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decoder-snd.h
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decoder-snd.h
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/*
* MP3/MPlayer plugin to VDR (C++)
*
* (C) 2001-2005 Stefan Huelswitt <[email protected]>
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
*/
#ifndef ___DECODER_SND_H
#define ___DECODER_SND_H
#define DEC_SND DEC_ID('S','N','D',' ')
#define DEC_SND_STR "SND"
#ifdef HAVE_SNDFILE
#include <time.h>
#include <mad.h>
#include <sndfile.h>
#include <vdr/thread.h>
#include "decoder.h"
#include "decoder-core.h"
#define CDFS_MAGIC 0xCDDA // cdfs filesystem-ID
class cDiscID;
// ----------------------------------------------------------------
class cSndFile : public cFileInfo {
private:
SNDFILE *sf;
//
void Error(const char *action);
public:
SF_INFO sfi;
//
cSndFile(const char *Filename);
~cSndFile();
bool Open(bool log=true);
void Close(void);
sf_count_t Seek(sf_count_t frames=0, bool relativ=false);
sf_count_t Stream(int *buffer, sf_count_t frames);
};
// ----------------------------------------------------------------
class cSndInfo : public cSongInfo {
private:
cSndFile *file;
cDiscID *id;
bool keepOpen;
//
bool Abort(bool result);
bool CDDBLookup(const char *filename);
public:
cSndInfo(cSndFile *File);
~cSndInfo();
bool DoScan(bool KeepOpen=false);
};
// ----------------------------------------------------------------
class cSndDecoder : public cDecoder, public cThread {
private:
cSndFile file;
cSndInfo info;
struct Decode ds;
struct mad_pcm *pcm;
unsigned long long index;
//
cMutex buffMutex;
cCondVar fgCond, bgCond;
bool run, ready;
int *framebuff, deferedN, softCount;
//
void Init(void);
bool Clean(void);
bool GetInfo(bool keepOpen);
struct Decode *Done(eDecodeStatus status);
protected:
virtual void Action(void);
public:
cSndDecoder(const char *Filename);
~cSndDecoder();
virtual bool Valid(void);
virtual cFileInfo *FileInfo(void);
virtual cSongInfo *SongInfo(bool get);
virtual cPlayInfo *PlayInfo(void);
virtual bool Start(void);
virtual bool Stop(void);
virtual bool Skip(int Seconds, float bsecs);
virtual struct Decode *Decode(void);
};
// ----------------------------------------------------------------
#endif //HAVE_SNDFILE
#endif //___DECODER_SND_H