ℹ This goal supports team and free gamemodes
The basic arena goal. Players have individual lives. After a player has run out of lives, he is removed.
🚩 Note:
Contrary to playerDeathMatch goal, here players can lose lives because of external elements (lava, falling, drowning, etc)
There is no special setup.
plives
- the amount of lives a player has before being removed out of the arena (default: 3)