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This folder contains documentation for the P4_16 prototype compiler. The code and documentation are hosted in the following repository: https://github.com/p4lang/p4c

Compiler source code organization

p4c
├── build                     -- recommended place to build binary
├── backends
│   ├── p4test                -- "fake" back-end for testing
│   ├── ebpf                  -- extended Berkeley Packet Filters back-end
│   ├── graphs                -- backend that can draw graphiz graphs of P4 programs
│   └── bmv2                  -- behavioral model version 2 (switch simulator) back-end
├── control-plane             -- control plane API
├── docs                      -- documentation
│   └── doxygen               -- documentation generation support
├── extensions
│   └── XXXX                  -- symlinks to custom back-ends
├── frontends
│   ├── common                -- common front-end code
│   ├── parsers               -- parser and lexer code for P4_14 and P4_16
│   ├── p4-14                 -- P4_14 front-end
│   └── p4                    -- P4_16 front-end
├── ir                        -- core internal representation
├── lib                       -- common utilities (libp4toolkit.a)
├── midend                    -- code that may be useful for writing mid-ends
├── p4include                 -- standard P4 files needed by the compiler (e.g., core.p4)
├── test                      -- test code
│   └── gtest                 -- unit test code written using gtest
├── tools                     -- external programs used in the build/test process
│   ├── driver                -- p4c compiler driver: a script that invokes various compilers
│   ├── stf                   -- Python code to parse STF files (used for testing P4 programs)
|   └── ir-generator          -- code for the IR C++ class hierarchy generator
└── testdata                  -- test inputs and reference outputs
    ├── p4_16_samples         -- P4_16 input test programs
    ├── p4_16_errors          -- P4_16 negative input test programs
    ├── p4_16_samples_outputs -- Expected outputs from P4_16 tests
    ├── p4_16_errors_outputs  -- Expected outputs from P4_16 negative tests
    ├── p4_16_bmv_errors      -- P4_16 negative input tests for the bmv2 backend
    ├── v1_1_samples          -- P4 v1.1 sample programs
    ├── p4_14_errors          -- P4_14 negative input test programs
    ├── p4_14_errors_outputs  -- Expected outputs from P4_14 negative tests
    ├── p4_14_samples         -- P4_14 input test programs
    ├── p4_14_samples_outputs -- Expected outputs from P4_14 tests
    └── p4_14_errors          -- P4_14 negative input test programs

Additional documentation

  • the P4_14 and P4_16 languages are described in their respective specifications, available here.

  • the core design of the compiler intermediate representation (IR) and the visitor patterns are briefly described in IR

  • The migration guide describes how P4_14 (v1.0) programs are translated into P4_16 programs

  • The compiler design describes the salient features of the compiler design and implementation; this document has several subsections:

    • Compiler goals
    • Compiler architecture
    • Source code organization
    • IR and visitors; recipes
    • A guide to the existing passes
    • Discussion of the three sample back-ends
  • Specific back-ends may have their own documentation; check the extensions sub-folders, and also the following supplied back-ends:

  • Check out the IntelliJ P4 plugin

How to contribute

  • do write unit test code
  • code has to be reviewed before it is merged
  • make sure all tests pass when you send a pull request
  • make sure make cpplint produces no errors (make check will also run this)
  • write documentation

Writing documentation

Documenting the workings of the compiler is a never-ending (many times overlooked) job. We can always write better documentation!

In P4C, documentation is generated using Doxygen (http://www.stack.nl/~dimitri/doxygen/index.html). There are two main sources from which we generate documentation: comments in the code and markup documents in the docs/doxygen directory.

Code comments should capture the main intent of the implementation and the "why", rather than the "how". The how can be read from the code, however, documenting the reasons why a certain implementation was chosen will help other contributors understand the design choices and enable them to reuse your code. Also important in the context of the compiler is to document the invariants for each pass (or groups of passes), since it is likely that other developers will need to insert additional passes, and they should understand the effects that the pass ordering has on the AST.

Documentation in the markup documents is intended for higher level design documentation. The files will be automatically captured in the documentation in the order implied by their naming: XX_my_doc.md where XX is a number between 02-99. Currently, 00_revision_history.md contains the documentation revision history, and 01_overview.md is the overview of the compiler goals and architecture.

Happy writing! Should you have any questions, please don't hesitate to ask.

Git usage

git fetch upstream
git rebase upstream/main
git push -f
  • After committing changes, create a pull request (using the github web UI)

  • Follow these guidelines to write commit messages and open pull requests.

Debugging

  • To debug the build process you can run make V=1

  • The top-level .gdbinit file has some additional pretty-printers. If you start gdb in this folder (p4c), then it should be automatically used. Otherwise you can run at the gdb prompt source path-to-p4c/.gdbinit.

  • To debug the compiler parser you can set the environment variable YYDEBUG to 1

  • The following IR::Node methods can be used to print nice representations of compiler data structures:

    • void dbprint(std::ostream& out) const: this method is used when logging information. It should print useful debug information, intended for consumption by compiler writers.

    • cstring toString() const: this method is used when reporting error messages to compiler users. It should only display information that is related to the P4 user program, and never internal compiler data structures.

  • Use the LOG* macros for writing debug messages. gdb misbehaves frequently, so log messages are the best way to debug your programs. The number in the function name is the debug verbosity. The higher, the less important the message. This macro invokes the dbprint method on objects that provide it. Here is an example usage: LOG1("Replacing " << id << " with " << newid);

  • Keep the compiler output deterministic; watch for iterators over sets and maps, which may introduce non-deterministic orders. Use our own ordered_map and ordered_set if you iterate, to keep iteration order deterministic.

  • You can control the logging level per compiler source-file with the -T compiler command-line flag. The flag is followed by a list of file patterns and a numeric level after a colon :. This flag enables all logging messages above the specified level for all compiler source files that match the file pattern.

    For example, to enable logging in file node.cpp above level 1, and in file pass_manager.cpp above level 2, use the following compiler command-line option: -Tnode:1,pass_manager:2

    To execute LOG statements in a header file you must supply the complete name of the header file, e.g.: -TfunctionsInlining.h:3.

Testing

The testing infrastructure is based on small python and shell scripts.

  • To run tests execute make check -j3

    • There should be no FAIL or XPASS tests.
    • XFAIL tests are tolerated only transiently.
  • To run a subset of tests execute make check-PATTERN. E.g., make check-p4.

  • To rerun the tests that failed last time run make recheck

  • To run a single test case execute ctest --output-on-failure -R '<test>'. Example: ctest --output-on-failure -R 'psa-switch-expression-without-default'

  • Add unit tests in test/gtest

Test programs with file names ending in -bmv2.p4 or -ebpf.p4 may have an STF (Simple Test Framework) file with file name suffix .stf associated with them. If the machine on which you are running has a copy of simple_switch or the EBPF software switch installed, not only will those programs be compiled for those targets, but also table entries optionally specified in the STF file will be installed, and input packets will be sent to the data plane and output packets checked against expected packets in the STF file.

When pull requests are created on the p4c Github repository, the changes are built, and the tests executed via make check. These tests are run with a "recently built" version of simple_switch from the p4lang/behavioral-model repository, but it can be several hours old. If you are working on p4c features that rely on newly committed changes to simple_switch you can find out which simple_switch version these p4c automated tests are using at the link below:

Adding new test data

To add a new input test with a sample P4 code file (under testdata/p4_16_samples/ for example), one needs to:

  • Add the *.p4 file to the testdata/p4_16_samples/ directory. The file name might determine which test suite this test belongs to. Those are determined by cmake commands.
  • Then generate reference outputs:
    • For a frontend-only test, you can run ../backends/p4test/run-p4-sample.py . -f ../testdata/p4_16_samples/some_name.p4. Note that this command needs to run under the build/ directory. The test will fail if the test output is missing or does not match with the existing reference outputs. Toggling the -f flag will force the script to produce new reference outputs, which can, and should be committed, along with the changes that caused the output change.
    • For a test targeting bmv2 backend, the corresponding command is ../backends/bmv2/run-bmv2-test.py.
    • If you have many reference outputs to add/update, you could also do P4TEST_REPLACE=True make check (or make check-*) to update all tests.
  • The reference files for each test will be updated after running the tests.

Coding conventions

  • Coding style is guided by the following rules.

  • We generally follow the Google C++ Style Guide. This is partially enforced by cpplint and clang-format and their respective configuration files. We have customized Google's cpplint.py tool for our purposes. The tool can be invoked with make cpplint. To be able to run clang-format on Ubuntu 20.04, install it with pip3 install --user clang-format. Do not use the Debian package. Both tools run in a git hook and as part of CI.

  • Watch out for const; it is very important.

  • Use override whenever possible (new gcc versions enforce this).

  • Never use const_cast and reinterpret_cast.

  • Lines are wrapped at 100 characters.

  • Indents are four spaces. Tab characters should not be used for indenting.

  • The C++ code is written to use a garbage-collector

    • do not use any smart pointers, just raw pointers
  • Use our implementations and wrappers instead of standard classes:

    • Use cstring for constant strings. For java programmers, cstring should be used where you would use java.lang.String, and std::string should be used where you would use StringBuilder or StringBuffer.

    • Use the BUG() macro to signal an exception. This macro is guaranteed to throw an exception.

    • Use CHECK_NULL() to validate that pointers are not nullptr.

    • Use BUG_CHECK() instead of assert, and always supply an informative error message.

    • Use ::error() and ::warning() for error reporting. See the guidelines for more details.

    • Use LOGn() for log messages -- the n is an integer constant for verbosity level. These can be controlled on a per-source-file basis with the -T option. LOG1 should be used for general messages, so that running with -T*:1 (turning on all LOG1 messages) is not too overwhelming. LOG2 should be used to print information about the results of a module that later passes may need to debug them. Details of what a module or pass is doing and looking at (only of interest when debugging that code) should be at LOG4 or higher.

    • Use the vector and array wrappers for std::vector and std::array (these do bounds checking on all accesses).

    • Use ordered_map and ordered_set when you need to iterate; they provide deterministic iterators.

Compiler Driver

p4c is a compiler driver. The goal is to provide a consistent user interface across different p4 backends and work flows. The compiler driver is written in Python. It can be extended for custom backends.

The usage of the driver is as follows:

usage: p4c [-h] [-V] [-v] [-###] [-Xpreprocessor <arg>] [-Xp4c <arg>]
           [-Xassembler <arg>] [-Xlinker <arg>] [-b BACKEND] [-E] [-e] [-S]
           [-c] [-x {p4-14,p4-16}] [-I SEARCH_PATH] [-o PATH] [--target-help]
           [source_file]

positional arguments:
  source_file           File to compile

optional arguments:
  -h, --help            show this help message and exit
  -V, --version         show version and exit
  -v                    verbose
  -###                  print (but do not run) the commands
  -Xpreprocessor <arg>  Pass <arg> to the preprocessor
  -Xp4c <arg>           Pass <arg> to the compiler
  -Xassembler <arg>     Pass <arg> to the assembler
  -Xlinker <arg>        Pass <arg> to the linker
  -b BACKEND            specify target backend
  -E                    Only run the preprocessor
  -e                    Skip the preprocessor
  -S                    Only run the preprocess and compilation steps
  -c                    Only run preprocess, compile, and assemble steps
  -x {p4-14,p4-16}      Treat subsequent input file as having type language.
  -I SEARCH_PATH        Add directory to include search path
  -o PATH               Write output to the provided path
  --target-help         Display target specific command line options.

To extend the driver, user needs to create a configuration file and add it to the p4c_PYTHON makefile variable.

# In your custom Makefile.am

p4c_PYTHON += p4c.custom.cfg

There is an global variable config in p4c compiler driver that stores the build steps for a particular target. By default, the bmv2 and ebpf backends are supported. Each backend is identified with a triplet: target-arch-vendor. For example, the default bmv2 backend is identified as bmv2-ss-p4org. Users may choose to implement different architectures running on the same target, and they should configure the compilation flow as follows:

config.add_preprocessor_options("bmv2-newarch-p4org", "-E")
config.add_compiler_options("bmv2-newarch-p4org", "{}/{}.o".format(output_dir, source_basename))
config.add_assembler_options("bmv2-newarch-p4org", "{}/{}.asm".format(output_dir, source_basename))
config.add_linker_options("bmv2-newarch-p4org", "{}/{}.json".format(output_dir, source_basename))

config.add_toolchain("bmv2-newarch-p4org", {"preprocessor": "cc", "compiler": "p4c-bm2-newarch", "assembler": "", "linker": ""})
config.add_compilation_steps(["preprocessor", "compiler"])
config.target.append("bmv2-newarch-p4org")

After adding the new configuration file, rerun bootstrap.sh

For testing purpose, p4c will be installed in the build/ directory when executing make. User can install p4c to other system path by running make install