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AsyncSpawn, in this specific case is clearly overkill. AsyncSpawn is not recommended as it is uncontrollable, and, here, it could easily be replaced by another method which is safer such as an AsyncQueue or just storing the Future in the Yamux object.
The text was updated successfully, but these errors were encountered:
AsyncSpawn, in this specific case is clearly overkill. AsyncSpawn is not recommended as it is uncontrollable, and, here, it could easily be replaced by another method which is safer such as an AsyncQueue or just storing the Future in the Yamux object.
The text was updated successfully, but these errors were encountered: