cut by half!{:reset} Items in Creations can be synthesized using only half the Materials! |
4063 | {:color #FFFF0080}Rank {:icon rank-b} recipe Materials cut by half!{:reset} Items in Creations can be synthesized using only half the Materials! |
4064 | {:color #FFFF0080}Rank {:icon rank-a} recipe Materials cut by half!{:reset} Items in Creations can be synthesized using only half the Materials! |
4065 | {:color #FFFF0080}Make new items in Free Development!{:reset} |
4066 | {:color #FFFF0080}Rank {:icon rank-s} recipe Materials cut by half!{:reset} Items in Creations can be synthesized using only half the Materials! |
407E | Heelflip |
407F | Pop-Jump |
4080 | 360° Spin |
4081 | Method Grab |
4082 | Air Walk |
4083 | Handstand |
40BE | Sora: Let´s head up and see what´s going on. |
411C | Sora: We´ve got to get that data back! |
413D | Sora: It doesn´t look like we can go this way! |
413E | ₓₓₓ |
413F | Sora: There´s a lot of fallen rocks. It´s probably too dangerous. |
4141 | Sora: There's a lot of fallen rocks. It's probably too dangerous. |
416F | Roxas: Gotta get to the armor shop! |
4170 | Roxas: Better head for the accessory shop. |
4171 | Roxas: Let me talk to the owner first. |
4172 | Roxas: Gotta get to the candy store! |
4173 | Roxas: I should try to find that cat. |
4174 | Roxas: But which weapon should I choose? |
4175 | Roxas: I´m not about to run away! |
4176 | Roxas: I´m not about to run away! |
4177 | Roxas: I...think I should stand in that light. |
4178 | Roxas: Wonder what's in that chest. |
4179 | Roxas: I´m not about to run away! |
417A | Roxas: I´m not about to run away! |
417B | Roxas: I´m not about to run away! |
4186 | Roxas: I´m still on the clock! |
4187 | Roxas: I´m still on the clock! |
4188 | Roxas: I´m still on the clock! |
4189 | Roxas: I´m still on the clock! |
418A | Roxas: I´m still on the clock! |
418B | Roxas: I´m still on the clock! |
418C | Roxas: I´ve got to get to the bottom of this! |
418D | Roxas: I´ve got to get to the bottom of this! |
418E | Roxas: I´ve got to get to the bottom of this! |
418F | Roxas: I´ve got to get to the bottom of this! |
4193 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} {:color #FFFF0080}{:unk0d }{:unk0d }{:reset} can now be purchased at shops for completing the collection. |
4194 | There are no rewards. |
41BA | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Learned to synthesize new items through {:color #FFFF0080}Free Development{:reset}, gained from completing the collection. |
41BB | Sora: Let´s ask Will when she´ll be sailing. |
41C3 | {:unk0d }Free Development |
41C4 | {:unk0d }Sell at Shop |
41C5 | {:icon ai-settings} |
41DE | Ohana! |
41DF | Window of Time Map |
41E0 | A map of the area. |
422C | The Underdrome |
422D | Grind |
422E | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} This accessory cannot be changed with current abilities equipped. To equip, first unequip abilities from the Ability menu. |
422F | Counter |
4237 | EXP |
4238 | |
4289 | Shoot |
428A | Ukulele |
4297 | Blast |
4298 | Berserk |
429B | FPS Mode |
429C | Balls |
429D | Firecracker |
429E | End |
42A5 | Sora: Maybe we should check out the monument. |
42B6 | "Valor" Genie |
42B7 | "Wisdom" Genie |
42B8 | "Master" Genie |
42B9 | "Final" Genie |
42C0 | Sora: The ship should be at Port Royal. |
42C1 | Sora: The ship should be at Isla de Muerta. |
42C2 | Sora: The ship should be at the ship graveyard. |
42C3 | Sora: The ship should be at Isla de Muerta. |
42CF | Berserk |
42F5 | {:width 98}Camera Up/Down |
42F6 | {:width 98}Camera Left/Right |
42F7 | Summon Effects |
42F8 | Original |
42F9 | Reverse |
42FA | Push the right stick down to look down, and push the right stick up to look up. |
42FB | Push the right stick down to look up, and push the right stick up to look down. |
42FC | Original |
42FD | Reverse |
42FE | Push the right stick left to look left, and push the right stick right to look right. |
42FF | Push the right stick left to look right, and push the right stick right to look left. |
4300 | Full |
4301 | None |
4302 | Auto |
4303 | Show full Summon effects. |
4304 | Do not show Summon effects. |
4305 | Show partial Summon effects. |
430D | Sonic |
430E | Rave |
430F | Strike |
4310 | Judgment |
4311 | Arcana |
4312 | Bash |
4313 | Ragnarok |
4314 | Impact |
432A | Valor |
432B | Wisdom |
432C | Master |
432D | Final |
432E | NEW GAME |
432F | Begin with these settings? |
4330 | Select Game Mode. |
4331 | Beginner Mode |
4332 | Standard Mode |
4333 | Proud Mode |
4334 | An easier mode for beginners. {:color #F0F00080}(Only the normal ending can be viewed in this mode.) |
4335 | A balanced mode that's not too hard but not too easy. Best for those challenging this game for the first time. {:color #F0F00080}(All endings can be viewed in this mode.) |
4336 | A difficult mode with stronger enemies. Best for those seeking a challenge. {:color #F0F00080}(There is a good chance of unlocking the secret ending.) |
4337 | Select vibration function. |
4338 | True |
4339 | False |
433A | Enable vibration function. |
433B | Disable vibration function. |
433C | Select sound type. |
433D | Stereo |
433E | Pro Logic II |
433F | Monaural |
4340 | Play with Stereo Sound. |
4341 | Play with Dolby Pro Logic II. Enjoy surround sound with a system that supports Dolby Pro Logic II. |
4356 | Play with Mono Sound. |
4357 | Auto Assault |
4358 | The Keyblade automatically unleashes attacks in various situations. |
4380 | Game Mode |
4381 | Vibration |
4382 | Sound |
4383 | True |
4384 | False |
43BF | Pick It Up |
43C7 | Take It |
43F2 | Form Gauge Powered Up! |
43F5 | Sora: We should get out of here. |
43F6 | |
43F7 | Sora: There aren´t any hyenas over here. |
43F8 | |
43F9 | Sora: What else did we have to do...? |
43FA | |
4401 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Items from previously visited shops will become available at shops in large towns. |
4402 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Items from previously visited shops will become available at shops in large towns. |
4425 | Capture |
4449 | Roxas: Everyone´s waiting at Market Street! |
444A | Roxas: We´ve gotta buy our tickets! |
444B | Roxas: We need to make some munny before we can ride... |
444C | Roxas: We´re meeting at the station, right? |
444D | Roxas: She was headed for the haunted mansion. |
444E | Roxas: Doesn´t look like she´s around here... |
444F | HP cannot be restored in this Form! Return to normal Form when the Form Gauge hits 0, or select Revert when there are no enemies in sight! |
448E | Materials |
448F | Current synthesis materials in stock. |
449C | |
449D | |
449E | |
449F | |
44A0 | |
44A1 | |
44B2 | Inside Combo |
452C | Save |
4539 | Journal |
453A | Read Roxas´s Journal. |
453B | Facedown |
453C | Clash |
453D | Break Through |
453E | Finish |
4540 | Roxas: The tournament´s at the sandlot, right? |
4541 | |
4542 | Roxas: I´ve gotta get to the Struggle Tournament! |
4543 | |
4544 | Roxas: I should check out the haunted mansion. |
4545 | |
4546 | Roxas: That voice said to go to the mansion... |
4547 | |
4548 | Roxas: Why don´t I take a look inside...? |
4549 | |
454A | Sora: I´ve got stuff to do. |
454B | |
454C | Sora: I´ve got to get on that train! |
454D | |
454E | Sora: We´d better not--not with Pete there. |
454F | |
4558 | Bounce |
4559 | LV |
455A | {:width 90}Experience |
455B | Next LV |
455C | HP |
455D | MP |
455E | AP |
455F | Drive Gauge |
4560 | Strength |
4561 | Magic |
4562 | Defense |
4563 | Fire {:width 80}Resistance |
4564 | {:width 90}Blizzard {:width 80}Resistance |
4565 | {:width 90}Thunder {:width 80}Resistance |
4566 | Dark {:width 80}Resistance |
4567 | Bonus LV |
4568 | Summon LV |
4569 | Form LV |
456E | {:width 90}The character´s current Level. Values for attributes such as Strength, Magic, Defense, and AP will increase when leveling up. |
456F | Total amount of experience earned. Experience is earned when enemies are defeated. |
4570 | Experience needed to reach the next Level. |
4571 | Current HP and maximum HP. |
4572 | Current MP and maximum MP. |
4573 | A necessity for equipping Abilities. Increase maximum AP value by equipping certain Accessories. |
4574 | A gauge used for Drives and Summons. Obtain orbs to fill the gauge. |
4575 | The character´s current Strength. The higher the number, the more damage is dealt to enemies. |
4576 | The character´s current Magic Skill. The higher the number, the more damage is dealt to enemies through Magic. |
4577 | The character´s current Defense. The higher the number, the less damage is taken from enemies. |
4578 | {:width 95}Resistance against fire-based attacks. The higher the number, the less damage is taken from these attacks. |
4579 | {:width 95}Resistance against blizzard-based attacks. The higher the number, the less damage is taken from these attacks. |
457A | {:width 95}Resistance against thunder-based attacks. The higher the number, the less damage is taken from these attacks. |
457B | {:width 95}Resistance against darkness-based attacks. The higher the number, the less damage is taken from these attacks. |
457C | {:width 90}A Level which increases by defeating certain enemies. HP and MP increases, and special powers are gained by leveling up. |
457D | Summons Level. The Summon Gauge increases, and the summon´s magic skills increase by leveling up. |
457E | Valor Form Level. Time spent transformed becomes longer, and Abilities become stronger by leveling up. |
457F | Wisdom Form Level. Time spent transformed becomes longer, and Abilities become stronger by leveling up. |
4580 | Master Form Level. Time spent transformed becomes longer, and Abilities become stronger by leveling up. |
4581 | Final Form Level. Time spent transformed becomes longer, and Abilities become stronger by leveling up. |
4583 | Form Gauge |
4584 | For each attack dealt to the enemy in Valor Form, 1 point of experience is gained. |
4585 | Experience necessary to level up. The Level cap depends on the number of Forms obtained. |
4586 | The Form gauge for Valor Form. The longer the gauge, the longer the time spent transformed. |
4587 | For each Heartless defeated in Wisdom Form, 1 point of experience is gained. |
4588 | Experience necessary to level up. The Level cap depends on the number of Forms obtained. |
4589 | The Form gauge for Wisdom Form. The longer the gauge, the longer the time spent transformed. |
458A | {:width 80}Each small drive orb gives 1 point of experience, and one big drive orb gives 3 points of experience for each drive prize obtained in Master Form. |
458B | Experience necessary to level up. The Level cap depends on the number of Forms obtained. |
458C | The Form gauge for Master Form. The longer the gauge, the longer the time spent transformed. |
458D | For each Nobody defeated in Final Form, 1 point of experience is gained. |
458E | Experience necessary to level up. The Level cap depends on the number of forms obtained. |
458F | The Form gauge for Final Form. The longer the gauge, the longer the time spent transformed. |
4590 | Summon Gauge |
4591 | Stitch |
4592 | Genie |
4593 | Peter Pan |
4594 | Chicken Little |
4595 | While summoning, 1 experience is gained for every 1 point consumed by the Summon Gauge. |
4596 | Experience necessary to level up. The Level cap depends on the number of Summons obtained. |
4597 | Your current Summon Gauge. The longer the gauge, the longer the summon stays active. |
4598 | Stitch will parry most enemy attacks. A wise summon to use for defense. |
4599 | Genie has many Limit attacks and can transform into various Forms. |
459A | {:width 85}Peter Pan will help Sora fight against enemies. If Sora falls during battle, Tinker Bell will be able to revive him one time. |
459B | Chicken Little can stop enemy movements and bring distant enemies in close to attack! |
45AA | Valor LV |
45AB | Wisdom LV |
45AC | Master LV |
45AD | Final LV |
45AE | {:unk0d }´s Status. |
45AF | {:unk0d }´s Form Status. |
45B0 | Summons Status. A friend will come and help Sora when called upon. {:color #F0F00080}Drive points consumed: 3{:reset} |
45B1 | Summon |
45B7 | Sora: |
45B8 | |
45B9 | Sora: We need the password to the DTD! |
45BA | |
45BB | Sora: |
45BC | |
45BD | {:width 90}Summon Gauge Powered Up! |
45BE | Session |
45BF | Last Saber |
45C0 | Dark Cannon |
45C1 | {XIII} Blades |
45C2 | Master Hearts |
45C3 | All´s End |
45C6 | Call Over |
45F0 | Move Left |
45F1 | Move Right |
4601 | Wee Tornado |
4602 | {:width 95}Giant Tornado |
4605 | Twin Counter |
4606 | Sonic Dive |
4648 | AP |
4649 | S{:width 80}trength |
464A | Magic |
464B | Defense |
464C | Ability |
464D | Fire {:width 80}Resistance |
464E | {:width 90}Blizzard {:width 80}Resistance |
464F | {:width 90}Thunder {:width 80}Resistance |
4650 | Dark {:width 80}Resistance |
4651 | Fire |
4652 | Blizzard |
4653 | Thunder |
4654 | Dark |
4657 | Finishing Blast |
4658 | Deals damage to nearby enemies at the end of a combo with {:icon button-square}. |
4659 | Combo Upper |
465A | Knocks a target into the air during a combo with {:icon button-square}. |
465B | Aerial Impulse |
465C | Tackles and attacks a target in midair during a combo with {:icon button-square}. |
465D | Retaliating Smash |
465E | When knocked down, quickly regains balance and attacks with {:icon button-square}. |
4663 | Sora: Something´s up at the sandlot! |
4664 | |
4665 | Sora: Something´s up at the sandlot! |
4666 | |
4667 | Sora: Gotta get to the station on the double! |
4668 | |
4669 | Sora: Something´s up at the sandlot! |
466A | |
466B | Sora: Gotta get to the station on the double! |
466C | |
466D | Sora: Something´s up at the sandlot! |
466E | |
466F | Sora: Gotta get to the station on the double! |
4670 | |
4671 | Sora: Hmm, not this way... |
4672 | |
4673 | Sora: Hmm, not this way... |
4674 | |
4675 | Sora: Hmm, not this way... |
4676 | |
4677 | Sora: Hmm, not this way... |
4678 | |
467B | Promise Charm |
467C | A charm from Kairi. It represents her wish to meet Sora again, no matter how far apart they are. |
4682 | Sora: Let´s hurry up and find Tron! |
468A | Sora: Tron´s waiting for us! |
468B | |
468C | Sora: |
468D | |
468E | Sora: Let´s get the energy core online first. |
468F | |
4690 | Sora: The terminal´ll get us back to Hollow Bastion. |
4691 | |
4692 | Sora: The MCP´s disabled the elevators! |
4693 | |
4694 | Eclipse |
4695 | Magna Storm |
4697 | Approach |
46BE | Running Tackle |
46BF | Unleashes a rapid tackle on a single target while attacking during Dash. |
46C0 | Dash |
46C1 | Moves rapidly while pressing down {:icon button-square}. |
46C8 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Insufficient free space on storage. |
46CA | Loot Launch |
4719 | Vault |
471A | Kickspring |
47DE | Harbor |
47DF | Isla de Muerta: Rock Face |
47E2 | Drive? |
4821 | Final Arcana |
4822 | Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. |
4823 | Final Strike |
4824 | While spinning in midair, deals a powerful finishing combo move to a single target. |
4825 | Final Arts |
4826 | Unleashes a powerful finishing combo move to get rid of several targets at once. |
4827 | Crime & Punishment |
4828 | A Keyblade held in each hand unleashes powerful magic spells. |
4830 | Sora: Leon will have all the details. |
4831 | |
4885 | Sunset Hill Map |
4886 | A map of the area. |
4887 | Mansion Map |
4888 | A map of the area. |
4889 | Tower Map |
488A | A map of the area. |
488B | DH Map |
488C | A map of the area. |
488D | Sora: We´ve got to get rid of these Heartless! |
488F | There are no items. |
4899 | Dark Aura |
489A | Dark Shield |
48A0 | Stunt Dodge |
48A3 | Hit |
48FA | Munny Pouch |
48FB | A pouch from the King. There´s 5,000 munny inside for some reason. |
4904 | Castle That Never Was Map |
4905 | A map of the area. |
4943 | Sora: We can´t interrupt training! |
4944 | Sora: We can´t interrupt training! |
4945 | Sora: We can´t interrupt training! |
4946 | Sora: We can´t interrupt training! |
4956 | The Old Mansion |
4978 | Sora: We´ve got to log in to that computer! |
4979 | |
497A | Sora: We have to go restart the terminal! |
497C | Sora: The terminal should take us to the game grid! |
49A7 | Sora: I can´t ride my skateboard there. |
49A8 | Sora: I can´t ride my skateboard there. |
49A9 | Sora: I can´t ride my skateboard there. |
49AA | Sora: I can´t ride my skateboard there. |
49AB | Sora: I can´t ride my skateboard there. |
49AC | Sora: I can´t ride my skateboard there. |
49AD | Sora: I can´t ride my skateboard there. |
49AE | Sora: I can´t ride my skateboard there. |
49F0 | Sora: Wait for Will´s signal! |
4A06 | Flip |
4A09 | Slicer |
4A0A | Escablade |
4A0B | Sky Scraper |
4A14 | Capsule Prize |
4A15 | Rare Capsule |
4A16 | Limited Capsule |
4A17 | Prime Capsule |
4A32 | Roxas: I´m not about to run away! |
4A33 | Roxas: I´m not about to run away! |
4A3D | Roxas: Gotta follow him! |
4A3E | |
4A3F | Sora: This isn´t the right train. |
4A40 | |
4A43 | {:width 90}Return Medallions |
4A56 | Read The Book |
4A57 | Sora: We´ve got to get rid of these hyenas! |
4A58 | Sora: We´ve got to get rid of these hyenas! |
4A59 | Sora: We have to capture them! |
4A81 | Roll Up |
4A82 | Spin Burst |
4AA9 | Sora: We can´t let Pete get away! |
4AAA | Sora: I´m not about to run away! |
4AAB | Sora: I´m not about to run away! |
4AAC | Sora: I´m not about to run away! |
4B09 | Proceed |
4B6E | Riding Shot |
4B6F | Sora: |
4B70 | |
4B72 | Roxas: Let´s get to Sunset Hill! |
4B73 | |
4B74 | Sora: I can´t enter yet. Are they working on it? |
4B75 | |
4B76 | Sora: We have to hurry to the mansion! |
4B77 | |
4B79 | Meteor Rain |
4B8D | Unequip armor. |
4B8E | Unequip accessories. |
4B8F | Valor Form Status. A Form specializing in physical attacks. {:color #F0F00080}Drive points consumed: 3{:reset} |
4B90 | Wisdom Form Status. A Form specializing in magic attacks. {:color #F0F00080}Drive points consumed: 3{:reset} |
4B91 | Master Form Status. A Form that handles both the Keyblade and magic. {:color #F0F00080}Drive points consumed: 4{:reset} |
4B92 | Final Form Status. A Form that unleashes the Keyblade´s true power. {:color #F0F00080}Drive points consumed: 5{:reset} |
4B96 | |
4B98 | {:unk 72}Points |
4B99 | Time:{:unk 72} |
4B9A | Round{:unk 72} |
4B9B | ––– |
4BA1 | Attack |
4BA2 | Dark Aura |
4BA3 | Rescue |
4BAA | Reflect |
4BAB | Reflect |
4BAF | Megalaser |
4BB0 | Sora: There´s no turning back now... |
4BB5 | Touch It |
4BCE | There´s a rare Heartless! |
4BD8 | PAGE |
4BD9 | What is Auto-Reload? |
4BDA | What is MP Charge? |
4BDB | What are Abilities? |
4BDC | What are Sub-Weapons? |
4BDD | {:icon button-select}{:width 20} {:width 100}Help |
4BE4 | Firagun |
4BE5 | Blizzagun |
4BEB | Sora: There´s no turning back now... |
4C0A | High Score |
4C0B | Record |
4C0E | Hades Cup Trophy |
4C0F | Trophy presented to the champion of the Hades Paradox Cup. It is proof of having won many severe battles. |
4C18 | Game LV |
4C19 | {:width 95}Completion of Jiminy´s Journal |
4C1A | Completion of Gummi Routes |
4C1B | Healed Party Members |
4C1C | Saved by Mickey |
4C1D | Most Used Form |
4C1E | Used Antiform |
4C1F | Most Used Summon |
4C20 | {:color #F0F00080} {:reset}Time(s) |
4C24 | BATTLE REPORT |
4C55 | {:width 90}"The Struggle" Trophy |
4C56 | Trophy from the Struggle Tournament. It is decorated with four crystals. |
4C60 | Block |
4C69 | The departing member has surrendered their equipment. |
4C6A | Sora: I´ll ask the others if we´re ready to leave. |
4C6B | |
4C6D | Block |
4C75 | Sora: I´m still on the clock! |
4C76 | Sora: I´m still on the clock! |
4C77 | Sora: I´m still on the clock! |
4C78 | Sora: I´m still on the clock! |
4C79 | Sora: I´m still on the clock! |
4C7A | Sora: I´m still on the clock! |
4C7D | {:unk0d }Free Development 2 |
4C7E | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Learned to synthesize more new items through {:color #FFFF0080}Free Development{:reset}, gained from completing the collection. |
4C90 | {:unk 72}Swings |
4C9F | {:width 80}Ping will be joining the party. Party Members cannot be switched and summons cannot be used for some time. |
4CA4 | Sora: But what about the powder kegs? |
4D91 | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} No input detected. |
4D96 | LV |
4E14 | Cavern of Remembrance: Depths |
4E15 | Cavern of Remembrance: Mining Area |
4E16 | Cavern of Remembrance: Engine Chamber |
4E17 | Cavern of Remembrance: Mineshaft |
4E18 | Transport to Remembrance |
4E19 | Garden of Assemblage |
4E1A | Underground Facility |
4E1B | Memory's Contortion |
4E1C | The World of Nothing |
4E1D | Hall of Empty Melodies |
4E1E | Bridgeₓₓₓₓₓₓₓ |
4E1F | The Old Mansion |
4E20 | Station of Remembrance |
4E21 | Destiny Island |
4E22 | Addled Impasse |
4E23 | Mansion: Basement Hall |
4E24 | Havoc's Divide |
4E25 | Station of Oblivion |
4E26 | Station of Awakening |
4E27 | Gathering Place |
4E28 | Combo Master |
4E29 | Unleash a combo whether or not your hits land. |
4E2A | Drive Converter |
4E2B | Increases the drop rate of drive orbs in place of munny. Equip more to increase the effect. |
4E2C | Light & Darkness |
4E2D | Has a special secret effect. |
4E2E | Damage Control |
4E2F | Halves damage taken at critical moments. Equip two to accelerate the effect. |
4E30 | Critical Mode |
4E31 | A true test of skill for the adept. The Game Mode cannot be changed once the game has started. |
4E32 | Critical Mode |
4E33 | Critical Mode |
4E34 | A true test of skill for the adept. Begin with certain abilities and other perks. {:color #F0F00080}(There is a great chance of unlocking the secret ending.) |
4E35 | Two Become One |
4E36 | A weapon of great strength and magic that has a special effect. |
4E37 | Winner's Proof |
4E38 | A weapon of extraordinary magic and great strength. Disables the gaining of experience. |
4E39 | Centurion |
4E3A | A staff with extraordinary strength and great magic. |
4E3B | Centurion+ |
4E3C | A staff with extraordinary strength and great magic. Halves damage taken in critical situations. |
4E3D | Plain Mushroom |
4E3E | A staff that doesn't look like much of a weapon. |
4E3F | Plain Mushroom+ |
4E40 | A staff with some magic power. |
4E41 | {:width 90}Precious Mushroom |
4E42 | A staff with great magic. Increases MP restoration speed by {:color #F0F00080}25%{:reset} after MP is fully consumed. |
4E43 | {:width 75}Precious Mushroom+ |
4E44 | A staff with tremendous magic. Increases MP restoration speed by {:color #F0F00080}50%{:reset} after MP is fully consumed. |
4E45 | {:width 90}Premium Mushroom |
4E46 | A staff with the most powerful magic. Increases MP restoration speed by {:color #F0F00080}75%{:reset} after MP is fully consumed. |
4E47 | Frozen Pride |
4E48 | A shield with the greatest defense. |
4E49 | Frozen Pride+ |
4E4A | A shield with the greatest defense. Increases MP restoration speed by {:color #F0F00080}75%{:reset} after MP is fully consumed. |
4E4B | {:width 95}Joyous Mushroom |
4E4C | A flimsy shield. |
4E4D | {:width 90}Joyous Mushroom+ |
4E4E | A shield with a little strength. |
4E4F | {:width 90}Majestic Mushroom |
4E50 | A shield with great strength. Absorbs {:color #F0F00080}10%{:reset} of damage taken. |
4E51 | {:width 75}Majestic Mushroom+ |
4E52 | A shield with tremendous strength. Absorbs {:color #F0F00080}20%{:reset} of damage taken. |
4E53 | {:width 90}Ultimate Mushroom |
4E54 | A shield with the greatest strength. Absorbs {:color #F0F00080}40%{:reset} of damage taken. |
4E55 | Ready, Go! |
4E56 | Restore Count |
4E57 | Aerial Strike |
4E72 | Flash Step |
4E73 | Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard. |
4E74 | Aerial Dive |
4E75 | Unleashes a powerful aerial attack on distant targets. |
4E76 | Magnet Burst |
4E77 | Draws enemies in to unleash a finishing combo move. Damage dealt is relative to magic skill. |
4E78 | Vicinity Break |
4E79 | Unleashes a powerful attack when surrounded. |
4E7A | Pull |
4E7B | Battle Report |
4E7E | The End |
4E7F | Limit Form |
4E80 | Limit |
4E81 | Limit Form |
4E82 | Access Limit Form alone with the help of friends faraway. |
4E83 | Dodge Roll LV1 |
4E84 | Dodge enemy attacks by tilting the left stick and pressing {:icon button-square}. More efficient at higher Levels. |
4E85 | Dodge Roll LV2 |
4E86 | Dodge enemy attacks by tilting the left stick and pressing {:icon button-square}. More efficient at higher Levels. |
4E87 | Dodge Roll LV3 |
4E88 | Dodge enemy attacks by tilting the left stick and pressing {:icon button-square}. More efficient at higher Levels. |
4E89 | Dodge Roll MAX |
4E8A | Dodge enemy attacks by tilting the left stick and pressing {:icon button-square}. More efficient at higher Levels. |
4E8B | Auto Limit |
4E8C | Automatically sets the Reaction Command to Limit in a pinch, if Limit Form is usable. |
4E8D | Sonic Blade |
4E8E | A Limit Command that unleashes an attack on an enemy as you pass by. Press {:icon button-triangle} at the right tempo for a combo. {:color #F0F00080}MP Cost:{:width 100} 60{:reset} |
4E8F | Ars Arcanum |
4E90 | A Limit Command that unleashes a powerful combo attack. Press {:icon button-triangle} for a consecutive combo. {:color #F0F00080}MP Cost:{:width 100} 75{:reset} |
4E91 | Strike Raid |
4E92 | A Limit Command that allows you to throw the Keyblade at the target. Press {:icon button-triangle} for a combo. {:color #F0F00080}MP Cost:{:width 100} 65{:reset} |
4E93 | Ragnarok |
4E94 | A Limit Command that can be unleashed by pressing {:icon button-triangle} after an aerial combo. {:color #F0F00080}MP Cost:{:width 100} 80{:reset} |
4E95 | Zantetsuken |
4E96 | Unleashes a finishing combo move on a single target. This powerful attack can instantly eliminate weaker enemies. |
4E97 | Ripple Drive |
4E98 | Unleashes a finishing combo move when surrounded. Damage dealt is relative to magic skill. |
4E99 | Hurricane Period |
4E9A | Unleashes a powerful finishing combo move consisting of an aerial barrage. |
4E9B | Limit LV |
4E9C | For each limit command finishing move unleashed in Limit Form, 1 point of experience is gained. |
4E9D | Experience necessary to level up. The Level cap depends on the number of Forms obtained. |
4E9E | The Form gauge for Limit Form. The longer the gauge, the longer the time spent transformed. |
4E9F | Limit |
4EA0 | Limit Form Status. A form specializing in Limit attacks. {:color #F0F00080}Drive points consumed: 4{:reset} |
4EA1 | Limit Form Level. Time spent transformed becomes longer, and Abilities become stronger by leveling up. |
4EBF | {:icon button-circle}: Save {:icon button-cross}: End Game |
4EC8 | Reversal |
4EC9 | Quick Slide |
4ECA | {:icon exclamation-mark}{:color #FF000080}INFORMATION{:reset} Save game data. Loading this save data will place you before the last battle. |
4ECB | {:icon question-mark}{:color #FF000080}QUESTION{:reset} Would you like to return to the title screen without saving completed game data? |
4EDE | Merge |
4EDF | {:width 85}Remembrance Shard |
4EE0 | A gem shard filled with remembrance. A very common ingredient of item synthesis. |
4EE1 | {:width 85}Remembrance Stone |
4EE2 | A stone filled with remembrance. A common ingredient of item synthesis. |
4EE3 | {:width 90}Remembrance Gem |
4EE4 | A gem abundant with remembrance. A rare ingredient of item synthesis. |
4EE5 | {:width 80}Remembrance Crystal |
4EE6 | A mysterious crystal abundant with remembrance. A very rare ingredient of item synthesis. |
4EE7 | Tranquility Shard |
4EE8 | A gem shard filled with tranquility. A very common ingredient of item synthesis. |
4EE9 | Tranquility Stone |
4EEA | A stone filled with tranquility. A common ingredient of item synthesis. |
4EEB | Tranquility Gem |
4EEC | A gem abundant with tranquility. A rare ingredient of item synthesis. |
4EED | Tranquility Crystal |
4EEE | A mysterious crystal abundant with tranquility. A very rare ingredient of item synthesis. |
4EEF | Lost Illusion |
4EF0 | A magical ore. An ingredient of item synthesis. |
4EF1 | Manifest Illusion |
4EF2 | A possibly magical ore. An ingredient of item synthesis. |
4EF3 | Dark Remembrance Map |
4EF4 | A map of the area. |
4EF6 | Ragnarok |
4EF7 | Shoot |
4EF8 | Impact |
4EF9 | Giga Impact |
4EFC | Turn On |
4EFD | Access |
4EFE | Sonic Blade |
4EFF | Rave |
4F00 | Finish |
4F01 | Ars Arcanum |
4F02 | Bash |
4F03 | The End |
4F04 | Strike Raid |
4F05 | Raid |
4F06 | Judgment |
4F0B | Limit |
4F0C | Mega Impact |
4F0D | Return to Menu |
4F10 | Activate |
4F11 | Japaneseₓ |
4F12 | Englishₓ |
4F13 | Select a chapter. |
4F14 | Select a movie. |
4F2E | Play all |
4F65 | Zantetsu Counter |
4F66 | Unleashes Zantetsuken by selecting Attack while guarding. |
4F67 | Reflect Combo |
4F68 | Blocks enemy attacks with Guard by pressing {:icon button-square} during a combo. |
4F69 | HP Gain |
4F6A | Restores Sora's HP when a Limit Command lands. |
4F72 | Depths of Remembrance Map |
4F73 | A map of the area. |
4F76 | Garden of Assemblage Map |
4F77 | A map of the area. |
4F8C | {:width 95}Awakening Puzzle Piece |
4FA8 | {:width 95}Awakening Puzzle Piece |
4FA9 | Heart Puzzle Piece |
4FAA | Heart Puzzle Piece |
4FAB | Heart Puzzle Piece |
4FAC | {:width 95}Awakening Puzzle Piece |
4FAD | Proof of Connection |
4FAE | Proof of winning the battle in the portal at Disney Castle. Perhaps it has changed Sora. |
4FAF | {:width 90}Proof of Nonexistence |
4FB0 | Proof of defeating all of Organization {XIII}'s replica data in the Garden of Assemblage. Perhaps it has changed Sora. |
4FB1 | Proof of Peace |
4FB2 | Proof of appeasing the Mushroom {XIII}. Perhaps it has changed Sora. |
4FB3 | Illude |
4FB4 | Unlock |
4FB5 | Soothe |
4FB6 | Banish |
4FB7 | Turn |
4FB8 | {:width 95}Awakening Puzzle Piece |
4FB9 | {:width 95}Awakening Puzzle Piece |
4FBA | {:width 95}Awakening Puzzle Piece |
4FBB | {:width 95}Awakening Puzzle Piece |
4FBC | {:width 95}Awakening Puzzle Piece |
4FBD | {:width 95}Awakening Puzzle Piece |
4FC0 | {:width 95}Awakening Puzzle Piece |
4FC2 | {:width 95}Awakening Puzzle Piece |
4FC3 | {:width 95}Awakening Puzzle Piece |
4FC6 | Duality Puzzle Piece |
4FC7 | Duality Puzzle Piece |
4FC8 | Duality Puzzle Piece |
4FC9 | Duality Puzzle Piece |
4FCA | Heart Puzzle Piece |
4FCB | Duality Puzzle Piece |
4FCC | Heart Puzzle Piece |
4FCD | Duality Puzzle Piece |
4FCE | Heart Puzzle Piece |
4FCF | Duality Puzzle Piece |
4FD0 | Duality Puzzle Piece |
4FD1 | Duality Puzzle Piece |
4FD2 | Duality Puzzle Piece |
4FD3 | Duality Puzzle Piece |
4FD4 | Duality Puzzle Piece |
4FD5 | Daylight Puzzle Piece |
4FD6 | Daylight Puzzle Piece |
4FD7 | Daylight Puzzle Piece |
4FD8 | Daylight Puzzle Piece |
4FD9 | Daylight Puzzle Piece |
4FDA | Daylight Puzzle Piece |
4FDB | Daylight Puzzle Piece |
4FDC | Daylight Puzzle Piece |
4FDD | Daylight Puzzle Piece |
4FDE | Daylight Puzzle Piece |
4FDF | Heart Puzzle Piece |
4FE0 | Daylight Puzzle Piece |
4FE1 | Daylight Puzzle Piece |
4FE2 | Daylight Puzzle Piece |
4FE3 | Heart Puzzle Piece |
4FE4 | Daylight Puzzle Piece |
4FE5 | Daylight Puzzle Piece |
4FE6 | Daylight Puzzle Piece |
4FE7 | Daylight Puzzle Piece |
4FE8 | Heart Puzzle Piece |
4FE9 | Daylight Puzzle Piece |
4FEA | Daylight Puzzle Piece |
4FEB | Daylight Puzzle Piece |
4FEC | Daylight Puzzle Piece |
4FED | Daylight Puzzle Piece |
4FEE | Heart Puzzle Piece |
4FEF | Daylight Puzzle Piece |
4FF0 | Daylight Puzzle Piece |
4FF1 | Daylight Puzzle Piece |
4FF2 | Daylight Puzzle Piece |
4FF3 | Heart Puzzle Piece |
4FF4 | Daylight Puzzle Piece |
4FF5 | Daylight Puzzle Piece |
4FF6 | Daylight Puzzle Piece |
4FF7 | Heart Puzzle Piece |
4FF8 | Daylight Puzzle Piece |
4FF9 | Daylight Puzzle Piece |
4FFA | Daylight Puzzle Piece |
4FFB | Daylight Puzzle Piece |
4FFC | Daylight Puzzle Piece |
4FFD | Daylight Puzzle Piece |
4FFE | Daylight Puzzle Piece |
4FFF | Daylight Puzzle Piece |
5000 | Daylight Puzzle Piece |
5001 | Daylight Puzzle Piece |
5002 | Daylight Puzzle Piece |
5003 | Daylight Puzzle Piece |
5004 | Daylight Puzzle Piece |
5005 | Daylight Puzzle Piece |
5006 | Daylight Puzzle Piece |
5007 | Daylight Puzzle Piece |
5008 | Daylight Puzzle Piece |
5009 | Daylight Puzzle Piece |
500A | Daylight Puzzle Piece |
500B | Protect |
500C | Shields {:color #F0F00080}10%{:reset} of damage dealt to the wearer. |
500D | Protectra |
500E | Shields {:color #F0F00080}20%{:reset} of damage dealt to the wearer. |
500F | Protectga |
5010 | Shields {:color #F0F00080}40%{:reset} of damage dealt to the wearer. |
5012 | {:icon remembrance} |
5013 | {:icon tranquil} |
5037 | Struggle |
5038 | Reset |
5039 | Break |
503A | Frontier Puzzle Piece |
5047 | Frontier Puzzle Piece |
504B | Frontier Puzzle Piece |
504E | Frontier Puzzle Piece |
5051 | Frontier Puzzle Piece |
5054 | Frontier Puzzle Piece |
505B | Frontier Puzzle Piece |
505E | Frontier Puzzle Piece |
5060 | Frontier Puzzle Piece |
5061 | Frontier Puzzle Piece |
5063 | Frontier Puzzle Piece |
5064 | Frontier Puzzle Piece |
508F | Executive's Ring |
5090 | Immensely increases maximum AP. |
5092 | Sunset Puzzle Piece |
5093 | Sunset Puzzle Piece |
5094 | Sunset Puzzle Piece |
5095 | Sunset Puzzle Piece |
5096 | Sunset Puzzle Piece |
5097 | Sunset Puzzle Piece |
5098 | Sunset Puzzle Piece |
5099 | Sunset Puzzle Piece |
509A | Sunset Puzzle Piece |
509B | Sunset Puzzle Piece |
509C | Sunset Puzzle Piece |
509D | Sunset Puzzle Piece |
50A0 | Sunset Puzzle Piece |
50A2 | Sunset Puzzle Piece |
50A3 | Sunset Puzzle Piece |
50A4 | Sunset Puzzle Piece |
50A5 | Sunset Puzzle Piece |
50A6 | Sunset Puzzle Piece |
50A7 | Sunset Puzzle Piece |
50A8 | Sunset Puzzle Piece |
50AD | Sunset Puzzle Piece |
50AE | Sunset Puzzle Piece |
50B0 | Sunset Puzzle Piece |
50B1 | Sunset Puzzle Piece |
50B2 | Sunset Puzzle Piece |
50B3 | Sunset Puzzle Piece |
50B4 | Sunset Puzzle Piece |
50B5 | Sunset Puzzle Piece |
50B6 | Sunset Puzzle Piece |
50B7 | Sunset Puzzle Piece |
50B8 | Sunset Puzzle Piece |
50B9 | Sunset Puzzle Piece |
50BA | Sunset Puzzle Piece |
50BB | Sunset Puzzle Piece |
50BC | Sunset Puzzle Piece |
50BD | Sunset Puzzle Piece |
50BE | Sunset Puzzle Piece |
50BF | Sunset Puzzle Piece |
50C0 | Sunset Puzzle Piece |
50C1 | Sunset Puzzle Piece |
50C3 | Sunset Puzzle Piece |
50C4 | Sunset Puzzle Piece |
50C5 | Sunset Puzzle Piece |
50C6 | Sunset Puzzle Piece |
50C7 | Sunset Puzzle Piece |
50C8 | Sunset Puzzle Piece |
50C9 | Sunset Puzzle Piece |
50CA | Sunset Puzzle Piece |
50CB | Get 50 types of Materials. |
50CC | Get 55 types of Materials. |
50CD | Obtain all {:icon remembrance}remembrance Materials. |
50CE | Obtain all {:icon tranquil}tranquility Materials. |
50D6 | Struggle |
50D7 | Smash |
5374 | Look Up |
537F | Shaman's Relic+ |
5380 | A staff with great magic and strength. Defense will increase by {:color #F0F00080}3{:reset} in critical situations. |
5381 | Akashic Record+ |
5382 | A shield with great strength. Increases MP restoration speed by {:color #F0F00080}50%{:reset} when all MP is consumed. |
53DD | Dispel |
543B | Fall |
543C | Escape |
543F | Horror |
5440 | New Realm |
5441 | Deceit |
5442 | Doubt |
5443 | Phantasm |
5444 | Hide |
5445 | Envision |
5446 | Illusion |
5447 | Ruse |
5448 | Dupe |
5449 | Plan |
544A | Delusion |
544B | Mirage |
544C | Imagine |
544D | Conspire |
544E | Cheat |
544F | Scheme |
5450 | Grab |
5451 | Trap |
5452 | Trick |
5453 | Enigma |
5454 | Fraud |
5455 | Twist |
5456 | Take Over |
5457 | Contrive |
5458 | Vision |
5459 | Phony |
545A | Riddle |
545B | Fade |
545C | Plot |
545D | Specter |
545E | Puzzle |
545F | Mystery |
5460 | Ragnarok |
5461 | Daydream |
5462 | Mist |
5463 | Lexicon |
5464 | Ambush |
5465 | Retrieve |
5466 | Liberate |
5467 | Return |
5468 | Jackpot |
5469 | Heal |
546A | Spirit |
546B | Bounty |
546C | Wealth |
546D | Stamina |
546E | Treasure |
546F | Mend |
5470 | Riches |
5471 | Bonus |
5472 | Herb |
5473 | Lucky |
5474 | Destroy |
5475 | Expose |
5476 | Detection |
- Coding
- Item Modification
- Stats
- World Codes
- Miscellaneous