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Project Topics
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Rotational Tracking: IMU-based, built with Arduino, centralized PCB design
Positional Tracking: Roomscale tracking with LEDs (PSMoveServiceEx), inside-out tracking with computer vision (VIO)
Display Systems Research: Lens technologies, varifocal optics with eye-tracking and natural defocus blur in real-time game engines
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Inspired by Project North Star: Side-projected display, optical combiners
zig on the RP2040, Intel RealSense T265, custom MCP4021 libraries
Ultraleap-based hand trackingg
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Varifocal: A story-based VR game set in a post-apocalyptic city where the player navigates through different emotional segments using visors with unique shades.
The objective is to explore, solve puzzles, and free fragmented individuals stuck in time, gaining emotional fragments.