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print.go
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print.go
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//
// Copyright (c) 2020 Jason S. McMullan <[email protected]>
//
package uv3dp
import (
"image"
)
type Print struct {
Properties
}
func (p *Print) Size() Size {
return p.Properties.Size
}
func (p *Print) Exposure() Exposure {
return p.Properties.Exposure
}
func (p *Print) Bottom() Bottom {
return p.Properties.Bottom
}
func (p *Print) Preview(index PreviewType) (ig image.Image, ok bool) {
ig, ok = p.Properties.Preview[index]
return
}
func (p *Print) Metadata(index string) (data interface{}, ok bool) {
data, ok = p.Properties.Metadata[index]
return
}
func (p *Print) LayerImage(index int) (ig *image.Gray) {
return image.NewGray(p.Properties.Bounds())
}
func NewEmptyPrintable(prop Properties) (p *Print) {
p = &Print{
Properties: prop,
}
return
}