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pour-water.py
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pour-water.py
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# Time: O(v * n)
# Space: O(1)
# We are given an elevation map, heights[i] representing the height of the terrain at that index.
# The width at each index is 1. After V units of water fall at index K, how much water is at each index?
#
# Water first drops at index K and rests on top of the highest terrain or water at that index.
# Then, it flows according to the following rules:
#
# If the droplet would eventually fall by moving left, then move left.
# Otherwise, if the droplet would eventually fall by moving right, then move right.
# Otherwise, rise at it's current position.
# Here, "eventually fall" means that the droplet will eventually be at a lower level
# if it moves in that direction.
# Also, "level" means the height of the terrain plus any water in that column.
# We can assume there's infinitely high terrain on the two sides out of bounds of the array.
# Also, there could not be partial water being spread out evenly on more than 1 grid block -
# each unit of water has to be in exactly one block.
#
# Example 1:
# Input: heights = [2,1,1,2,1,2,2], V = 4, K = 3
# Output: [2,2,2,3,2,2,2]
# Explanation:
# # #
# # #
# ## # ###
# #########
# 0123456 <- index
#
# The first drop of water lands at index K = 3:
#
# # #
# # w #
# ## # ###
# #########
# 0123456
#
# When moving left or right, the water can only move to the same level or a lower level.
# (By level, we mean the total height of the terrain plus any water in that column.)
# Since moving left will eventually make it fall, it moves left.
# (A droplet "made to fall" means go to a lower height than it was at previously.)
#
# # #
# # #
# ## w# ###
# #########
# 0123456
#
# Since moving left will not make it fall, it stays in place. The next droplet falls:
#
# # #
# # w #
# ## w# ###
# #########
# 0123456
#
# Since the new droplet moving left will eventually make it fall, it moves left.
# Notice that the droplet still preferred to move left,
# even though it could move right (and moving right makes it fall quicker.)
#
# # #
# # w #
# ## w# ###
# #########
# 0123456
#
# # #
# # #
# ##ww# ###
# #########
# 0123456
#
# After those steps, the third droplet falls.
# Since moving left would not eventually make it fall, it tries to move right.
# Since moving right would eventually make it fall, it moves right.
#
# # #
# # w #
# ##ww# ###
# #########
# 0123456
#
# # #
# # #
# ##ww#w###
# #########
# 0123456
#
# Finally, the fourth droplet falls.
# Since moving left would not eventually make it fall, it tries to move right.
# Since moving right would not eventually make it fall, it stays in place:
#
# # #
# # w #
# ##ww#w###
# #########
# 0123456
#
# The final answer is [2,2,2,3,2,2,2]:
#
# #
# #######
# #######
# 0123456
#
# Example 2:
# Input: heights = [1,2,3,4], V = 2, K = 2
# Output: [2,3,3,4]
# Explanation:
# The last droplet settles at index 1,
# since moving further left would not cause it to eventually fall to a lower height.
#
# Example 3:
# Input: heights = [3,1,3], V = 5, K = 1
# Output: [4,4,4]
#
# Note:
# - heights will have length in [1, 100] and contain integers in [0, 99].
# - V will be in range [0, 2000].
# - K will be in range [0, heights.length - 1].
class Solution(object):
def pourWater(self, heights, V, K):
"""
:type heights: List[int]
:type V: int
:type K: int
:rtype: List[int]
"""
for _ in xrange(V):
best = K
for d in (-1, 1):
i = K
while 0 <= i+d < len(heights) and \
heights[i+d] <= heights[i]:
if heights[i+d] < heights[i]: best = i+d
i += d
if best != K:
break
heights[best] += 1
return heights