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Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

This changelog also contains important changes in dependencies.

0.37.0 - 2023-12-16

Added

  • usvg can write text back to SVG now. Thanks to @LaurenzV.
  • --preserve-text flag to the usvg CLI tool. Thanks to @LaurenzV.
  • Support transform-origin property. Thanks to @LaurenzV.
  • Support non-default markers order via paint-order. Previously, only fill and stroke could have been swapped. Thanks to @LaurenzV.
  • usvg_tree::Text::flattened that will contain a flattened/outlined text.
  • usvg_tree::Text::bounding_box. Will be set only after text flattening.
  • Optimize usvg_tree::NodeExt::abs_transform by storing absolute transforms in the tree instead of calculating them each time.

Changed

  • usvg_tree::Text::positions was replaced with usvg_tree::Text::dx and usvg_tree::Text::dy.
    usvg_tree::CharacterPosition::x and usvg_tree::CharacterPosition::y are gone. They were redundant and you should use usvg_tree::TextChunk::x and usvg_tree::TextChunk::y instead.
  • usvg_tree::LinearGradient::id and usvg_tree::RadialGradient::id are moved to usvg_tree::BaseGradient::id.
  • Do not generate element IDs during parsing. Previously, some elements like clipPaths and filters could have generated IDs, but it wasn't very reliable and mostly unnecessary. Renderer doesn't rely on them and usvg writer would generate them anyway.
  • Text-to-paths conversion via usvg_text_layout::Tree::convert_text no longer replaces original text elements with paths, but instead puts them into usvg_tree::Text::flattened.

Removed

  • The transform field from usvg_tree::Path, usvg_tree::Image and usvg_tree::Text. Only usvg_tree::Group can have it.
    It doesn't break anything, because those properties were never used before anyway.
    Thanks to @LaurenzV.
  • usvg_tree::CharacterPosition
  • usvg_tree::Path::text_bbox. Use usvg_tree::Text::bounding_box instead.
  • usvg_text_layout::TextToPath trait for Text nodes. Only the whole tree can be converted at once.

Fixed

  • Path object bounding box calculation. We were using point bounds instead of tight contour bounds. Was broken since v0.34
  • Convert text-to-paths in embedded SVGs as well. The one inside the Image node. Thanks to @LaurenzV.
  • Indirect text-decoration resolving in some cases. Thanks to @LaurenzV.
  • (usvg) Clip paths writing to SVG. Thanks to @LaurenzV.

0.36.0 - 2023-10-01

Added

  • stroke-linejoin=miter-clip support. SVG2. Thanks to @torokati44.
  • Quoted FuncIRI support. Like fill="url('#gradient')". SVG2. Thanks to @romanzes.
  • Allow float values in rgb() and rgba() colors. SVG2. Thanks to @yisibl.
  • auto-start-reverse variant support to orient in markers. SVG2. Thanks to @EpicEricEE.

Changed

  • Update dependencies.

Fixed

  • Increase precision of the zero-scale transform check. Was rejecting some valid transforms before.
  • Panic when rendering a very specific text.
  • Greatly improve parsing performance when an SVG has a lot of references. Thanks to @wez.
  • (Qt API) Fix scaling factor calculation. Thanks to @missdeer.

0.35.0 - 2023-06-27

Fixed

  • Panic when an element is completely outside the viewbox.

Removed

  • FillPaint and StrokePaint filter inputs support. It's a mostly undocumented SVG feature that no one supports and no one uses. And it was adding a significant complexity to the codebase.
  • usvg::filter::Filter::fill_paint and usvg::filter::Filter::stroke_paint.
  • BackgroundImage, BackgroundAlpha, FillPaint and StrokePaint from usvg::filter::Input.
  • usvg::Group::filter_fill_paint and usvg::Group::filter_stroke_paint.

0.34.1 - 2023-05-28

Fixed

  • Transform components order. Affects only usvg SVG output and C API.

0.34.0 - 2023-05-27

Changed

  • usvg uses tiny-skia geometry primitives now, including the Path container.
    The main difference compared to the old usvg primitives is that tiny-skia uses f32 instead of f64. So while in theory we could loose some precision, in practice, f32 is used mainly as a storage type and precise math operations are still done using f64.
    tiny-skia primitives are move robust, strict and have a nicer API.
    More importantly, this change reduces the peak memory usages for SVGs with large paths (in terms of the number of segments). And removes the need to convert usvg::PathData into tiny-skia::Path before rendering. Which was just a useless reallocation.
  • All numbers are stored as f32 instead of f64 now.
  • Because we use tiny-skia::Path now, we allow quadratic curves as well. This includes usvg CLI output.
  • Because we allow quadratic curves now, text might render slightly differently (better?). This is because TrueType fonts contain only quadratic curves and we were converting them to cubic before.
  • usvg::Path no longer implements Default. Use usvg::Path::new instead.
  • Replace usvg::Rect with tiny_skia::NonZeroRect.
  • Replace usvg::PathBbox with tiny_skia::Rect.
  • Unlike the old usvg::PathBbox, tiny_skia::Rect allows both width and height to be zero. This is not an error.
  • usvg::filter::Turbulence::base_frequency was split into base_frequency_x and base_frequency_y.
  • usvg::NodeExt::calculate_bbox no longer includes stroke bbox.
  • (c-api) Use float instead of double everywhere.
  • The svgfilters crate was merged into resvg.
  • The rosvgtree crate was merged into usvg-parser.
  • usvg::Group::filter_fill moved to usvg::filter::Filter::fill_paint.
  • usvg::Group::filter_stroke moved to usvg::filter::Filter::stroke_paint.

Remove

  • usvg::Point. Use tiny_skia::Point instead.
  • usvg::FuzzyEq. Use usvg::ApproxEqUlps instead.
  • usvg::FuzzyZero. Use usvg::ApproxZeroUlps instead.
  • (c-api) resvg_path_bbox. Use resvg_rect instead.
  • svgfilters crate.
  • rosvgtree crate.

Fixed

  • Write transform on clipPath children in usvg SVG output.
  • Do not duplicate marker children IDs. Previously, each element resolved for a marker would preserve its ID. Affects only usvg SVG output and doesn't affect rendering.

0.33.0 - 2023-05-17

Added

  • A new rendering algorithm.
    When rendering isolated groups, aka layers, we have to know the layer bounding box beforehand, which is ridiculously hard in SVG.
    Previously, resvg would simply use the canvas size for all the layers. Meaning that to render a 10x10px layer on a 1000x1000px canvas, we would have to allocate and then blend a 1000x1000px layer, which is just a waste of CPU cycles.
    The new rendering algorithm is able to calculate layer bounding boxes, which dramatically improves performance when rendering a lot of tiny layers on a large canvas.
    Moreover, it makes performance more linear with a canvas size increase.
    The paris-30k.svg sample from google/forma is rendered 115 times faster on M1 Pro now. From ~33760ms down to ~290ms. 5269x3593px canvas.
    If we restrict the canvas to 1000x1000px, which would contain only the actual paris-30k.svg content, then we're 13 times faster. From ~3252ms down to ~253ms.
  • resvg::Tree, aka a render tree, which is an even simpler version of usvg::Tree. usvg::Tree had to be converted into resvg::Tree before rendering now.

Changed

  • Restructure the root directory. All crates are in the crates directory now.
  • Restructure tests. New directory structure and naming scheme.
  • Use resvg::Tree::render instead of resvg::render.
  • resvg's --export-area-drawing option uses calculated bounds instead of trimming excessive alpha now. It's faster, but can lead to a slightly different output.
  • (c-api) Removed fit_to argument from resvg_render.
  • (c-api) Removed fit_to argument from resvg_render_node.
  • usvg::ScreenSize moved to resvg.
  • usvg::ScreenRect moved to resvg.
  • Rename resvg::ScreenSize into resvg::IntSize.
  • Rename resvg::ScreenRect into resvg::IntRect.

Removed

  • filter build feature from resvg. Filters are always enabled now.
  • resvg::FitTo
  • usvg::utils::view_box_to_transform_with_clip
  • usvg::Size::to_screen_size. Use resvg::IntSize::from_usvg instead.
  • usvg::Rect::to_screen_size. Use resvg::IntSize::from_usvg(rect.size()) instead.
  • usvg::Rect::to_screen_rect. Use resvg::IntRect::from_usvg instead.
  • (c-api) resvg_fit_to
  • (c-api) resvg_fit_to_type

Fixed

  • Double quotes parsing in font-family.

0.32.0 - 2023-04-23

Added

  • Clipping and masking is up to 20% faster.
  • mask-type property support. SVG2
  • usvg_tree::MaskType
  • usvg_tree::Mask::kind
  • (rosvgtree) New SVG 2 mask attributes.

Changed

  • BackgroundImage and BackgroundAlpha filter inputs will produce the same output as SourceGraphic and SourceAlpha respectively.

Removed

  • enable-background support. This feature was never supported by browsers and was deprecated in SVG 2. To my knowledge, only Batik has a good support of it. Also, it's a performance nightmare, which caused multiple issues in resvg already.
  • usvg_tree::EnableBackground
  • usvg_tree::Group::enable_background
  • usvg_tree::NodeExt::filter_background_start_node

Fixed

  • Improve rectangular clipping anti-aliasing quality.
  • Mask's RGB to Luminance converter was ignoring premultiplied alpha.

0.31.1 - 2023-04-22

Fixed

  • Use the latest tiny-skia to fix SVGs with large masks rendering.

0.31.0 - 2023-04-10

Added

  • usvg::Tree::paint_servers
  • usvg::Tree::clip_paths
  • usvg::Tree::masks
  • usvg::Tree::filters
  • usvg::Node::subroots
  • (usvg) --coordinates-precision and --transforms-precision writing options. Thanks to @flxzt.

Fixed

  • fill-opacity and stroke-opacity resolving.
  • Double transform when resolving symbol.
  • symbol clipping when its viewbox is the same as the document one.
  • (usvg) Deeply nested gradients, patterns, clip paths, masks and filters were ignored during SVG writing.
  • Missing text in nested clip paths and mask, text decoration patterns, filter inputs and feImage.

0.30.0 - 2023-03-25

Added

  • Readd usvg CLI tool. Can be installed via cargo as before.

Changed

  • Extract most usvg internals into new usvg-tree and usvg-parser crates. usvg-tree contains just the SVG tree and all the types. usvg-parser parsers SVG into usvg-tree. And usvg is just an umbrella crate now.
  • To use usvg::Tree::from* methods one should import the usvg::TreeParsing trait now.
  • No need to import usvg-text-layout manually anymore. It is part of usvg now.
  • rosvgtree no longer reexports svgtypes.
  • rosvgtree::Node::attribute returns just a string now.
  • rosvgtree::Node::find_attribute returns just a rosvgtree::Node now.
  • Rename usvg::Stretch into usvg::FontStretch.
  • Rename usvg::Style into usvg::FontStyle.
  • usvg::FitTo moved to resvg::FitTo.
  • usvg::IsDefault trait is private now.

Removed

  • rosvgtree::FromValue. Due to Rust's orphan rules this trait is pretty useless.

Fixed

  • Recursive markers detection.
  • Skip malformed transform attributes without skipping the whole element.
  • Clipping path rectangle calculation for nested svg elements. Thanks to @LaurenzV.
  • Panic when applying text-decoration on text with only one cluster. Thanks to @LaurenzV.
  • (Qt API) Image size wasn't initialized. Thanks to @missdeer.
  • resvg CLI allows files with XML DTD again.
  • (svgtypes) Handle implicit MoveTo after ClosePath segments.

0.29.0 - 2023-02-04

Added

  • resvg CLI loads system fonts only when an input SVG has text nodes now. Fonts loading is an IO-heavy operation and by avoiding it we can speed up resvg execution.
  • usvg::Group::should_isolate
  • usvg::Tree::has_text_nodes

Changed

  • Some usvg internals were moved into the new rosvgtree crate.
  • Dummy groups are no longer removed. Use usvg::Group::should_isolate to check if a group affects rendering.
  • usvg-text-layout::TreeTextToPath::convert_text no longer has the keep_named_groups argument.
  • MSRV bumped to 1.65
  • Update dependencies.

Removed

  • usvg::Options::keep_named_groups. Dummy groups are no longer removed.
  • (c-api) resvg_options_set_keep_named_groups
  • (Qt API) ResvgOptions::setKeepNamedGroups

Fixed

  • Missing font-family handling.
  • font-weight resolving.

0.28.0 - 2022-12-03

Added

  • usvg::Text and usvg::NodeKind::Text.

Changed

  • usvg isn't converting text to paths by default now. A caller must call usvg::Tree::convert_text or usvg::Text::convert from usvg-text-layout crate on demand.
  • usvg text layout implementation moved into usvg-text-layout crate.
  • During SVG size recovery, when no width, height and viewBox attributes have been set, text nodes are no longer taken into an account. This is because a text node has no bbox before conversion into path(s), which we no longer doing during parsing.
  • usvg is purely an SVG parser now. It doesn't convert text to paths and doesn't write SVG anymore.
  • usvg::filter::ConvolveMatrixData methods are fields now.

Removed

  • usvg CLI binary. No alternatives for now.
  • All usvg build features.
    • filter. Filter elements are always parsed by usvg now.
    • text. Text elements are always parsed by usvg now.
    • export. usvg cannot write an SVG anymore.
  • usvg::Tree::to_string. usvg cannot write an SVG anymore.
  • usvg::TransformFromBBox trait. This is just a regular usvg::Transform method now.
  • usvg::OptionsRef. usvg::Options is enough from now.
  • usvg::Options::fontdb. Used only by usvg-text-layout now.
  • --dump-svg from resvg.

0.27.0 - 2022-11-27

Added

  • lengthAdjust and textLength attributes support.
  • Support automatic image size detection. width and height attributes can be omitted or set to auto on image now. SVG2

Fixed

  • --query-all flag in resvg CLI.
  • Percentage values resolving.

0.26.1 - 2022-11-21

Fixed

  • Allow dominant-baseline and alignment-baseline to be set via CSS.

0.26.0 - 2022-11-20

Added

  • Minimal dominant-baseline and alignment-baseline support.
  • mix-blend-mode and isolation support. SVG2
  • Allow writing resvg output to stdout.
  • Allow disabling text kerning using kerning="0" and style="font-kerning:none". SVG2
  • Allow <percentage> values for opacity, fill-opacity, stroke-opacity, flood-opacity and stop-opacity attributes.
    You can write opacity="50%" now. SVG2

Changed

  • Disable focal point correction on radial gradients to conform with SVG 2. SVG2
  • Update feMorphology radius value resolving.

Fixed

  • Do not clip nested svg when only the viewBox attribute is present.

0.25.0 - 2022-10-30

Added

  • Partial paint-order attribute support. Markers can only be under or above the shape.

Fixed

  • Compilation issues caused by rustybuzz update.

0.24.0 - 2022-10-22

Added

  • CSS3 writing-mode variants vertical-rl and vertical-lr. Thanks to yisibl.
  • (tiny-skia) AArch64 Neon SIMD support. Up to 3x faster on Apple M1.

Changed

  • usvg::Tree stores only Group, Path and Image nodes now. Instead of emulating an SVG file structure, where gradients, patterns, filters, clips and masks are part of the nodes tree (usually inside the defs element), we reference them using Rc from now. This change makes usvg a bit simpler. Makes usvg API way easier, since instead of looking for a node via usvg::Tree::defs_by_id the caller can access the type directly via Rc. And makes creation of custom usvg::Trees way easier.
  • clip_path, mask and filters usvg::Group fields store Rc instead of String now.
  • usvg::NodeExt::units was moved to usvg::Paint::units.
  • usvg::filter::ImageKind::Use stores usvg::Node instead of String.
  • usvg::PathData stores commands and points separately now to reduce overall memory usage.
  • usvg::PathData segments should be accessed via segments() now.
  • Most numeric types have been moved to the strict-num crate.
  • Rename NormalizedValue into NormalizedF64.
  • Rename PositiveNumber into PositiveF64.
  • Raw number of numeric types should be accessed via get() method instead of value() now.
  • usvg::TextSpan::font_size is NonZeroPositiveF64 instead of f64 now.
  • Re-export usvg and tiny-skia dependencies in resvg.
  • Re-export roxmltree dependency in usvg.
  • (usvg) Output float precision is reduced from 11 to 8 digits.

Removed

  • usvg::Tree::create. usvg::Tree is an open struct now.
  • usvg::Tree::root. It's a public field now.
  • usvg::Tree::svg_node. Replaced with usvg::Tree public fields.
  • defs, is_in_defs, append_to_defs and defs_by_id from usvg::Tree. We no longer emulate SVG structure. No alternative.
  • usvg::Tree::is_in_defs. There are no defs anymore.
  • usvg::Paint::Link. We store gradient and patterns directly in usvg::Paint now.
  • usvg::Svg. No longer needed. size and view_box are usvg::Tree fields now.
  • usvg::SubPathIter and usvg::PathData::subpaths. No longer used.

Fixed

  • Path bbox calculation scales stroke width too. Thanks to growler.
  • (tiny-skia) Round caps roundness.
  • (xmlparser) Stack overflow on specific files.
  • (c-api) resvg_is_image_empty output was inverted.

0.23.0 - 2022-06-11

Added

  • #RRGGBBAA and #RGBA color notation support. Thanks to demurgos.

Fixed

  • Panic during recursive pattern resolving. Thanks to FylmTM.
  • Spurious warning when using --export-id. Thanks to benoit-pierre.

0.22.0 - 2022-02-20

Added

  • Support svg referenced by use. External SVG files are still not supported.

Changed

  • ttf-parser, fontdb and rustybuzz have been updated.

0.21.0 - 2022-02-13

Added

  • usvg::ImageHrefResolver that allows a custom xlink:href handling. Thanks to antmelnyk.
  • usvg::Options::image_href_resolver
  • Support for GIF images inside the <image> element.
  • (fontdb) Support for loading user fonts on Windows.
  • (fontdb) Support for parsing fontconfig config files on Linux. For now, only to retrieve a list of font dirs.

Changed

  • MSRV bumped to 1.51
  • usvg::ImageKind stores data as Arc<Vec<u8>> and not just Vec<u8> now.

Fixed

  • Every nested svg element defines a new viewBox now. Previously, we were always using the root one.
  • Correctly handle SVG size calculation when SVG doesn't have a size and any elements.
  • Improve groups ungrouping speed.

0.20.0 - 2021-12-29

Changed

  • resvg::render and resvg::render_node accept a transform now.
  • (c-api) resvg_render and resvg_render_node accept a transform now.
  • usvg::Color is a custom type and not a svgtypes::Color reexport now.
  • usvg::Color doesn't contain alpha anymore, which have been added in v0.16 Alpha would be automatically flattened. This makes Micro SVG compatible with SVG 1.1 again.
  • (c-api) Rename RESVG_FIT_TO_* into RESVG_FIT_TO_TYPE_*.

Fixed

  • The --background argument in resvg correctly handles alpha now.
  • Fix building usvg without filter feature but with export.

0.19.0 - 2021-10-04

Added

  • Better text-on-path converter accuracy by accounting the current transform.

Changed

  • usvg::NodeExt::abs_transform includes current node transform now.
  • Improved turbulence filter performance. Thanks to akindle.
  • Multiple dependencies updated.

0.18.0 - 2021-09-12

Added

  • filter build feature. Enabled by default.
  • usvg::PathBbox and resvg_path_bbox (to C API).

Changed

  • (usvg) All filter related types are under the filter module now.
  • (usvg) Remove Fe prefix from all filter types.
  • (c-api) resvg_get_node_bbox returns resvg_path_bbox now.

Fixed

  • Horizontal and vertical lines processing.
  • C API building without the text feature.

0.17.0 - 2021-09-04

Added

  • tiny-skia updated with support of images larger than 8000x8000 pixels.
  • feDropShadow support. SVG2
  • <filter-value-list> support. Meaning that the filter attribute can have multiple values now. Like url(#filter1) blur(2). SVG2
  • All filter functions. SVG2
  • Support all new feBlend modes. SVG2
  • Automatic SVG size detection when width/height/viewBox is not set. Thanks to reknih.
  • usvg::Options::default_size
  • --default-width and --default-height to usvg.

Changed

  • usvg::Group::filter is a list of filter IDs now.
  • usvg::FeColorMatrixKind::Saturate accepts any positive f64 value now.
  • svgfilters::ColorMatrix::Saturate accepts any positive f64 value now.
  • Fonts memory mapping was split into a separate build feature: memmap-fonts. Now you can build resvg/usvg with system-fonts, but without memmap-fonts. Enabled by default.
  • The --dump-svg argument in resvg CLI tool should be enabled using --features dump-svg now. No enabled by default.
  • usvg::Tree::to_string is behind the export build feature now.

Fixed

  • When writing SVG, usvg will use rgba() notations for colors instead of #RRGGBB.

0.16.0 - 2021-08-22

Added

  • CSS3 colors support. Specifically rgba, hsl, hsla and transparent. SVG2
  • Allow missing rx/ry attributes on ellipse. SVG2
  • Allow markers on all shapes. SVG2
  • textPath can reference basic shapes now. SVG2
  • usvg::OptionsRef, which is a non-owned usvg::Options variant.
  • simplecss updated with CSS specificity support.
  • turn angle unit support. SVG2
  • Basic font-variant=small-caps support. No font fallback.
  • --export-area-page to resvg.
  • --export-area-drawing to resvg.

Changed

  • resvg::render_node requires usvg::Tree now.
  • usvg::Color gained an alpha field.

Removed

  • usvg::Node::tree. Cannot be implemented efficiently anymore.
  • usvg::SystemFontDB. No longer needed.

Fixed

  • pattern scaling.
  • Greatly improve symbol resolving speed in usvg.
  • Whitespaces trimming on nested tspan.

0.15.0 - 2021-06-13

Added

  • Allow reading SVG from stdin in resvg binary.
  • --id-prefix to usvg.
  • FitTo::Size
  • resvg binary accepts --width and --height args together now. Previously, only --width or --height were allowed.
  • usvg::Path::text_bbox
  • The maximum number of SVG elements is limited by 1_000_000 now. Mainly to prevent a billion laugh style attacks.
  • The maximum SVG elements nesting is limited by 1024 now.
  • usvg::Error::ElementsLimitReached

Changed

  • Improve clipping and masking performance on large images.
  • Remove layers caching. This was a pointless optimization.
  • Split Preprocessing into Reading and Parsing in resvg --perf.
  • usvg::XmlOptions rewritten.
  • usvg::Tree::to_string requires a reference to XmlOptions now.

Removed

  • usvg::Tree::from_file. Use from_data or from_str instead.
  • usvg::Error::InvalidFileSuffix
  • usvg::Error::FileOpenFailed
  • (c-api) RESVG_ERROR_INVALID_FILE_SUFFIX

Fixed

  • Ignore tiny blur values. It could lead to a transparent image.
  • use style propagation when used with symbol.
  • Vertical text layout with relative offsets.
  • Text bbox calculation. usvg uses font metrics instead of path bbox now.

0.14.1 - 2021-04-18

Added

  • Allow href without the xlink namespace. This feature is part of SVG 2 (which we do not support), but there are more and more files like this in the wild.

Changed

  • (usvg) Do not write usvg:version to the output SVG.

Fixed

  • (usvg) overflow='inherit' resolving.
  • (usvg) SVG Path length calculation that affects startOffset property in textPath.
  • (usvg) Fix feImage resolving when the linked element has opacity, clip-path, mask and/or filter attributes.
  • (usvg) Fix chained feImage resolving.
  • CLI arguments processing.

0.14.0 - 2021-03-06

Fixed

  • Multiple critical bugs in tiny-skia.

0.13.1 - 2021-01-20

Fixed

  • image with float size scaling.
  • Critical bug in tiny-skia.

0.13.0 - 2020-12-21

Added

  • --resources-dir option to CLI tools.
  • (usvg) Tree::from_xmltree

Changed

  • Remove the Image struct. render() and render_node() methods now accept tiny_skia::PixmapMut.
  • Update fontdb.
  • Update tiny-skia.
  • (c-api) resvg_size uses double instead of uint32_t now.
  • (qt-api) defaultSize() and defaultSizeF() methods now return SVG size and not SVG viewbox size.
  • (usvg) Options::path changed to Options::resources_dir and requires a directory now.
  • (c-api) resvg_options_set_file_path changed to resvg_options_set_resources_dir and requires a directory now.
  • (qt-api) ResvgOptions::setFilePath changed to ResvgOptions::setResourcesDir and requires a directory now.

Fixed

  • Support multiple values inside a text-decoration attribute.

Removed

  • Image. Use tiny_skia::PixmapMut instead.
  • (c-api) resvg_image struct and resvg_image_* methods. resvg renders onto the provided buffer now.
  • (c-api) resvg_color, because unused.

0.12.0 - 2020-12-05

Changed

  • resvg no longer requires a C++ compiler!
  • tiny-skia was updated to a pure Rust version, which means that resvg no longer depends on clang and should work on 32bit targets.
  • rustybuzz was updated to a pure Rust version.
  • tools/explorer-thumbnailer is back and written in Rust now. Thanks to gentoo90.

Fixed

  • (usvg) Do not panic when a font has a zero-sized underline thickness.
  • (usvg) Multiple textPath processing fixes by chubei-oppen.
  • (qt-api) boundsOnElement and boundingBox were returning transposed bounds.

0.11.0 - 2020-07-04

Highlights

  • All backends except Skia were removed. Skia is the only official one from now.
  • New C API implementation.

Added

  • Support for user-defined fonts in usvg, resvg and C API.
  • --serif-family, --sans-serif-family, --cursive-family, --fantasy-family --monospace-family, --use-font-file, --use-fonts-dir, --skip-system-fonts and --list-fonts options to all CLI tools.
  • New tests suite. Instead of testing against the previous build, now we're testing against prerendered PNG images. Which is way faster.
    And you can test resvg without the internet connection now.
    And all you need is just cargo test.

Changed

  • Library uses an embedded Skia by default now.
  • Switch harfbuzz_rs with rustybuzz.
  • Rendering doesn't require usvg::Options now.
  • (usvg) The fontdb module moved into its own crate.
  • (usvg) fontconfig is no longer used for matching generic fonts on Linux. Mainly because it's very slow.
  • (usvg) When an image element contains a file path, the file will be loaded into memory now, instead of simply storing a file path. And will be dumped as base64 on SVG save. In case of an SVG image, it will be loaded as a Tree and saved as base64 encoded XML on save.
  • (usvg) ImageData replaced with ImageKind.
  • (usvg) Fonts database is empty by default now and should be filled manually.
  • (c-api) Almost a complete rewrite.

Removed

  • All backends except the Skia one.
  • Options from all backends. We don't use it anymore.
  • (usvg) ImageFormat.
  • (c-api) Rendering on a backends canvas no longer supported. Was constantly misused.

0.10.0 - 2020-06-19

Changed

  • The resvg crate has been split into four: resvg-cairo, resvg-qt, resvg-skia and resvg-raqote.
    So from now, instead of enabling a required backend via cargo features, you should select a required backend-specific crate.
    This allows us to have a better integration with a selected 2D library.
    And we also have separated C API implementations now.
    And each backend has its own vendored archive too.
  • (qt-backend) Use QImage instead of Rust libraries for raster images loading.

Removed

  • The resvg crate. Use backend-specific crates.
  • tools/rendersvg. Each backend has its own CLI tool now.
  • tools/usvg. usvg implements CLI by default now.
  • (c-api) resvg_*_render_to_file methods.
  • (qt-backend) jpeg-decoder and png dependencies.

0.9.1 - 2020-06-03

Fixed

  • Stack overflow when enable-background and filter are set on the same element.
  • Grayscale PNG loading.
  • Allow building on BSD.
  • (usvg) Font fallback when shaping produces a different amount of glyphs.
  • (usvg) Ignore a space after the last character during letter-spacing processing.
  • (usvg) marker-end rendering when the last segment is a curve with the second control point that coincides with end point.
  • (usvg) Accept embedded image data without mime.
  • (usvg) Fonts search in a home directory on Linux.
  • (usvg) dy calculation for textPath thanks to Stoeoef
  • (usvg) textPath resolving when a referenced path has a transform.
    Thanks to Stoeoef.
  • (usvg) Load user fonts on macOS too.
  • (xmlparser) Parsing comment before DTD.

0.9.0 - 2020-01-18

Added

  • feConvolveMatrix, feMorphology, feDisplacementMap, feTurbulence, feDiffuseLighting and feSpecularLighting support.
  • BackgroundImage, BackgroundAlpha, FillPaint and StrokePaint support as a filter input.
  • Load grayscale raster images.
  • enable-background support.
  • resvg/usvg can be built without text rendering support now.
  • OutputImage::make_vec and OutputImage::make_rgba_vec.
  • feImage with a reference to an internal element.

Changed

  • feComposite k1-4 coefficients can have any number now. This matches browsers behaviour.
  • Use flate2 instead of libflate for GZip decoding.
  • (usvg) fill and stroke attributes will always be set for path now.
  • (usvg) g, path and image can now be set inside defs. Required by feImage.
  • (c-api) Rename resvg_*_render_to_image into resvg_*_render_to_file.

Fixed

  • (usvg) Transform processing during text-to-path conversion.
  • feComposite with fully transparent region was producing an invalid result.
  • Fallback to matrix in feColorMatrix when type is not set or invalid.
  • ID preserving for use elements.
  • feFlood with subregion and primitiveUnits=objectBoundingBox.
  • (harfbuzz_rs) Memory leak.

0.8.0 - 2019-08-17

Added

  • A Skia backend thanks to JaFenix.
  • feComponentTransfer support.
  • feColorMatrix support.
  • A better CSS support.
  • An *.otf fonts support.
  • (usvg) dx, dy are supported inside textPath now.
  • Use a box blur for feGaussianBlur with stdDeviation>=2. This is 4-8 times faster than IIR blur. Thanks to Shnatsel.

Changed

  • All backends are using Rust crates for raster images loading now.
  • Use pico-args instead of gumdrop to reduced the build time of tools/rendersvg and tools/usvg.
  • (usvg) The xmlwriter is used for SVG generation now. Almost 2x faster than generating an svgdom.
  • (usvg) Optimize font database initialization. Almost 50% faster.
  • Use a lower PNG compression ratio to speed up PNG generation. Depending on a backend and image can be 2-4x faster.
  • OutputImage::save -> OutputImage::save_png.
  • (usvg) Path::segments -> Path::data.
  • Cairo backend compilation is 2x faster now due to overall changes.
  • Performance improvements (Oxygen Icon theme SVG-to-PNG):
    • cairo-backend: 22% faster
    • qt-backend: 20% faster
    • raqote-backend: 34% faster

Fixed

  • (qt-api) A default font resolving.
  • (usvg) baseline-shift processing inside textPath.
  • (usvg) Remove all tref element children.
  • (usvg) tref with xml:space resolving.
  • (usvg) Ignore nested tref.
  • (usvg) Ignore invalid clipPath children that were referenced via use.
  • (usvg) currentColor will always fallback to black now. Previously, stroke was set to none which is incorrect.
  • (usvg) use can reference an element inside a non-SVG element now.
  • (usvg) Collect all styles for generic fonts and not only Regular.
  • (usvg) Parse only presentation attributes from the style element and attribute.

Removed

  • (cairo-backend) gdk-pixbuf dependency.
  • (qt-backend) JPEG image format plugin dependency.
  • svgdom dependency.

0.7.0 - 2019-06-19

Added

  • New text layout implementation:
    • textPath support.
    • writing-mode support, aka vertical text.
    • Text BIDI reordering.
    • Better text shaping.
    • word-spacing is supported for all backends now.
    • harfbuzz dependency.
    • Subscript, superscript offsets are extracted from font and not hardcoded now.
  • shape-rendering, text-rendering and image-rendering support.
  • The arithmetic operator for feComposite.
  • (usvg) --quiet argument.
  • (c-api) resvg_get_image_bbox.
  • (qt-api) ResvgRenderer::boundingBox.
  • (resvg) A raqote backend thanks to jrmuizel. Still experimental.

Changed

  • Text will be converted into paths on the usvg side now.
  • (resvg) Do not rescale images before rendering. This is faster and better.
  • (usvg) An image element with a zero or negative size will be skipped now. Previously, a linked image size was used, which is incorrect.
  • Geometry primitives (Rect, Size, etc) are immutable and always valid now.
  • (usvg) The default color-interpolation-filters attribute will not be exported now.

Removed

  • (usvg) All text related structures and enums. Text will be converted into Path now.
  • InitObject and init() because they are no longer needed.
  • (c-api) resvg_handle, resvg_init, resvg_destroy.
  • (c-api) resvg_cairo_get_node_bbox and resvg_qt_get_node_bbox. Use backend-independent resvg_get_node_bbox instead.
  • (cairo-backend) pango dependency.
  • (resvg) Backend::calc_node_bbox. Use Node::calculate_bbox() instead.

Fixed

  • letter-spacing on cursive scripts (like Arabic).
  • (rctree) Prevent stack overflow on a huge, deeply nested SVG.
  • (c-api) resvg_is_image_empty was always returning false.
  • (resvg) Panic when filter with objectBoudningBox was set on an empty group.
  • (usvg) mask with objectBoundingBox resolving.
  • (usvg) pattern's viewBox attribute resolving via href.
  • (roxmltree) Namespace resolving.

0.6.1 - 2019-03-16

Fixed

  • (usvg) transform multiplication.
  • (usvg) use inside clipPath resolving.

0.6.0 - 2019-03-16

Added

  • Nested baseline-shift support.
  • (qt-api) renderToImage.
  • (usvg) A better algorithm for unused defs (defs element children, like gradients) removal.
  • (usvg) Error::InvalidSize.
  • (c-api) RESVG_ERROR_INVALID_SIZE.

Changed

  • (usvg) A major rewrite.
  • baseline-shift with sub, super and percent values calculation.
  • Marker resolving moved completely to usvg.
  • If an SVG doesn't have a valid size than an error will occur. Previously, an empty tree was produced.
  • (qt-api) render methods are const now.
  • (usvg) Disable default attributes exporting.

Removed

  • (usvg) Marker element and attributes. Markers will be resolved just like use now.

Fixed

  • (resvg) During the tspan rendering, the text bbox will be used instead of the tspan bbox itself. This is the correct behaviour by the SVG spec.
  • (cairo-backend) font-family parsing.
  • (usvg) filter:none processing.
  • (usvg) text inside text processing.
  • (usvg) Endless loop during use resolving.
  • (usvg) Endless loop when SVG has indirect recursive xlink:href links.
  • (usvg) Endless loop when SVG has recursive marker-* links.
  • (usvg) Panic during use resolving.
  • (usvg) Panic during inherited attributes resolving.
  • (usvg) Groups regrouping.
  • (usvg) dx/dy processing on text.
  • (usvg) textAnchor resolving.
  • (usvg) Ignore fill-rule on text.
  • (svgtypes) Style with comments parsing.
  • (roxmltree) Namespaces resolving.

0.5.0 - 2019-01-04

Added

  • marker support.
  • Partial baseline-shift support.
  • letter-spacing support.
  • (qt-backend) word-spacing support. Does not work on the cairo backend.
  • tools/explorer-thumbnailer
  • tools/kde-dolphin-thumbnailer

Fixed

  • Object bounding box calculation.
  • Pattern scaling.
  • Nested objectBoundigBox support.
  • (usvg) color on use resolving.
  • (usvg) offset attribute resolving inside the stop element.
  • (usvg) Ungrouping of groups with non-inheritable attributes.
  • (usvg) rotate attribute resolving.
  • (usvg) Paths without stroke and fill will no longer be removed. Required for a proper bbox resolving.
  • (usvg) Coordinates resolving when units are userSpaceOnUse.
  • (usvg) Groups regrouping. Caused an incorrect rendering of clipPath that had filter on a child.
  • (usvg) Style attributes resolving on the root svg element.
  • (usvg) SmoothCurveTo and SmoothQuadratic conversion.
  • (usvg) symbol resolving.
  • (cairo-backend) Font ascent calculation.
  • (qt-backend) Stroking of LineTo specified as CurveTo.
  • (svgdom) stroke-miterlimit attribute parsing.
  • (svgdom) length and number attribute types parsing.
  • (svgdom) offset attribute parsing.
  • (svgdom) IRI resolving order when SVG has duplicated ID's.

0.4.0 - 2018-12-13

Added

  • (resvg) Initial filters support.
  • (resvg) Nested clipPath and mask support.
  • (resvg) MSVC support.
  • (rendersvg) font-family, font-size and languages to args.
  • (usvg) systemLanguage attribute support.
  • (usvg) Default font family and size is configurable now.
  • (c-api) RESVG_ERROR_PARSING_FAILED.
  • (c-api) font_family, font_size and languages to resvg_options.
  • (qt-api) ResvgRenderer::setDevicePixelRatio.

Changed

  • (rendersvg) Use gumdrop instead of getopts.
  • (c-api) Qt wrapper is header-only now.

Fixed

  • (cairo-backend) Text layout.
  • (cairo-backend) Rendering of a zero length subpath with a square cap.
  • (qt-backend) Transform retrieving via Qt bindings.
  • (resvg) Recursive SVG images via image tag.
  • (resvg) Bbox calculation of the text with rotate.
  • (resvg) Invisible elements processing.
  • (qt-api) SVG from QByteArray loading when data is invalid.
  • (usvg) display attribute processing.
  • (usvg) Recursive mask resolving.
  • (usvg) inherit attribute value resolving.
  • (svgdom) XML namespaces resolving.

Removed

  • (rendersvg) failure dependency.

0.3.0 - 2018-05-23

Added

  • (c-api) resvg_is_image_empty.
  • (c-api) resvg_error enum.
  • (c-api) Qt wrapper.
  • (resvg) Advanced text layout support (lists of x, y, dx, dy and rotate).
  • (resvg) SVG support for image element.
  • (usvg) symbol element support.
  • (usvg) Nested svg elements support.
  • (usvg) Paint fallback resolving.
  • (usvg) Bbox validation for shapes that use painting servers.
  • (svgdom) Elements from ENTITY resolving.

Changed

  • (c-api) resvg_parse_tree_from_file, resvg_parse_tree_from_data resvg_cairo_render_to_image and resvg_qt_render_to_image will return an error code now.
  • (cairo-backend) Use gdk-pixbuf crate instead of image.
  • (resvg) Render::render_to_image and Render::render_node_to_image will return Option and not Result now.
  • (resvg) New geometry primitives implementation.
  • (resvg) Rename render_* modules to backend_.
  • (rendersvg) Use getopts instead of clap to reduce the executable size.
  • (svgtypes) StreamExt::parse_iri and StreamExt::parse_func_iri will parse not only well-formed data now.

Fixed

  • (qt-backend) Gradient with objectBoundingBox rendering.
  • (qt-backend) Text bounding box detection during the rendering.
  • (cairo-backend) image element clipping.
  • (cairo-backend) Layers management.
  • (c-api) resvg_get_node_transform will return a correct transform now.
  • (resvg) text-decoration thickness.
  • (resvg) pattern scaling.
  • (resvg) image without size rendering.
  • (usvg) Panic during visibility resolving.
  • (usvg) Gradients with one stop resolving.
  • (usvg) use attributes resolving.
  • (usvg) clipPath and mask attributes resolving.
  • (usvg) offset attribute in stop element resolving.
  • (usvg) Incorrect font-size attribute resolving.
  • (usvg) Gradient stops resolving.
  • (usvg) switch element resolving.
  • (svgdom) Mixed xml:space processing.
  • (svgtypes) Paint::from_span poor performance.

Removed

  • (c-api) resvg_error_msg_destroy.
  • (resvg) parse_rtree_* methods. Use usvg::Tree::from_ instead.
  • (resvg) Error.

0.2.0 - 2018-04-24

Added

  • (svg) Partial clipPath support.
  • (svg) Partial mask support.
  • (svg) Partial pattern support.
  • (svg) preserveAspectRatio support.
  • (svg) Check that an external image is PNG or JPEG.
  • (rendersvg) Added --query-all and --export-id arguments to render SVG items by ID.
  • (rendersvg) Added --perf argument for a simple performance stats.

Changed

  • (resvg) API is completely new.

Fixed

  • font-size attribute inheritance during use resolving.