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The amount of permutations can get big very fast. Currently we use uint64 where we can but there is no rand.Uint64n only a rand.Int63n which often fails because of the need of a int64 conversation which converts very high numbers to negative numbers failing the call to every rand method because they want positive numbers.
Another solution would be to use bigints which would make everything easier since we can then use arbitrary large numbers.
The text was updated successfully, but these errors were encountered:
The amount of permutations can get big very fast. Currently we use uint64 where we can but there is no rand.Uint64n only a rand.Int63n which often fails because of the need of a int64 conversation which converts very high numbers to negative numbers failing the call to every rand method because they want positive numbers.
Another solution would be to use bigints which would make everything easier since we can then use arbitrary large numbers.
The text was updated successfully, but these errors were encountered: