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Please describe the feature you have in mind and explain what the current shortcomings are?
In the current unreal develop. loaded assets from layout and camera are not loaded with exclusive version folder, which are intended. But these would cause the issues when users try to load multiple.
Related Issue: #81
How would you imagine the implementation of the feature?
We can implement the namespace system like we already did in Max and Maya.
Are there any labels you wish to add?
I have added the relevant labels to the enhancement request.
Describe alternatives you've considered:
No response
Additional context:
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Please describe the feature you have in mind and explain what the current shortcomings are?
In the current unreal develop. loaded assets from layout and camera are not loaded with exclusive version folder, which are intended. But these would cause the issues when users try to load multiple.
Related Issue: #81
How would you imagine the implementation of the feature?
We can implement the namespace system like we already did in Max and Maya.
Are there any labels you wish to add?
Describe alternatives you've considered:
No response
Additional context:
No response
The text was updated successfully, but these errors were encountered: