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I have searched the existing issues and added correct labels.
Please describe the feature you have in mind and explain what the current shortcomings are?
We are not able to publish selectively Texture sets just all of them which are present in the Substance active workfile (project).
Its quite non practical aka limiting namely when user wants just update single Texture set not multiple ones.
Substance Painter allows user to choose which Texture Set wants to export via checkboxes within Export Textures dialog:
Right now, all Texture Sets been used resulting into multiple textures once published each time...which can be quite unwanted when no changes been made to particular texture set.
Suggested implementation?
We should allow user to choose which Texture Sets will be used for publishing instance. And allow more granularity when publishing from Substance painter.
Describe alternatives you've considered:
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Please describe the feature you have in mind and explain what the current shortcomings are?
We are not able to publish selectively
Texture sets
just all of them which are present in the Substance active workfile (project).Its quite non practical aka limiting namely when user wants just update single
Texture set
not multiple ones.Substance Painter allows user to choose which
Texture Set
wants to export via checkboxes withinExport Textures
dialog:Right now, all
Texture Sets
been used resulting into multiple textures once published each time...which can be quite unwanted when no changes been made to particular texture set.Suggested implementation?
We should allow user to choose which
Texture Sets
will be used for publishing instance. And allow more granularity when publishing from Substance painter.Describe alternatives you've considered:
No response
The text was updated successfully, but these errors were encountered: