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Frequently Asked Questions
Why is the state of the sensor NOT_FOUND?
See the NOT_FOUND Troubleshooting section of the Wiki
Why is the state of the sensor unavailable?
See the unavailable Troubleshooting section of the Wiki
Does the sensor support sports such as rugby and water polo?
It might, but I haven't tested them to confirm.
The integration supports games between two competitors. As long as an ESPN API exists, it should be possible to set up a Custom API configuration to call it. If so, please update the Custom API Configuration portion of the Wiki with the information.
There may be sport-specific variances that cause it to fail. If you run into problems, please report them in the Issues section.
Does the sensor support sports such as tennis, golf, MMA, racing, etc?
Not at this time.
The integration supports games between two competitors. Events with multiple competitors (i.e. golf, racing) or involving multiple competitions (i.e. tennis tournaments, MMA events) are not supported at this time.
Why is my homeassistant_v2.db file growing since I started using the teamtracker integration?
By default, Home Assistant saves the prior states of sensors for 10 days. Because the team_tracker sensor updates every 10 seconds while a game in going on, all of these updates are saved. This can cause the database to grow significantly.
See the section on Turning Off the Recorder to change the default functionality.