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symbols.go
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symbols.go
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package termui
const (
DOT = '•'
ELLIPSES = '…'
UP_ARROW = '▲'
DOWN_ARROW = '▼'
)
var (
BARS = [...]rune{' ', '▁', '▂', '▃', '▄', '▅', '▆', '▇', '█'}
SHADED_BLOCKS = [...]rune{' ', '░', '▒', '▓', '█'}
IRREGULAR_BLOCKS = [...]rune{
' ', '▘', '▝', '▀', '▖', '▌', '▞', '▛',
'▗', '▚', '▐', '▜', '▄', '▙', '▟', '█',
}
BRAILLE_OFFSET = '\u2800'
BRAILLE = [4][2]rune{
{'\u0001', '\u0008'},
{'\u0002', '\u0010'},
{'\u0004', '\u0020'},
{'\u0040', '\u0080'},
}
DOUBLE_BRAILLE = map[[2]int]rune{
[2]int{0, 0}: '⣀',
[2]int{0, 1}: '⡠',
[2]int{0, 2}: '⡐',
[2]int{0, 3}: '⡈',
[2]int{1, 0}: '⢄',
[2]int{1, 1}: '⠤',
[2]int{1, 2}: '⠔',
[2]int{1, 3}: '⠌',
[2]int{2, 0}: '⢂',
[2]int{2, 1}: '⠢',
[2]int{2, 2}: '⠒',
[2]int{2, 3}: '⠊',
[2]int{3, 0}: '⢁',
[2]int{3, 1}: '⠡',
[2]int{3, 2}: '⠑',
[2]int{3, 3}: '⠉',
}
SINGLE_BRAILLE_LEFT = [4]rune{'\u2840', '⠄', '⠂', '⠁'}
SINGLE_BRAILLE_RIGHT = [4]rune{'\u2880', '⠠', '⠐', '⠈'}
)