From 5f36fbc834479f31026a01935e50b36e17f6e8ce Mon Sep 17 00:00:00 2001 From: Vasiliy Rumyantsev Date: Mon, 20 Nov 2017 22:36:31 +0300 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index e267075..7728da6 100644 --- a/README.md +++ b/README.md @@ -6,11 +6,11 @@ Source code accessor plugin for Unreal Editor 4, windows version. It allows to m 1. Read Unreal Engine Wiki for [how to setup your project for use with Qt Creator](https://wiki.unrealengine.com/Using_QtCreator_With_UnrealEngine4) ## As an editor plugin -2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.1/QtCreatorSourceCodeAccess.zip) and put it in the `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin` +2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.3/QtCreatorSourceCodeAccess.zip) and put it in the `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `UNREAL_ENGINE_4/Plugins/Developer/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin` ## As a project plugin -2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.1/QtCreatorSourceCodeAccess.zip) or source code and put it in the `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin` +2. Download [build](https://github.com/xBazilio/UE4_Win_QtCreatorSourceCodeAccess/releases/download/2.3/QtCreatorSourceCodeAccess.zip) or source code and put it in the `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess` folder, so that you have `QtCreatorSourceCodeAccess.uplugin` file in path `YOUR_PROJECT/Plugins/QtCreatorSourceCodeAccess/QtCreatorSourceCodeAccess.uplugin` 3. Open your project. If it suggests to recompile the plugin - accept ## Settings