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TODO.md

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##Current issues##

  • Metallic node not connected properly for whatever reason. Materials treated as specular. All of them.

  • Dark shades in Unity look almost white upon import. Seems like it is a matter of colorspace difference?

  • I think we need a calibration scene.

  • need to add cubemap import

  • need to check reflection probes transfer? Something seems to be wrong?

  • !!! - showstopper bug - VertexInterpolator does not have MinimalAPI degined and cannot be spawned as a result. UMaterialExpressionVertexInterpolator, UMaterialExpressionSaturae, UMaterialExpression distance