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Error While Changing Camera Settings #55
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I am sorry to hear you having problems with the mod 😞 For some reason your camera settings are lost (bug in migration? 😞 ) as The easiest solution is to
If you have the save file from before upgrading to the newest mod version and are willing to share it, I can take a look if the migration is indeed broken and fix it. If not, and you really want to keep the broken Camera, we can take a look the manually/temporarily change the code for you in order to inject the missing values. This needs to be done in multiple steps (code changes) and each fix will uncover the following missing setting... So it will be a long/painful process (and it requires you to changing the mods code) |
I get the same issue even after freshly installing the mod, but the 1.4.5 version works fine |
I was able to reproduce with one of my (test) saves, where I loaded a development version of the mod, and then loaded the final version. This is caused because the migration is applied already, and updates to the migration file get ignored (as the game will run each migration only/exactly once). I guess when you use the updated mod (v1.5.0) in the existing save, you do not see the 'migrated to new camera settings' message? (Indicating the migration was indeed executed earlier for that save and it didn't update the camera settings) If this is the case, your Camera settings are (partially) updated, and your Camera is basically broken 😞 You can either
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I get the following error pointing to a nil value on transitionSpeedGain when changing almost any setting on the Camera tab. When I try to change Transition Speed Gain itself, it will point to a nil transitionPeriod. If I try to recalculate camera settings, it points to a nil transitionTicks.
All of these fields have values, and there doesn't appear to be anything obvious on the GUI to reset or otherwise the internal state of these values. I know that I started this save on a previous versions of TLBE, and the settings got migrated for the 1.5.0 update, not sure if that could be the culprit?
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