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@Sledro did you ever find a solution? I'm from the IKEMEN-Go project, we use Lua for some scripting, and we use gopher-lua as our VM. We are in the process of implementing rollback netcode, so we (ideally) would like to be able to save and return |
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Hey Guys,
I'm trying to serialize
*lua.LState
using the gob encoder so I can store the state in leveldbI'm getting the following error:
runtime: goroutine stack exceeds 1000000000-byte limit
How can I serialize
*lua.LState
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