From a95662d03b068d87b522fe5285f4d298d2140f3d Mon Sep 17 00:00:00 2001 From: zaigie Date: Sat, 3 Feb 2024 23:14:43 +0800 Subject: [PATCH] docs: chore for sync_interval & remove warn & dark mode --- README.en.md | 25 +++++++++++++------------ README.md | 25 +++++++++++++------------ 2 files changed, 26 insertions(+), 24 deletions(-) diff --git a/README.en.md b/README.en.md index e044c1d..7d66fd1 100755 --- a/README.en.md +++ b/README.en.md @@ -19,6 +19,8 @@ ![PC](./docs/img/pst-en-1.png) > The current mobile adaptation is good, you can view [Function Screenshot](#function-screenshot) +> +> Of course, the dark mode is also arranged no problem ~ Features and roadmap based on parsing of `Level.sav` save files: @@ -41,14 +43,13 @@ Due to limited maintenance and development staff, we welcome front-end, back-end ## Download -> [!CAUTION] -> The task of parsing `Level.sav` requires **significant system memory (often 4GB-6GB) in a short period (about 1-3min)** , this portion of memory is released after the parsing task is completed. Ensure your server has enough memory! +> The task of parsing `Level.sav` requires some system memory (often 1GB-3GB) in a short period (<20s) , this portion of memory is released after the parsing task is completed. Ensure your server has enough memory. > > If the conditions are not met and still needed, the `pst-agent` is deployed on the game server, and the `pst` is deployed on a PC or other server with enough memory to perform the parsing task. -> -> ==> [pst-agent deployment tutorial](./README.agent.en.md) -> -> And synchronization [Sync archive from K8s-pod](#synchronizing-archives-from-k8s-pod) can be replicated directly within the k8s cluster via the kubectl api. + +[pst-agent deployment tutorial](./README.agent.en.md) + +And synchronization [Sync archive from K8s-pod](#synchronizing-archives-from-k8s-pod) can be replicated directly within the k8s cluster via the kubectl api. Download the latest executable files at: @@ -148,7 +149,7 @@ mkdir -p pst && tar -xzf pst_v0.5.0_linux_x86_64.tar.gz -C pst save: # Save file parsing configuration path: "/path/to/you/Level.sav" # Save file path decode_path: "/path/to/your/sav_cli" # Save file parsing tool path, usually in the same directory as pst - sync_interval: 600 # Interval for syncing data from save file, in seconds, recommended >= 600 + sync_interval: 120 # Interval for syncing data from save file, in seconds, recommended >= 120 ``` ##### Run @@ -188,7 +189,7 @@ Access at http://{Server IP}:8080 after opening firewall and security group in c > [!WARNING] > If you open the file for the first time, nothing will be displayed. Please **wait until the first sav archive synchronization is complete** > -> If your server configuration is sufficient and performance is good, you can try to make `save.sync_interval` shorter, the default is 600s (10min). +> If your server configuration is sufficient and performance is good, you can try to make `save.sync_interval` shorter. #### Windows @@ -226,7 +227,7 @@ rcon: # RCON configuration save: # Save file parsing configuration path: "C:\\path\\to\\you\\Level.sav" # Save file path decode_path: "C:\\path\\to\\your\\sav_cli.exe" # Save file parsing tool path, usually in the same directory as pst - sync_interval: 600 # Interval for syncing data from save file, in seconds, recommended >= 600 + sync_interval: 120 # Interval for syncing data from save file, in seconds, recommended >= 120 ``` ##### Running @@ -261,7 +262,7 @@ Access at http://{Server IP}:8080 after opening firewall and security group in c > [!WARNING] > If you open the file for the first time, nothing will be displayed. Please **wait until the first sav archive synchronization is complete** > -> If your server configuration is sufficient and performance is good, you can try to make `save.sync_interval` shorter, the default is 600s (10min). +> If your server configuration is sufficient and performance is good, you can try to make `save.sync_interval` shorter. ### Docker Deployment @@ -277,7 +278,7 @@ docker run -d --name pst \ -e RCON__ADDRESS="172.17.0.1:25575" \ -e RCON__PASSWORD="your password" \ -e SAVE__PATH="/game/Level.sav" \ --e SAVE__SYNC_INTERVAL=600 \ +-e SAVE__SYNC_INTERVAL=120 \ jokerwho/palworld-server-tool:latest ``` @@ -350,7 +351,7 @@ docker run -d --name pst \ -e RCON__ADDRESS="Game server IP:25575" \ -e RCON__PASSWORD="your password" \ -e SAVE__PATH="http://Game server IP:Agent port/sync" \ --e SAVE__SYNC_INTERVAL=600 \ +-e SAVE__SYNC_INTERVAL=120 \ jokerwho/palworld-server-tool:latest ``` diff --git a/README.md b/README.md index b3cd8c0..3af1988 100755 --- a/README.md +++ b/README.md @@ -19,6 +19,8 @@ ![PC](./docs/img/pst-zh-1.png) > 目前移动端适配良好,可查看下面 [功能截图](#功能截图) +> +> 当然深色模式也安排得妥妥的~ 基于 `Level.sav` 存档文件解析实现的功能及路线图: @@ -41,14 +43,13 @@ ## 下载 -> [!CAUTION] -> 解析 `Level.sav` 存档的任务需要在**短时间(1-3 分钟)耗费较大的系统内存**(常常是 4GB~6GB),这部分内存会在执行完解析任务后释放,因此你至少需要确保你的服务器有充足的内存! +> 解析 `Level.sav` 存档的任务需要在短时间(<20s)耗费一定的系统内存(1GB~3GB),这部分内存会在执行完解析任务后释放,因此你至少需要确保你的服务器有充足的内存。 > > 若不满足条件仍需使用,提供了 `pst-agent` 部署在游戏服务器,而将 `pst` 部署在 PC 或者其它有足够内存执行解析任务的服务器。 -> -> ==> [pst-agent 部署教程](./README.agent.md) -> -> 以及在 k8s 集群内可以直接通过 kubectl api 复制同步 [从 k8s-pod 同步存档](#从-k8s-pod-同步存档) + +[pst-agent 部署教程](./README.agent.md) + +在 k8s 集群内可以直接通过 kubectl api 复制同步 [从 k8s-pod 同步存档](#从-k8s-pod-同步存档) 请在以下地址下载最新版可执行文件 @@ -149,7 +150,7 @@ mkdir -p pst && tar -xzf pst_v0.5.0_linux_x86_64.tar.gz -C pst save: # 存档文件解析相关配置 path: "/path/to/you/Level.sav" # 存档文件路径 decode_path: "/path/to/your/sav_cli" # 存档解析工具路径,一般和 pst 在同一目录 - sync_interval: 600 # 定时从存档获取数据的间隔,单位秒,推荐 >= 600 + sync_interval: 120 # 定时从存档获取数据的间隔,单位秒,推荐 >= 120 ``` ##### 运行 @@ -189,7 +190,7 @@ kill $(ps aux | grep 'pst' | awk '{print $2}') | head -n 1 > [!WARNING] > 初次打开会显示空白没有内容,请**等待第一次 sav 存档同步完成**再访问 > -> 如果你的服务器配置足够且性能良好,你可以试着将 `save.sync_interval` 改短一点,默认 600s(10min) +> 如果你的服务器配置足够且性能良好,你可以试着将 `save.sync_interval` 改短一点 #### Windows @@ -227,7 +228,7 @@ rcon: # RCON 相关配置 save: # 存档文件解析相关配置 path: "C:\\path\\to\\you\\Level.sav" # 存档文件路径 decode_path: "C:\\path\\to\\your\\sav_cli.exe" # 存档解析工具路径,一般和 pst 在同一目录 - sync_interval: 600 # 定时从存档获取数据的间隔,单位秒,推荐 >= 600 + sync_interval: 120 # 定时从存档获取数据的间隔,单位秒,推荐 >= 120 ``` ##### 运行 @@ -262,7 +263,7 @@ save: # 存档文件解析相关配置 > [!WARNING] > 初次打开会显示空白没有内容,请**等待第一次 sav 存档同步完成**再访问 > -> 如果你的服务器配置足够且性能良好,你可以试着将 `save.sync_interval` 改短一点,默认 600s(10min) +> 如果你的服务器配置足够且性能良好,你可以试着将 `save.sync_interval` 改短一点 ### Docker 部署 @@ -278,7 +279,7 @@ docker run -d --name pst \ -e RCON__ADDRESS="172.17.0.1:25575" \ -e RCON__PASSWORD="your password" \ -e SAVE__PATH="/game/Level.sav" \ --e SAVE__SYNC_INTERVAL=600 \ +-e SAVE__SYNC_INTERVAL=120 \ jokerwho/palworld-server-tool:latest ``` @@ -351,7 +352,7 @@ docker run -d --name pst \ -e RCON__ADDRESS="游戏服务器IP:25575" \ -e RCON__PASSWORD="your password" \ -e SAVE__PATH="http://游戏服务器IP:Agent端口/sync" \ --e SAVE__SYNC_INTERVAL=600 \ +-e SAVE__SYNC_INTERVAL=120 \ jokerwho/palworld-server-tool:latest ```