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Vieux

The framework-agnostic, forward-thinking UI architecture

Check out example implementations with various frameworks in our other repositories.

For further information and a deeper insight, please refer to our Wiki.

Introduction

The JavaScript community is teeming with new approaches to common architectural problems every other day. The amount of information that surfaces in a week is probably more than it did in a year, just 15 years ago. It seems that every other developer is introducing a new approach, and one has to spend hours after hours if they want to learn these in detail.

Some ideas are new, but most of them are just a rebranding and mashup of old ideas. Of course, it is safe to claim that there is nothing really new under the sun. In fact, GUI programming is a field that’s being pursued for about 40 years. It would be naïve to say that an idea is brand new, in this sense.

But so here we are. I present you Vieux, a new approach to building scalable and maintainable JavaScript applications. Vieux specializes not only in its gorgeous approach, but also its use of terminology. When designing Vieux, we got inspired by the things around us. Hopefully, you will feel at home with this down-to-earth, contextual naming convention.

Motivation

We believe that software developers deserve better. So we are unveiling an architecture that we’ve been internally using for about 4 years. The best thing about Vieux is that it’s just a set of ideas that you can implement anywhere. Whether you are using Vanilla JS, Angular, React or any other framework, Vieux is easy to reason about, and easy to implement.

We believe that software developers deserve better. There is an ongoing debate about what MVC means, or what a Store is and how it should be implemented. Every framework and every developer has a different connotation for these keywords. So we wish to end the ambiguity once and for all.

Approach

Vieux is based on a modular, componentized architecture. We believe that Single Responsibility is a great idea when it comes to building applications; so Vieux is against roles that span multiple responsibilities. This gives us the edge that every part of an app is self-evident.

Vieux won’t keep you from introducing new roles to it, though. We know that every application is unique, and one could certainly need a different role than what are being currently offered in Vieux. So, Vieux is not a dogma, but a pointer in the direction of salvation. It’s a general frame that you can paint inside, to your heart’s content. As long as you don’t paint over the frame, the end result will satisfy you.

Structure

Vieux offers 7 different roles to sketch your application in a 3-tier architecture. Five of the roles are at the core of Vieux and they are named Culture, Representative, Regime, Undertaker and Stereotype. The last two, Diplomat and Satellite, are auxiliary roles, from which more complex applications would benefit.

Apart from these roles, Vieux also makes use of a concept called Unions. Unions are a contextual group of roles, comprising of related Cultures, Representatives, Regimes, etc. Normally, Unions are contextual associations. They exist to imply a close collaboration within a group of roles. Unions are useful when drawing the big picture, dealing with folder and file organizations in an application and provide an easier mental model of your code structure.

Vieux favors bureaucracy — half-duplex information flow, if you will—so the data flows only in one direction at any given time, as in the following example:

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A simple overview

In the most abstract terms — that no one can get their heads around — every application models a state. In Vieux, Regimes are responsible for keeping the application state in memory, usually represented through Stereotypes. If necessary, they persist their state through stateless Undertakers. For different persistence mechanisms, (eg. WebSQL, LocalStorage, AJAX or WebSockets) Undertakers may use different Satellites. Cultures are what the end-users are presented. They are stateless and as dummy as possible. Their state is kept and translated to the application state via Representatives. That is, Cultures inform Representatives when an update from the user is received; and Representatives process this update appropriately before transmitting it to a relevant Regime. An application consists of a number of Regimes, obviously, and their communications are carried out with Diplomats.

Roles

Stereotype

A Stereotype is an embodiment of a unique piece of information in your application. It might be a user, an account, a product, a shopping cart item, a credit card, or any unique embodiment that your application operates on. They hold a state in memory, and may include minor behaviors for manipulating some of their properties. Regimes are responsible for the creation and management of Stereotypes.

Culture

Culture is a role that determines your user interface. It defines what your users see on the page. Culture includes a lot of predefined behaviors, like what happens when a user clicks on a button. Cultures are extremely dummy, in that they have no memory, or state, of their own. They know how to draw a user interface and how to handle user input; which they delegate to the Representatives.

Cultures can contain other Cultures, in which case the children would be called subCultures. A list of clickable items in an application would be an instance of a Culture List, and individual items would each be instances of another Culture ListItem. Here, List has a number of ListItems as its subcultures. Obviously, both Cultures have different behaviors and responsibilities. You see where we are getting at.

Every Culture has a Representative of its own. Some Cultures are broad and generic, while others present Stereotypes to the end user. In the above example, Cultures List and ListItem are responsible for presenting respective Stereotypes to the user.

Cultures may welcome other, arbitrary Cultures as immigrant subCultures. These are commonly used as placeholders, as in modal presentations, whose content may vary greatly and therefore separated from a modal implementation.

Representative

A Representative has two responsibilities. First, it keeps the state of its related Culture, and second, it is responsible for negotiating some of the behaviors of Cultures with respective Regimes. These negotiations may include transformations, filtering, or other means. If a Stereotype is involved in the Culture for a given Representative, the Representative is also responsible for keeping the Stereotype.

Regime

A Regime is a stateful institution that deals with all the aspects of a specific purpose in an application. They breed, keep state of, and operate on Stereotypes. For complex task that would span different responsibilities, a Regime should negotiate with other Regimes, preferably over Diplomats. Although they are responsible for keeping application state of a specific purpose, Regimes don’t necessarily involve in persisting that state. For persistence, Regimes should delegate to Undertakers.

It’s worth mentioning that in very complex applications the developer may choose to implement two layers of Regimes on top of each other.

UI Applications often need to keep a global state for application life cycle management. We recommend using a GlobalRegime for this purpose.

Undertaker

An Undertaker is responsible for persistence, serialization and deserialization of Stereotype instances. Undertakers are completely stateless, and only deal with information passed onto them by Regimes. Normally, an Undertaker would use one specific technology for persistence, such as AJAX, WebSockets, or LocalStorage.

In some rare circumstances, the same data (or a variation of it) might need to be persisted to two different technologies. In this case, the developer may choose to delegate technology-specific persistence responsibilities to individual Satellites.

Satellite

A Satellite is a stateless role, whose purpose is to abstract away a certain persistence technology. Satellites persist serialized data. Most applications work with a single technology, so Satellites are mostly redundant.

Diplomat

A Diplomat’s principal concern is to foster peaceful relations between Regimes. Diplomats are quasi-autonomous in nature, in that they deal with Regimes, but are not owned by, or disposed by Regimes. They live as singletons, and are tasked with carrying out events to listeners. A Regime can choose to publish an event over a Diplomat, and other Regimes who are interested can receive the event and operate as a result.

In other circumstances that deal with UI state, reaching out to Regimes are unfavorable. When this is the case, Representative-level Diplomats can also be used.

Conclusion

The ideas presented in Vieux are the pillars of a maintainable application architecture. It’s been used in huge JavaScript applications in production since 2011. We thought it would fade over with time, but to our surprise, the ideas in Vieux matured with every new framework since then.

Today, Vieux is a suitable application architecture for nearly every major framework. In fact, we are hard at work with providing example implementations of Vieux on every framework we can get our hands on. Vieux is still very young, and we’re working hard on our GitHub organization to bring it up as an extensive resource for all your needs.

Vieux has shed a pleasant light on our journeys in GUI programming for about 4 years. We believe it’s mature and battle-hardened enough to share it with the world, and we hope that it will also be a good companion for you.

License

The MIT License (MIT)

Copyright (c) 2015 Vieux

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.