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Releases: 1234567890num/Garden-of-Assemblage-Mod-Lua
Releases · 1234567890num/Garden-of-Assemblage-Mod-Lua
1.53.3
Rando Build:
- Prevented Unknown Disk from being stolen when entering a Moogle Shop
- Added EXE edit on the LUA script to show all items in shop (previously recipes, reports, magic, summons, forms, and maps were hidden)
- Added support for initially-equipped growth abilities
- Implemented variable Anti Form cost based on your maximum Drive gauge
Rando & Non-Rando Builds:
- Fixed bug where Sora is invincible on Luxord fight's initial dice phase
- Nerfed CoR skip softlock prevention (it puts you into Postern instead of Mineshaft's entrance)
1.53.2
(Yes, 1.53.1 is skipped)
All versions:
- AS fights now put you back into GoA.
- Post-Story saves are now based on your last visited location instead of your last-used Save Point, which matters when combined with the above change.
- Removed STT beam, so the only way to exit is through the save point.
- Implemented all current QoL lua stuff into the mod directly:
- Form/Movement stuff
- Short STT Day 5
- Fast Oogie Boogie
- Fast Presents
- Early Lion Dash
- Fast Hyenas II
- Skip Dragon Xemnas
- Default summon animation OFF
- Compatibility with Roxas magic/Trinity/Limit & TT3 jailbreak toggles on zip seed gen 2.1.
- Some other code cleanups.
Rando version:
- Fixed bug where stat-up items aren't removed if said stat is already maxed.
- Made Sora invincible on cutscenes (useful on Boss/Enemy rando).
- Implemented visit locks, where some visits are blocked by key items.
- TT: Picture & Ice Cream (in that order)
- HB: Membership Card (Heartless Manufactory is now unlocked by a new item called Unknown Disk)
- BC: Beast's Claw
- OC: Battlefields of War
- Ag: Scimitar
- LoD: Sword of the Ancestor
- PL: Pride Fang
- HT: Bone Fist
- PR: Skill and Crossbones (not a typo)
- SP: Identity Disk
Non-Rando version:
- All visit key items are now unlocked from the start except for TT. TT2 requires Crystal Orb instead of Picture.
Hotfix 6/24: Fix DC & AS crash
1.52.13
- Code cleanup
- Added texts for stat-up DUMMY items
- Fixed Drive Gauge going past 9
- Fixed BC warp bugs (warping to Beast's Room right after Ballroom Nobodies and to Parlor before talking to Beast)
- Fixed Hades not appearing in his chamber at start of OC2
- Spawns Ansem's Study's sticker when unlocking Heartless Manufactory early
- Fixes vanilla Spooky Cave bug (you could leave when redoing story minigame)
Non-Randomizer changes:
- Removes DUMMY-related code
1.52.12
- Fixed TR spawns (like Mushroom XI appearing early)
- Optimized Mulan's & Tron's Auto-Limit unequip code
- Post-Final Fights Spawn ID fix (for real this time)
- Fixed Atlantica's song unlocks when getting magic in STT
- Made it so you only need to skip cutscene once after Sandswept Ruins Heartless I
- Fixed Donald & Goofy being missing if you load TWtNW after beating final fights
Non-Randomizer Changes:
- Removed all code relating to Promise Charm path (since it unlocks Terra early instead this build)
1.52.11
- Fixed Riku appearing on GoA for unknown reasons.
- Fixed softlock when saving & loading in GoA before activating the computer.
1.52.10
- Addresses shifted to v1.0.0.8 patch. NOT COMPATIBLE WITH v1.0.0.7
- Fixed bug where you'd still warp to Merlin's House after visiting Postern for the first time.
- Fixed bug where Memory Skyscraper and Altar of Naught will be in post-game state after final fights even before finishing TWtNW
Practice Build changes:
- Start with 99 of the boosts instead of 255
1.52.9
- Fixed bug where you'd get warped to The Lock if you enter Underworld Caverns: Atrium even without fighting OC Demyx
- Optimized music code for STT, TT, and Castle Gate post-Demyx
- Fixed bug where form icons won't be changed if using GoA Companion mod
Practice Build changes:
- Fixed crash when opening shop if using GoA Companion mod
- Removed warping after activating Cavern of Remembrance: Mining Chamber valves
Rando Converter changes:
- Compatibility with Tom seed with some missing features:
- Seed hash
- World completion journal text
- Boss/enemy rando
- Damage cap removal
- Command menu rando
- Fixed bug where Critical Extra and AP on non-Crit from Tom seed are eaten
1.52.8
Minor Optimizations to the lua scripts. The Rando Converter is now web-based instead of an exe.
Practice Build & LuaFrontend Support
- When you load a GoA save, you will spawn in front of the computer instead of the usual entrance (part of 1.52.6 stealth update).
- Some functions will be retired in later LuaFrontend versions, so this version will hopefully make stuff compatible with both.
- Practice Build is here, but some things are different from the PS2 version. Make sure to read the messages in your console.
The last two points are very new, so testing is appreciated.