Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Variation in coordinate values #64

Open
mghildiy opened this issue May 2, 2018 · 1 comment
Open

Variation in coordinate values #64

mghildiy opened this issue May 2, 2018 · 1 comment

Comments

@mghildiy
Copy link

mghildiy commented May 2, 2018

I am rendering a point cloud from LAS file.
During debugging of render.js's ParticleSystemBatcher.prototype.push method, I found that points added to particle system have coordinate values always positive. And Z component for most of the points is in range of 8-10 units.

Rendered scene is as:

issue_1
issue_2

Red axis is X, green axis is Y and blue axis is Z.
As can be seen, coordinate values along all three are both positive and negative. And along Z, coordinate values are very small(image 2), while I found it to be in range of 8-10 during debugging.
What causes this variation?

@hbs
Copy link

hbs commented May 3, 2019

I also notice weird Z values, they seem to be rounded as my points appear in layers when they really should be distributed across the Z axis. Any reason for this behavior?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants