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child.c
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child.c
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/*
* Each process that gets forked runs this code.
*/
#include <fcntl.h>
#include <errno.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sched.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/prctl.h>
#include "arch.h"
#include "child.h"
#include "list.h"
#include "log.h"
#include "maps.h"
#include "params.h"
#include "pids.h"
#include "random.h"
#include "shm.h"
#include "signals.h"
#include "syscall.h"
#include "tables.h"
#include "trinity.h" // ARRAY_SIZE
#include "uid.h"
#include "utils.h" // zmalloc
/*
* Provide temporary immunity from the reaper
* This is useful if we're going to do something that might take
* longer than the time the reaper is prepared to wait, especially if
* we're doing something critical, like handling a lock, or dumping a log.
*/
void set_dontkillme(struct childdata *child, bool state)
{
if (child == NULL) /* possible, we might be the mainpid */
return;
child->dontkillme = state;
/* bump the progress indicator */
clock_gettime(CLOCK_MONOTONIC, &child->tp);
}
/*
* For the child processes, we don't want core dumps (unless we're running with -D)
* This is because it's not uncommon for us to get segfaults etc when we're doing
* syscalls with garbage for arguments.
*/
static void disable_coredumps(void)
{
struct rlimit limit = { .rlim_cur = 0, .rlim_max = 0 };
if (shm->debug == TRUE) {
(void)signal(SIGABRT, SIG_DFL);
(void)signal(SIGSEGV, SIG_DFL);
return;
}
if (setrlimit(RLIMIT_CORE, &limit) != 0)
perror( "setrlimit(RLIMIT_CORE)" );
prctl(PR_SET_DUMPABLE, FALSE);
}
/*
* We reenable core dumps when we're about to exit a child.
* TODO: Maybe narrow the disable/enable pair to just around do_syscall ?
*/
static void enable_coredumps(void)
{
struct rlimit limit = {
.rlim_cur = RLIM_INFINITY,
.rlim_max = RLIM_INFINITY
};
if (shm->debug == TRUE)
return;
prctl(PR_SET_DUMPABLE, TRUE);
(void) setrlimit(RLIMIT_CORE, &limit);
}
/*
* Enable the kernels fault-injection code for our child process.
* (Assumes you've set everything else up by hand).
*/
static void set_make_it_fail(void)
{
int fd;
const char *buf = "1";
/* If we failed last time, it's probably because we don't
* have fault-injection enabled, so don't bother trying in future.
*/
if (shm->dont_make_it_fail == TRUE)
return;
fd = open("/proc/self/make-it-fail", O_WRONLY);
if (fd == -1) {
shm->dont_make_it_fail = TRUE;
return;
}
if (write(fd, buf, 1) == -1) {
if (errno != EPERM)
outputerr("writing to /proc/self/make-it-fail failed! (%s)\n", strerror(errno));
shm->dont_make_it_fail = TRUE;
}
close(fd);
}
/*
* We call this occasionally to set some FPU state, in the hopes that we
* might tickle some weird FPU/scheduler related bugs
*/
static void use_fpu(void)
{
double x = 0;
asm volatile("":"+m" (x));
x += 1;
asm volatile("":"+m" (x));
}
/*
* Tweak the oom_score_adj setting for our child so that there's a higher
* chance that the oom-killer kills our processes rather than something
* more important.
*/
static void oom_score_adj(int adj)
{
FILE *fp;
fp = fopen("/proc/self/oom_score_adj", "w");
if (!fp)
return;
fprintf(fp, "%d", adj);
fclose(fp);
}
/*
* Wipe out any state left from a previous child running in this slot.
*/
void clean_childdata(struct childdata *child)
{
memset(&child->syscall, 0, sizeof(struct syscallrecord));
child->logdirty = FALSE;
child->seed = 0;
child->kill_count = 0;
child->dontkillme = FALSE;
child->xcpu_count = 0;
child->op_nr = 0;
child->dropped_privs = FALSE;
clock_gettime(CLOCK_MONOTONIC, &child->tp);
}
static void bind_child_to_cpu(struct childdata *child)
{
cpu_set_t set;
unsigned int cpudest;
pid_t pid = pids[child->num];
if (no_bind_to_cpu == TRUE)
return;
if (sched_getaffinity(pid, sizeof(set), &set) != 0)
return;
if (child->num > num_online_cpus)
cpudest = child->num % num_online_cpus;
else
cpudest = child->num;
CPU_ZERO(&set);
CPU_SET(cpudest, &set);
sched_setaffinity(pid, sizeof(set), &set);
}
/*
* Called from the fork_children loop in the main process.
*/
static void init_child(struct childdata *child, int childno)
{
pid_t pid = getpid();
char childname[17];
unsigned int i;
for_each_child(i) {
if (child->num != i)
mprotect(shm->children[i], sizeof(struct childdata), PROT_READ);
}
mprotect(pids, max_children * sizeof(int), PROT_READ);
/* Wait for parent to set our childno */
while (pids[childno] != pid) {
/* Make sure parent is actually alive to wait for us. */
if (pid_alive(mainpid) == FALSE) {
panic(EXIT_SHM_CORRUPTION);
outputerr("BUG!: parent (%d) went away!\n", mainpid);
sleep(20000);
}
}
set_seed(child);
init_object_lists(OBJ_LOCAL);
init_child_mappings();
dirty_random_mapping();
if (RAND_BOOL())
bind_child_to_cpu(child);
memset(childname, 0, sizeof(childname));
sprintf(childname, "trinity-c%d", childno);
prctl(PR_SET_NAME, (unsigned long) &childname);
oom_score_adj(500);
/* Wait for all the children to start up. */
while (shm->ready == FALSE)
sleep(1);
set_make_it_fail();
if (RAND_BOOL())
use_fpu();
mask_signals_child();
disable_coredumps();
if (RAND_BOOL()) {
unshare(CLONE_NEWNS);
unshare(CLONE_NEWIPC);
unshare(CLONE_IO);
unshare(CLONE_NEWNET);
}
/*
if (shm->unshare_perm_err == FALSE) {
if (RAND_BOOL()) {
int ret = unshare(CLONE_NEWUSER);
if (ret != 0)
output(0, "couldn't unshare: %s\n", strerror(errno));
if (ret == -EPERM)
shm->unshare_perm_err = TRUE;
}
}
*/
if (orig_uid == 0)
child->dropped_privs = FALSE;
}
/*
* Sanity check to make sure that the main process is still around
* to wait for us.
*/
static void check_parent_pid(void)
{
pid_t pid, ppid;
ppid = getppid();
if (ppid == mainpid)
return;
pid = getpid();
/* TODO: it'd be neat to do stuff inside pidns's, but right now
* we shit ourselves when we exit and get reparented to pid 1
*/
if (pid == ppid) {
debugf("pid became ppid! exiting child.\n");
_exit(EXIT_FAILURE);
}
if (ppid < 2) {
debugf("ppid == %d. pidns? exiting child.\n", ppid);
_exit(EXIT_FAILURE);;
}
lock(&shm->buglock);
if (shm->exit_reason == EXIT_REPARENT_PROBLEM)
goto out;
output(0, "BUG!: CHILD (pid:%d) GOT REPARENTED! "
"main pid:%d. ppid=%d\n",
pid, mainpid, ppid);
if (pid_alive(mainpid) == FALSE)
output(0, "main pid %d is dead.\n", mainpid);
panic(EXIT_REPARENT_PROBLEM);
out:
unlock(&shm->buglock);
_exit(EXIT_FAILURE);
}
/*
* Here we call various functions that perform checks/changes that
* we don't want to happen on every iteration of the child loop.
*/
static void periodic_work(void)
{
static unsigned int periodic_counter = 0;
periodic_counter++;
if (periodic_counter < 10)
return;
/* Every ten iterations. */
if (!(periodic_counter % 10))
check_parent_pid();
/* Every 100 iterations. */
// if (!(periodic_counter % 100))
// dirty_random_mapping();
if (periodic_counter == 1000)
periodic_counter = 0;
}
/*
* We jump here on return from a signal. We do all the stuff here that we
* otherwise couldn't do in a signal handler.
*
* FIXME: when we have different child ops, we're going to need to redo the progress detector.
*/
static bool handle_sigreturn(int sigwas)
{
struct childdata *child = this_child();
struct syscallrecord *rec;
static unsigned int count = 0;
static unsigned int last = 0;
rec = &child->syscall;
/* If we held a lock before the signal happened, drop it. */
bust_lock(&rec->lock);
/* Check if we're blocked because we were stuck on an fd. */
lock(&rec->lock);
if (check_if_fd(child, rec) == TRUE) {
/* avoid doing it again from other threads. */
shm->fd_lifetime = 0;
/* TODO: Somehow mark the fd in the parent not to be used again too. */
}
unlock(&rec->lock);
/* Check if we're making any progress at all. */
if (child->op_nr == last) {
count++;
//output(1, "no progress for %d tries.\n", count);
} else {
count = 0;
last = child->op_nr;
}
if (count == 10) {
output(1, "no progress for 10 tries, exiting child.\n");
return FALSE;
}
if (child->kill_count > 0) {
output(1, "[%d] Missed a kill signal, exiting\n", getpid());
return FALSE;
}
if (sigwas == SIGHUP)
return FALSE;
if (sigwas != SIGALRM)
output(1, "[%d] Back from signal handler! (sig was %s)\n", getpid(), strsignal(sigwas));
else {
child->op_nr++;
}
return TRUE;
}
/*
* This is the child main loop, entered after init_child has completed
* from the fork_children() loop.
* We also re-enter it from the signal handler code if something happened.
*/
#define NEW_OP_COUNT 100000
void child_process(struct childdata *child, int childno)
{
int ret;
init_child(child, childno);
ret = sigsetjmp(ret_jump, 1);
if (ret != 0) {
if (child->xcpu_count == 100) {
debugf("Child %d [%d] got 100 XCPUs. Exiting child.\n", child->num, pids[child->num]);
goto out;
}
if (handle_sigreturn(ret) == FALSE)
goto out; // Exit the child, things are getting too weird.
}
while (shm->exit_reason == STILL_RUNNING) {
/* If the parent reseeded, we should reflect the latest seed too. */
if (shm->seed != child->seed) {
//output(0, "child %d reseeded to %x\n", child->num, child->seed);
set_seed(child);
}
periodic_work();
/* timestamp, and do the syscall */
clock_gettime(CLOCK_MONOTONIC, &child->tp);
ret = random_syscall(child);
child->op_nr++;
if (ret == FAIL)
goto out;
if (syscalls_todo) {
if (shm->stats.op_count >= syscalls_todo) {
shm->exit_reason = EXIT_REACHED_COUNT;
goto out;
}
}
}
enable_coredumps();
/* If we're exiting because we tainted, wait here for it to be done. */
while (shm->postmortem_in_progress == TRUE) {
/* Make sure the main process is still around. */
if (pid_alive(mainpid) == FALSE)
goto out;
usleep(1);
}
out:
shutdown_child_logging(child);
debugf("child %d %d exiting.\n", childno, getpid());
}