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Merge pull request #46 from Dunedan/limit-game-name-length
Limit the length of game names to 256 characters
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Original file line number | Diff line number | Diff line change |
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@@ -22,6 +22,8 @@ | |
from unittest.mock import Mock, call, patch | ||
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from cachetools import FIFOCache | ||
from hypothesis import example, given | ||
from hypothesis import strategies as st | ||
from parameterized import parameterized | ||
from slixmpp.jid import JID | ||
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@@ -35,7 +37,12 @@ def test_add(self): | |
"""Test successfully adding a game.""" | ||
games = Games() | ||
jid = JID(jid="[email protected]") | ||
game_data = {"players": ["player1", "player2"], "nbp": "foo", "state": "init"} | ||
game_data = { | ||
"players": ["player1", "player2"], | ||
"name": "game", | ||
"nbp": "foo", | ||
"state": "init", | ||
} | ||
self.assertTrue(games.add_game(jid, game_data)) | ||
all_games = games.get_all_games() | ||
game_data.update( | ||
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@@ -61,14 +68,41 @@ def test_add_invalid(self, jid, game_data): | |
games = Games() | ||
self.assertFalse(games.add_game(jid, game_data)) | ||
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@given(game_name=st.text()) | ||
@example(game_name="a" * 300) | ||
def test_add_long_game_name(self, game_name): | ||
"""Test adding a game with a long name cuts the name.""" | ||
games = Games() | ||
jid = JID(jid="[email protected]") | ||
game_data = { | ||
"players": ["player1", "player2"], | ||
"name": game_name, | ||
"nbp": "foo", | ||
"state": "init", | ||
} | ||
self.assertTrue(games.add_game(jid, game_data)) | ||
all_games = games.get_all_games() | ||
self.assertEqual(len(all_games), 1) | ||
self.assertEqual(all_games["[email protected]"]["name"], game_name[:256]) | ||
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def test_remove(self): | ||
"""Test removal of games.""" | ||
games = Games() | ||
jid1 = JID(jid="[email protected]") | ||
jid2 = JID(jid="[email protected]") | ||
game_data1 = {"players": ["player1", "player2"], "nbp": "foo", "state": "init"} | ||
game_data1 = { | ||
"players": ["player1", "player2"], | ||
"name": "game1", | ||
"nbp": "foo", | ||
"state": "init", | ||
} | ||
games.add_game(jid1, game_data1) | ||
game_data2 = {"players": ["player3", "player4"], "nbp": "bar", "state": "init"} | ||
game_data2 = { | ||
"players": ["player3", "player4"], | ||
"name": "game2", | ||
"nbp": "bar", | ||
"state": "init", | ||
} | ||
games.add_game(jid2, game_data2) | ||
game_data1.update( | ||
{ | ||
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