Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature request: Continue button for units that are interrupted during movement or automation #12300

Open
2 tasks done
The-Talik opened this issue Oct 15, 2024 · 1 comment
Open
2 tasks done
Labels

Comments

@The-Talik
Copy link

Before creating

  • This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
  • This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comment in Missing features from Civ V - G&K #4697

Problem Description

When a unit is traveling the map, and comes across a hostile, their travel is interrupted, forcing you to reset their destination, often times multiple turns in a row.

Related Issue Links

No response

Desired Solution

Would like a Continue button that would resume whatever they were doing before being interrupted. This would be nice for Fortified, sleep, movement, automation, etc.

Alternative Approaches

na

Additional Context

No response

@Joeputin100
Copy link

I second this

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants
@The-Talik @Joeputin100 and others